이름 변경

This commit is contained in:
NTG 2025-09-01 18:04:36 +09:00
parent 2b2cc2b320
commit f13e9e13c4

View File

@ -13,6 +13,7 @@ public class DataManager : Singleton<DataManager>, IManager
private const string AssetLabel = "GoogleSheetSo";
private const string Icon = "_icon";
private const string AtlasLabel = "Atlas";
public void PreInit()
{
@ -21,7 +22,7 @@ public void PreInit()
public async Task Init()
{
await LoadAllGameDataSo();
await LoadAllGameDataAssets();
await LoadSpriteAtlas();
}
@ -30,7 +31,7 @@ public void PostInit()
}
private async Task LoadAllGameDataSo()
private async Task LoadAllGameDataAssets()
{
var assets = await AssetManager.Instance.LoadAssetsByLabel<ScriptableObject>(AssetLabel);
_dataAssetTable = new Dictionary<Type, ScriptableObject>(assets.Count);
@ -45,7 +46,7 @@ private async Task LoadAllGameDataSo()
private async Task LoadSpriteAtlas()
{
List<SpriteAtlas> spriteAtlases = await AssetManager.Instance.LoadAssetsByLabel<SpriteAtlas>(DataConstants.AtlasLabel);
List<SpriteAtlas> spriteAtlases = await AssetManager.Instance.LoadAssetsByLabel<SpriteAtlas>(AtlasLabel);
_spriteAtlas = new Dictionary<string, Sprite>(spriteAtlases.Count);
foreach (var atlas in spriteAtlases)