From e135850dda47b95bb8f314c99160b3c67cdee69d Mon Sep 17 00:00:00 2001 From: NTG Date: Mon, 25 Aug 2025 10:56:42 +0900 Subject: [PATCH] =?UTF-8?q?=EB=A1=A4=EB=B0=B1?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Behavior Designer/Runtime/Tasks/Unity/Vector2/SetXY.cs | 4 ++-- .../Behavior Designer/Runtime/Tasks/Unity/Vector3/SetXYZ.cs | 6 +++--- Assets/_DDD/_Scripts/GameFramework/Scene/SceneManager.cs | 2 +- .../Implementations/CodeGeneration/CSharpCodeGenerator.cs | 6 +++--- .../Conversion/DefaultValueConverterRegistry.cs | 2 +- .../_DDD/_Scripts/RestaurantEvent/InteractableHighlight.cs | 2 +- 6 files changed, 11 insertions(+), 11 deletions(-) diff --git a/Assets/External/Behavior Designer/Runtime/Tasks/Unity/Vector2/SetXY.cs b/Assets/External/Behavior Designer/Runtime/Tasks/Unity/Vector2/SetXY.cs index 669adbc90..f6c23d0d4 100644 --- a/Assets/External/Behavior Designer/Runtime/Tasks/Unity/Vector2/SetXY.cs +++ b/Assets/External/Behavior Designer/Runtime/Tasks/Unity/Vector2/SetXY.cs @@ -8,9 +8,9 @@ public class SetXY : Action { [Tooltip("The Vector2 to set the values of")] public SharedVector2 vector2Variable; - [Tooltip("The X value. Set to Normal to have the value ignored")] + [Tooltip("The X value. Set to None to have the value ignored")] public SharedFloat xValue; - [Tooltip("The Y value. Set to Normal to have the value ignored")] + [Tooltip("The Y value. Set to None to have the value ignored")] public SharedFloat yValue; public override TaskStatus OnUpdate() diff --git a/Assets/External/Behavior Designer/Runtime/Tasks/Unity/Vector3/SetXYZ.cs b/Assets/External/Behavior Designer/Runtime/Tasks/Unity/Vector3/SetXYZ.cs index c6ec8e5d9..23d05a0da 100644 --- a/Assets/External/Behavior Designer/Runtime/Tasks/Unity/Vector3/SetXYZ.cs +++ b/Assets/External/Behavior Designer/Runtime/Tasks/Unity/Vector3/SetXYZ.cs @@ -8,11 +8,11 @@ public class SetXYZ : Action { [Tooltip("The Vector3 to set the values of")] public SharedVector3 vector3Variable; - [Tooltip("The X value. Set to Normal to have the value ignored")] + [Tooltip("The X value. Set to None to have the value ignored")] public SharedFloat xValue; - [Tooltip("The Y value. Set to Normal to have the value ignored")] + [Tooltip("The Y value. Set to None to have the value ignored")] public SharedFloat yValue; - [Tooltip("The Z value. Set to Normal to have the value ignored")] + [Tooltip("The Z value. Set to None to have the value ignored")] public SharedFloat zValue; public override TaskStatus OnUpdate() diff --git a/Assets/_DDD/_Scripts/GameFramework/Scene/SceneManager.cs b/Assets/_DDD/_Scripts/GameFramework/Scene/SceneManager.cs index eb0d5d870..87a4f38ef 100644 --- a/Assets/_DDD/_Scripts/GameFramework/Scene/SceneManager.cs +++ b/Assets/_DDD/_Scripts/GameFramework/Scene/SceneManager.cs @@ -59,7 +59,7 @@ public async Task Init() } #else var data = new SceneData(activeScene, null); - _loadedSceneDatas[GameFlowState.Normal] = data; + _loadedSceneDatas[GameFlowState.None] = data; #endif await PreloadAll(); } diff --git a/Assets/_DDD/_Scripts/GenerateGoogleSheet/Core/Implementations/CodeGeneration/CSharpCodeGenerator.cs b/Assets/_DDD/_Scripts/GenerateGoogleSheet/Core/Implementations/CodeGeneration/CSharpCodeGenerator.cs index 12d3fabd1..cbb43e4f0 100644 --- a/Assets/_DDD/_Scripts/GenerateGoogleSheet/Core/Implementations/CodeGeneration/CSharpCodeGenerator.cs +++ b/Assets/_DDD/_Scripts/GenerateGoogleSheet/Core/Implementations/CodeGeneration/CSharpCodeGenerator.cs @@ -145,7 +145,7 @@ private static string BuildEnumCode(string rootNamespace, Dictionary !string.IsNullOrWhiteSpace(v) && - !string.Equals(v, "Normal", StringComparison.OrdinalIgnoreCase)) + !string.Equals(v, "None", StringComparison.OrdinalIgnoreCase)) .Select(v => IdentifierSanitizer.Sanitize(v, true)) .Distinct(StringComparer.OrdinalIgnoreCase) .OrderBy(v => v, StringComparer.Ordinal) @@ -153,7 +153,7 @@ private static string BuildEnumCode(string rootNamespace, Dictionary