Bill Hud 초안 작성
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@ -13,6 +13,11 @@ public string MenuId
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}
|
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}
|
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|
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public class RestaurantOrderEvent : IEvent
|
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{
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public string MenuId;
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}
|
||||
|
||||
public class RestaurantOrderSolver_Order : RestaurantOrderSolverBase
|
||||
{
|
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public override bool ExecuteInteractionSubsystem(IInteractor interactor, IInteractable interactable, ScriptableObject payload = null)
|
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@ -36,7 +41,10 @@ public override bool ExecuteInteractionSubsystem(IInteractor interactor, IIntera
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||||
// Create payload and set the menu
|
||||
RestaurantOrderMenuPayload orderPayload = ScriptableObject.CreateInstance<RestaurantOrderMenuPayload>();
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orderPayload.MenuId = foodMenu;
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payload = orderPayload;
|
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|
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RestaurantOrderEvent evt = new RestaurantOrderEvent();
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evt.MenuId = foodMenu;
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EventBus.Broadcast(evt);
|
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return base.ExecuteInteractionSubsystem(interactor, interactable, payload);
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}
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|
3
Assets/_DDD/_Scripts/Restaurant/Ui/Hud.meta
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3
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24
Assets/_DDD/_Scripts/Restaurant/Ui/Hud/BillHud.cs
Normal file
24
Assets/_DDD/_Scripts/Restaurant/Ui/Hud/BillHud.cs
Normal file
@ -0,0 +1,24 @@
|
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using System;
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using UnityEngine;
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using UnityEngine.UI;
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|
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namespace DDD.Restaurant
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{
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public class BillHud : MonoBehaviour, IEventHandler<RestaurantOrderEvent>
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{
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[SerializeField] private RectTransform _billItemsLayoutTransform;
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[SerializeField] private GameObject _billItemPrefab;
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private void Start()
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{
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EventBus.Register(this);
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Utils.DestroyAllChildren(_billItemsLayoutTransform);
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}
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public void HandleEvent(RestaurantOrderEvent evt)
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{
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var billItem = Instantiate(_billItemPrefab, _billItemsLayoutTransform);
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}
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}
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}
|
3
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3
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|
BIN
ProjectSettings/EditorBuildSettings.asset
(Stored with Git LFS)
BIN
ProjectSettings/EditorBuildSettings.asset
(Stored with Git LFS)
Binary file not shown.
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Reference in New Issue
Block a user