폰트 머터리얼 재수정
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@ -7,7 +7,7 @@ Material:
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: GodoM SDF Material - NoOutline
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m_Name: GodoM SDF Material - BlackOutline0.1
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m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
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m_Parent: {fileID: 1328173432319114220, guid: 2f35c40df3d2a1a41b57c8b9eca40913, type: 2}
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m_ModifiedSerializedProperties: 0
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@ -26,13 +26,13 @@ Material:
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m_Ints: []
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m_Floats:
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- _GradientScale: 5
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- _OutlineWidth: 0
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- _OutlineWidth: 0.1
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- _ScaleRatioA: 0.8
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- _ScaleRatioB: 0.65
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- _ScaleRatioC: 0.65
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- _TextureHeight: 4096
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- _TextureWidth: 4096
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m_Colors:
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- _OutlineColor: {r: 1, g: 1, b: 1, a: 1}
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- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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BIN
Assets/TextMesh Pro/Resources/Fonts & Materials/GodoM SDF.asset
(Stored with Git LFS)
BIN
Assets/TextMesh Pro/Resources/Fonts & Materials/GodoM SDF.asset
(Stored with Git LFS)
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