메모리 누수, UI 변경점 머지
This commit is contained in:
parent
556ddcba13
commit
b57cc45902
@ -1178,7 +1178,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 7462519206451630147, guid: ceeea618d8ee23642a0e56b3f963448c, type: 3}
|
- target: {fileID: 7462519206451630147, guid: ceeea618d8ee23642a0e56b3f963448c, type: 3}
|
||||||
propertyPath: m_Layer
|
propertyPath: m_Layer
|
||||||
value: 0
|
value: 16
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 7545136660434259176, guid: ceeea618d8ee23642a0e56b3f963448c, type: 3}
|
- target: {fileID: 7545136660434259176, guid: ceeea618d8ee23642a0e56b3f963448c, type: 3}
|
||||||
propertyPath: m_Constraints
|
propertyPath: m_Constraints
|
||||||
@ -1210,6 +1210,9 @@ PrefabInstance:
|
|||||||
- targetCorrespondingSourceObject: {fileID: 7462519206451630147, guid: ceeea618d8ee23642a0e56b3f963448c, type: 3}
|
- targetCorrespondingSourceObject: {fileID: 7462519206451630147, guid: ceeea618d8ee23642a0e56b3f963448c, type: 3}
|
||||||
insertIndex: -1
|
insertIndex: -1
|
||||||
addedObject: {fileID: 3825874317044733320}
|
addedObject: {fileID: 3825874317044733320}
|
||||||
|
- targetCorrespondingSourceObject: {fileID: 7462519206451630147, guid: ceeea618d8ee23642a0e56b3f963448c, type: 3}
|
||||||
|
insertIndex: -1
|
||||||
|
addedObject: {fileID: 1122074513716966771}
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: ceeea618d8ee23642a0e56b3f963448c, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: ceeea618d8ee23642a0e56b3f963448c, type: 3}
|
||||||
--- !u!1 &4266090516809920735 stripped
|
--- !u!1 &4266090516809920735 stripped
|
||||||
GameObject:
|
GameObject:
|
||||||
@ -1252,3 +1255,23 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: af69e82818254bfa9cabb2dbf9430850, type: 3}
|
m_Script: {fileID: 11500000, guid: af69e82818254bfa9cabb2dbf9430850, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
|
--- !u!114 &1122074513716966771
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4266090516809920735}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 201f9e6d7ca7404baa9945950292a392, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
_interactionType: 4
|
||||||
|
_executionParameters:
|
||||||
|
_holdTime: 0
|
||||||
|
_displayParameters:
|
||||||
|
_messageKey:
|
||||||
|
_interactionAvailableFlows: 2
|
||||||
|
_aiInteractionPoints: []
|
||||||
|
autoInitialize: 1
|
||||||
|
BIN
Assets/_DDD/_Addressables/So/RestaurantData/DataObjects/RestaurantPlayerData.asset
(Stored with Git LFS)
BIN
Assets/_DDD/_Addressables/So/RestaurantData/DataObjects/RestaurantPlayerData.asset
(Stored with Git LFS)
Binary file not shown.
@ -119,6 +119,19 @@ TextureImporter:
|
|||||||
ignorePlatformSupport: 0
|
ignorePlatformSupport: 0
|
||||||
androidETC2FallbackOverride: 0
|
androidETC2FallbackOverride: 0
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: iOS
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
spriteSheet:
|
spriteSheet:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
sprites: []
|
sprites: []
|
||||||
|
@ -119,6 +119,19 @@ TextureImporter:
|
|||||||
ignorePlatformSupport: 0
|
ignorePlatformSupport: 0
|
||||||
androidETC2FallbackOverride: 0
|
androidETC2FallbackOverride: 0
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: iOS
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
spriteSheet:
|
spriteSheet:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
sprites: []
|
sprites: []
|
||||||
|
@ -119,6 +119,19 @@ TextureImporter:
|
|||||||
ignorePlatformSupport: 0
|
ignorePlatformSupport: 0
|
||||||
androidETC2FallbackOverride: 0
|
androidETC2FallbackOverride: 0
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: iOS
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
spriteSheet:
|
spriteSheet:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
sprites: []
|
sprites: []
|
||||||
|
@ -119,6 +119,19 @@ TextureImporter:
|
|||||||
ignorePlatformSupport: 0
|
ignorePlatformSupport: 0
|
||||||
androidETC2FallbackOverride: 0
|
androidETC2FallbackOverride: 0
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: iOS
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
spriteSheet:
|
spriteSheet:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
sprites: []
|
sprites: []
|
||||||
|
@ -119,6 +119,19 @@ TextureImporter:
|
|||||||
ignorePlatformSupport: 0
|
ignorePlatformSupport: 0
|
||||||
androidETC2FallbackOverride: 0
|
androidETC2FallbackOverride: 0
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: iOS
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
spriteSheet:
|
spriteSheet:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
sprites: []
|
sprites: []
|
||||||
|
@ -29,6 +29,7 @@ public class MoveToInteractionTarget : Action
|
|||||||
|
|
||||||
public override void OnStart()
|
public override void OnStart()
|
||||||
{
|
{
|
||||||
|
if (cachedTarget != null) return;
|
||||||
movement = gameObject.GetComponentInParent<IAiMovement>();
|
movement = gameObject.GetComponentInParent<IAiMovement>();
|
||||||
repathTimer = 0f;
|
repathTimer = 0f;
|
||||||
isMoving = false;
|
isMoving = false;
|
||||||
@ -43,6 +44,7 @@ public override TaskStatus OnUpdate()
|
|||||||
var target = GetTarget();
|
var target = GetTarget();
|
||||||
if (target == null)
|
if (target == null)
|
||||||
return failIfNoTarget ? TaskStatus.Failure : TaskStatus.Success;
|
return failIfNoTarget ? TaskStatus.Failure : TaskStatus.Success;
|
||||||
|
Debug.Log(target.name);
|
||||||
|
|
||||||
if (ShouldUpdateDestination())
|
if (ShouldUpdateDestination())
|
||||||
{
|
{
|
||||||
|
@ -16,49 +16,71 @@ public class WaitForPlayerInteraction : Action
|
|||||||
|
|
||||||
public override void OnStart()
|
public override void OnStart()
|
||||||
{
|
{
|
||||||
GameObject interactionTarget = null;
|
// 의자가 복합 상태를 가지게 될 경우
|
||||||
var shared = gameObject.GetComponentInChildren<IAISharedBlackboard>();
|
// GameObject interactionTarget = null;
|
||||||
if (shared != null)
|
// var shared = gameObject.GetComponentInChildren<IAISharedBlackboard>();
|
||||||
{
|
// if (shared != null)
|
||||||
interactionTarget = shared.GetCurrentInteractionTarget();
|
// {
|
||||||
}
|
// interactionTarget = shared.GetCurrentInteractionTarget();
|
||||||
else
|
// }
|
||||||
{
|
// else
|
||||||
// 하위 호환: 고객 전용 블랙보드 지원
|
// {
|
||||||
var customerBb = gameObject.GetComponentInParent<IRestaurantCustomerBlackboard>();
|
// // 하위 호환: 고객 전용 블랙보드 지원
|
||||||
interactionTarget = customerBb?.GetCurrentInteractionTarget();
|
// var customerBb = gameObject.GetComponentInParent<IRestaurantCustomerBlackboard>();
|
||||||
}
|
// interactionTarget = customerBb?.GetCurrentInteractionTarget();
|
||||||
|
// }
|
||||||
|
//
|
||||||
|
// if (interactionTarget == null)
|
||||||
|
// {
|
||||||
|
// Debug.LogError($"[{GetType().Name}] interactionTarget을 찾을 수 없습니다: {gameObject.name}");
|
||||||
|
// return;
|
||||||
|
// }
|
||||||
|
//
|
||||||
|
// if (!interactionTarget.TryGetComponent<RestaurantInteractionComponent>(out var interactionComponent))
|
||||||
|
// Debug.LogError($"[{interactionTarget.name}] {nameof(interactionComponent)}를 찾을 수 없습니다: {gameObject.name}");
|
||||||
|
// if (interactionComponent is IInteractionSubsystemOwner subsystemOwner)
|
||||||
|
// {
|
||||||
|
// if (!subsystemOwner.TryGetSubsystemObject<RestaurantMealType>(out var subsystem))
|
||||||
|
// {
|
||||||
|
// Debug.LogError($"[{GetType().Name}] {nameof(_targetOrderType)}의 Subsystem을 찾을 수 없습니다: {gameObject.name}");
|
||||||
|
// _isGetInteractionSubsystem = false;
|
||||||
|
// return;
|
||||||
|
// }
|
||||||
|
//
|
||||||
|
// _isGetInteractionSubsystem = true;
|
||||||
|
// subsystem.SetInteractionSubsystemType(_targetOrderType);
|
||||||
|
//
|
||||||
|
// if (!gameObject.TryGetComponent<IInteractor>(out var interactor))
|
||||||
|
// {
|
||||||
|
// Debug.LogError($"[{GetType().Name}] IInteractor를 찾을 수 없습니다: {gameObject.name}");
|
||||||
|
// return;
|
||||||
|
// }
|
||||||
|
//
|
||||||
|
// interactor.CanInteractTo(interactionComponent);
|
||||||
|
//
|
||||||
|
// _interactionSubsystem = subsystem;
|
||||||
|
// }
|
||||||
|
|
||||||
if (interactionTarget == null)
|
if (!gameObject.TryGetComponent<RestaurantInteractionComponent>(out var interactionComponent))
|
||||||
{
|
{
|
||||||
Debug.LogError($"[{GetType().Name}] interactionTarget을 찾을 수 없습니다: {gameObject.name}");
|
Debug.LogError($"[{GetType().Name}]에서 interactionComponent를 찾을 수 없습니다: {gameObject.name}");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!interactionTarget.TryGetComponent<RestaurantInteractionComponent>(out var interactionComponent))
|
if (interactionComponent is not IInteractionSubsystemOwner subsystemOwner)
|
||||||
Debug.LogError($"[{interactionTarget.name}] {nameof(interactionComponent)}를 찾을 수 없습니다: {gameObject.name}");
|
|
||||||
if (interactionComponent is IInteractionSubsystemOwner subsystemOwner)
|
|
||||||
{
|
{
|
||||||
if (!subsystemOwner.TryGetSubsystemObject<RestaurantMealType>(out var subsystem))
|
Debug.LogError($"[{GetType().Name}]에서 {nameof(IInteractionSubsystemOwner)}를 찾을 수 없습니다: {gameObject.name}");
|
||||||
{
|
|
||||||
Debug.LogError($"[{GetType().Name}] {nameof(_targetOrderType)}의 Subsystem을 찾을 수 없습니다: {gameObject.name}");
|
|
||||||
_isGetInteractionSubsystem = false;
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!subsystemOwner.TryGetSubsystemObject(out _interactionSubsystem))
|
||||||
|
{
|
||||||
|
Debug.LogError($"[{GetType().Name}]에서 {nameof(IInteractionSubsystemObject)}를 찾을 수 없습니다: {gameObject.name}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_interactionSubsystem.SetInteractionSubsystemType(_targetOrderType);
|
||||||
_isGetInteractionSubsystem = true;
|
_isGetInteractionSubsystem = true;
|
||||||
subsystem.SetInteractionSubsystemType(_targetOrderType);
|
|
||||||
|
|
||||||
if (!gameObject.TryGetComponent<IInteractor>(out var interactor))
|
|
||||||
{
|
|
||||||
Debug.LogError($"[{GetType().Name}] IInteractor를 찾을 수 없습니다: {gameObject.name}");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
interactor.CanInteractTo(interactionComponent);
|
|
||||||
|
|
||||||
_interactionSubsystem = subsystem;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override TaskStatus OnUpdate()
|
public override TaskStatus OnUpdate()
|
||||||
|
BIN
ProjectSettings/EditorBuildSettings.asset
(Stored with Git LFS)
BIN
ProjectSettings/EditorBuildSettings.asset
(Stored with Git LFS)
Binary file not shown.
Loading…
Reference in New Issue
Block a user