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target: {fileID: 7858233056384553088, guid: 67b28d928cd16794eba49dade35d395d, type: 3} propertyPath: m_LocalRotation.z - value: 0 + value: -0 objectReference: {fileID: 0} - target: {fileID: 7858233056384553088, guid: 67b28d928cd16794eba49dade35d395d, type: 3} propertyPath: m_AnchoredPosition.x diff --git a/Assets/_DDD/_ScriptAssets/So/GoogleSheetManager.asset b/Assets/_DDD/_ScriptAssets/So/GoogleSheetManager.asset index f525afcaf..d750f34bb 100644 --- a/Assets/_DDD/_ScriptAssets/So/GoogleSheetManager.asset +++ b/Assets/_DDD/_ScriptAssets/So/GoogleSheetManager.asset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:cc9b0c9fb4def43f4853f80494507a479872298abab851afea3f652a87f6aba0 -size 564 +oid sha256:86ce8a4b8e15e35b16456c9df3ccb5237f09b045c7fc1a957c58522742fad497 +size 544 diff --git a/Assets/_DDD/_ScriptAssets/So/ManagerDefinitionSo.asset b/Assets/_DDD/_ScriptAssets/So/ManagerDefinitionSo.asset index cfa713405..a76bc5919 100644 --- a/Assets/_DDD/_ScriptAssets/So/ManagerDefinitionSo.asset +++ b/Assets/_DDD/_ScriptAssets/So/ManagerDefinitionSo.asset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:2cc6e792afdc31275ecdb437ed91664bf5775f4941fd12acec40b2e92647c871 +oid sha256:e22d6af69a361da6b510144cfed3df81e14ae58cc18093c2fed9f06553f42259 size 1504 diff --git a/Assets/_DDD/_Scripts/GameData/GameData.cs b/Assets/_DDD/_Scripts/GameData/GameData.cs index e25d84940..9ffe8df5b 100644 --- a/Assets/_DDD/_Scripts/GameData/GameData.cs +++ b/Assets/_DDD/_Scripts/GameData/GameData.cs @@ -8,8 +8,10 @@ namespace DDD public class GameData : ScriptSingleton { [SerializeField] private AssetReference _gameLocalizationData; + [SerializeField] private AssetReference _uiData; public GameLocalizationData LocalizationData { get; private set; } + public UiData UiData { get; private set; } private bool _isLoaded; @@ -21,10 +23,16 @@ public async Task LoadData() } var gameLocalizationDataHandle = _gameLocalizationData.LoadAssetAsync(); + var popupUiDataHandle = _uiData.LoadAssetAsync(); + await gameLocalizationDataHandle.Task; + await popupUiDataHandle.Task; LocalizationData = gameLocalizationDataHandle.Result; + UiData = popupUiDataHandle.Result; + Debug.Assert(LocalizationData != null, "GameLocalizationData is null"); + Debug.Assert(UiData != null, "UiData is null"); _isLoaded = true; } diff --git a/Assets/_DDD/_Scripts/GameData/PopupUiData.cs b/Assets/_DDD/_Scripts/GameData/PopupUiData.cs new file mode 100644 index 000000000..b8a81dc36 --- /dev/null +++ b/Assets/_DDD/_Scripts/GameData/PopupUiData.cs @@ -0,0 +1,12 @@ +using System.Collections.Generic; +using Sirenix.OdinInspector; +using UnityEngine; + +namespace DDD +{ + [CreateAssetMenu(fileName = "UiData", menuName = "GameData/UiData")] + public class UiData : SerializedScriptableObject + { + public Dictionary> FlowToUiMapping = new(); + } +} \ No newline at end of file diff --git a/Assets/_DDD/_Scripts/GameData/PopupUiData.cs.meta b/Assets/_DDD/_Scripts/GameData/PopupUiData.cs.meta new file mode 100644 index 000000000..a52e29f3c --- /dev/null +++ b/Assets/_DDD/_Scripts/GameData/PopupUiData.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: a0663996283946b0a51684c1047c24a1 +timeCreated: 1755751458 \ No newline at end of file diff --git a/Assets/_DDD/_Scripts/GameEvent/GameEvents.cs b/Assets/_DDD/_Scripts/GameEvent/GameEvents.cs index dff8b3c0c..f1242308e 100644 --- a/Assets/_DDD/_Scripts/GameEvent/GameEvents.cs +++ b/Assets/_DDD/_Scripts/GameEvent/GameEvents.cs @@ -74,7 +74,7 @@ public void Set(string newMessageKey, float newShowDuration = 1f, float newFadeD public class OpenPopupUiEvent : IEvent { public Type UiType; - + public object Payload; public string NewMessageKey; public Action OnConfirm; public Action OnCancel; @@ -110,7 +110,7 @@ public class SmartVariablesDirtyEvent : IEvent public class ItemSlotSelectedEvent : IEvent { - public ItemViewModel Model; + public ItemModel Model; } public class TodayMenuAddedEvent : IEvent {} diff --git a/Assets/_DDD/_Scripts/GameEvent/IInteractable.cs b/Assets/_DDD/_Scripts/GameEvent/IInteractable.cs index 49c62717e..4523a06ca 100644 --- a/Assets/_DDD/_Scripts/GameEvent/IInteractable.cs +++ b/Assets/_DDD/_Scripts/GameEvent/IInteractable.cs @@ -8,24 +8,46 @@ namespace DDD public enum InteractionType : uint { None = 0u, - RestaurantManagementUi = 1u << 0, - OpenRestaurant = 1u << 1, + RestaurantManagement = 1u << 0, + RestaurantOrder = 1u << 1, + RestaurantMeal = 1u << 2, All = 0xFFFFFFFFu } + + [System.Serializable] + public struct InteractionExecutionParameters + { + [SerializeField] private float _holdTime; + public float HoldTime => _holdTime; + public InteractionExecutionParameters(float holdTime = 0f) + { + _holdTime = holdTime; + } + } + + [System.Serializable] + public struct InteractionDisplayParameters + { + [SerializeField] private string _messageKey; + public string MessageKey => _messageKey; + public InteractionDisplayParameters(string messageKey = "") + { + _messageKey = messageKey; + } + } public interface IInteractable { bool CanInteract(); bool IsInteractionHidden(); - bool OnInteracted(IInteractor interactor, ScriptableObject payloadSo = null); + bool OnInteracted(IInteractor interactor, ScriptableObject causerPayload = null); InteractionType GetInteractionType(); GameObject GetInteractableGameObject(); void InitializeInteraction(InteractionType interactionType); - // TODO : Struct InteractionExecutionParameters 등으로 정리 - float GetRequiredHoldTime(); - // TODO : Struct InteractionDisplayParameters 등으로 정리 - string GetInteractionMessageKey(); + InteractionExecutionParameters GetExecutionParameters(); + InteractionDisplayParameters GetDisplayParameters(); Vector3[] GetInteractionPoints(); + ScriptableObject GetPayload(); } public interface IInteractor @@ -39,8 +61,7 @@ bool CanInteractTo(IInteractable interactable, public interface IInteractionSolver { - bool ExecuteInteraction(IInteractor interactor, IInteractable interactable, ScriptableObject payloadSo = null); - bool CanExecuteInteraction(IInteractor interactor = null, IInteractable interactable = null, - ScriptableObject payloadSo = null); + bool ExecuteInteraction(IInteractor interactor, IInteractable interactable, ScriptableObject causerPayload = null, ScriptableObject targetPayloadSo = null); + bool CanExecuteInteraction(IInteractor interactor = null, IInteractable interactable = null, ScriptableObject causerPayload = null, ScriptableObject targetPayloadSo = null); } } diff --git a/Assets/_DDD/_Scripts/GameEvent/InteractionSubsystem.cs b/Assets/_DDD/_Scripts/GameEvent/InteractionSubsystem.cs new file mode 100644 index 000000000..0f49a032b --- /dev/null +++ b/Assets/_DDD/_Scripts/GameEvent/InteractionSubsystem.cs @@ -0,0 +1,26 @@ +using System; +using UnityEngine; + +namespace DDD +{ + public interface IInteractionSubsystemObject + { + void InitializeSubsystem(); + bool CanInteract(); + bool OnInteracted(IInteractor interactor, ScriptableObject payloadSo = null); + ScriptableObject GetPayload(); + } + public interface IInteractionSubsystemObject : IInteractionSubsystemObject where T : Enum + { + T GetInteractionSubsystemType(); + } + + public interface IInteractionSubsystemSolver + { + } + public interface IInteractionSubsystemSolver : IInteractionSubsystemSolver where T : Enum + { + bool ExecuteInteractionSubsystem(IInteractor interactor, IInteractable interactable, ScriptableObject causerPayload = null, ScriptableObject targetPayloadSo = null); + bool CanExecuteInteractionSubsystem(IInteractor interactor = null, IInteractable interactable = null, ScriptableObject causerPayload = null, ScriptableObject targetPayloadSo = null); + } +} \ No newline at end of file diff --git a/Assets/_DDD/_Scripts/GameEvent/InteractionSubsystem.cs.meta b/Assets/_DDD/_Scripts/GameEvent/InteractionSubsystem.cs.meta new file mode 100644 index 000000000..1bea8095d --- /dev/null +++ b/Assets/_DDD/_Scripts/GameEvent/InteractionSubsystem.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 2e8dca10c7c74466bd1df632b7d111c4 +timeCreated: 1755665098 \ No newline at end of file diff --git a/Assets/_DDD/_Scripts/GameFlow/GameFlowManager.cs b/Assets/_DDD/_Scripts/GameFlow/GameFlowManager.cs index e3f3887dd..3184814d7 100644 --- a/Assets/_DDD/_Scripts/GameFlow/GameFlowManager.cs +++ b/Assets/_DDD/_Scripts/GameFlow/GameFlowManager.cs @@ -28,7 +28,7 @@ public void PreInit() public Task Init() { - return Task.CompletedTask; ; + return Task.CompletedTask; } public async void PostInit() diff --git a/Assets/_DDD/_Scripts/GameFramework/Localization/SmartStringVariables.cs b/Assets/_DDD/_Scripts/GameFramework/Localization/SmartStringVariables.cs index 2ee3199b6..0dbf0df71 100644 --- a/Assets/_DDD/_Scripts/GameFramework/Localization/SmartStringVariables.cs +++ b/Assets/_DDD/_Scripts/GameFramework/Localization/SmartStringVariables.cs @@ -16,7 +16,7 @@ public enum SmartVariablesDomain : uint All = 0xFFFFFFFFu, } - public enum smartStringKey + public enum SmartStringKey { None = 0, Day, @@ -30,16 +30,20 @@ public enum smartStringKey public class SmartStringVariables : Singleton, IManager, IEventHandler { - private Dictionary _smartStringKeys = new() + private Dictionary _smartStringKeys = new() { - {smartStringKey.Day, "day"}, - {smartStringKey.AddedTodayFoodCount, "addedTodayFoodCount"}, - {smartStringKey.AddedTodayCookwareCount, "addedTodayCookwareCount"}, - {smartStringKey.MatchedTodayMenuWithCookwareCount, "matchedTodayMenuWithCookwareCount"}, - {smartStringKey.ChecklistFoodCount, "checklistFoodCount"}, - {smartStringKey.ChecklistCookwareCount, "checklistCookwareCount"}, - {smartStringKey.ChecklistMatchedMenuWithCookwareCount, "checklistMatchedMenuWithCookwareCount"}, + {SmartStringKey.Day, "day"}, + {SmartStringKey.AddedTodayFoodCount, "addedTodayFoodCount"}, + {SmartStringKey.AddedTodayCookwareCount, "addedTodayCookwareCount"}, + {SmartStringKey.MatchedTodayMenuWithCookwareCount, "matchedTodayMenuWithCookwareCount"}, + {SmartStringKey.ChecklistFoodCount, "checklistFoodCount"}, + {SmartStringKey.ChecklistCookwareCount, "checklistCookwareCount"}, + {SmartStringKey.ChecklistMatchedMenuWithCookwareCount, "checklistMatchedMenuWithCookwareCount"}, }; + + private GameLevelState GetGameLevelState() => GameState.Instance.LevelState; + private RestaurantManagementData GetRestaurantManagementData() => RestaurantData.Instance.ManagementData; + private RestaurantManagementState GetRestaurantManagementState() => RestaurantState.Instance.ManagementState; private void OnDestroy() { @@ -50,17 +54,13 @@ public void PreInit() { } public async Task Init() { - var gameLevelStateSo = GameState.Instance.LevelState; - var restaurantStateSo = RestaurantState.Instance.ManagementState; - - // 예시: day 초기 세팅 (없으면 생성, 타입 다르면 교체) - Set(_smartStringKeys[smartStringKey.Day], gameLevelStateSo.Level); - Set(_smartStringKeys[smartStringKey.AddedTodayFoodCount], restaurantStateSo.AddedTodayFoodCount); - Set(_smartStringKeys[smartStringKey.AddedTodayCookwareCount], restaurantStateSo.AddedTodayCookwareCount); - Set(_smartStringKeys[smartStringKey.MatchedTodayMenuWithCookwareCount], restaurantStateSo.MatchedTodayMenuWithCookwareCount); - Set(_smartStringKeys[smartStringKey.ChecklistFoodCount], restaurantStateSo.ChecklistFoodCount); - Set(_smartStringKeys[smartStringKey.ChecklistCookwareCount], restaurantStateSo.ChecklistCookwareCount); - Set(_smartStringKeys[smartStringKey.ChecklistMatchedMenuWithCookwareCount], restaurantStateSo.ChecklistMatchedMenuWithCookwareCount); + Set(_smartStringKeys[SmartStringKey.Day], GetGameLevelState().Level); + Set(_smartStringKeys[SmartStringKey.ChecklistFoodCount], GetRestaurantManagementData().ChecklistFoodCount); + Set(_smartStringKeys[SmartStringKey.ChecklistCookwareCount], GetRestaurantManagementData().ChecklistCookwareCount); + Set(_smartStringKeys[SmartStringKey.ChecklistMatchedMenuWithCookwareCount], GetRestaurantManagementData().ChecklistMatchedMenuWithCookwareCount); + Set(_smartStringKeys[SmartStringKey.AddedTodayFoodCount], GetRestaurantManagementState().AddedTodayFoodCount); + Set(_smartStringKeys[SmartStringKey.AddedTodayCookwareCount], GetRestaurantManagementState().AddedTodayCookwareCount); + Set(_smartStringKeys[SmartStringKey.MatchedTodayMenuWithCookwareCount], GetRestaurantManagementState().MatchedTodayMenuWithCookwareCount); await Task.CompletedTask; } @@ -71,8 +71,6 @@ public void PostInit() EventBus.Register(this); } - private RestaurantManagementState GetRestaurantState() => RestaurantState.Instance.ManagementState; - public void Invoke(SmartVariablesDirtyEvent evt) { var flags = evt.DomainFlags; @@ -97,24 +95,22 @@ public void Invoke(SmartVariablesDirtyEvent evt) public void RefreshTodayMenuCounts() { - var state = GetRestaurantState(); - Set(_smartStringKeys[smartStringKey.AddedTodayFoodCount], state.AddedTodayFoodCount); - Set(_smartStringKeys[smartStringKey.AddedTodayCookwareCount], state.AddedTodayCookwareCount); - Set(_smartStringKeys[smartStringKey.MatchedTodayMenuWithCookwareCount], state.MatchedTodayMenuWithCookwareCount); + Set(_smartStringKeys[SmartStringKey.AddedTodayFoodCount], GetRestaurantManagementState().AddedTodayFoodCount); + Set(_smartStringKeys[SmartStringKey.AddedTodayCookwareCount], GetRestaurantManagementState().AddedTodayCookwareCount); + Set(_smartStringKeys[SmartStringKey.MatchedTodayMenuWithCookwareCount], GetRestaurantManagementState().MatchedTodayMenuWithCookwareCount); } public void RefreshChecklistTargets() { - var state = GetRestaurantState(); - Set(_smartStringKeys[smartStringKey.ChecklistFoodCount], state.ChecklistFoodCount); - Set(_smartStringKeys[smartStringKey.ChecklistCookwareCount], state.ChecklistCookwareCount); - Set(_smartStringKeys[smartStringKey.ChecklistMatchedMenuWithCookwareCount], state.ChecklistMatchedMenuWithCookwareCount); + Set(_smartStringKeys[SmartStringKey.ChecklistFoodCount], GetRestaurantManagementData().ChecklistFoodCount); + Set(_smartStringKeys[SmartStringKey.ChecklistCookwareCount], GetRestaurantManagementData().ChecklistCookwareCount); + Set(_smartStringKeys[SmartStringKey.ChecklistMatchedMenuWithCookwareCount], GetRestaurantManagementData().ChecklistMatchedMenuWithCookwareCount); } public void RefreshDay() { var gameLevelStateSo = GameState.Instance.LevelState; - Set(_smartStringKeys[smartStringKey.Day], gameLevelStateSo.Level); + Set(_smartStringKeys[SmartStringKey.Day], gameLevelStateSo.Level); } public void RefreshAll() diff --git a/Assets/_DDD/_Scripts/GameState/GameState.cs b/Assets/_DDD/_Scripts/GameState/GameState.cs index 70dfbc792..1a78fa8c5 100644 --- a/Assets/_DDD/_Scripts/GameState/GameState.cs +++ b/Assets/_DDD/_Scripts/GameState/GameState.cs @@ -1,17 +1,20 @@ -using UnityEngine; -using UnityEngine.AddressableAssets; - namespace DDD { public class GameState : ScriptSingleton { - [SerializeField] private AssetReference _gameLevelState; - public GameLevelState LevelState { get; private set; } + public UiState UiState { get; private set; } private void OnEnable() { LevelState = CreateInstance(); + UiState = CreateInstance(); + } + + private void OnDisable() + { + if (LevelState) DestroyImmediate(LevelState); + if (UiState) DestroyImmediate(UiState); } } } \ No newline at end of file diff --git a/Assets/_DDD/_Scripts/GameUi/BaseUi.cs b/Assets/_DDD/_Scripts/GameUi/BaseUi.cs deleted file mode 100644 index 448195596..000000000 --- a/Assets/_DDD/_Scripts/GameUi/BaseUi.cs +++ /dev/null @@ -1,80 +0,0 @@ -using System; -using UnityEngine; - -namespace DDD -{ - public abstract class BaseUi : MonoBehaviour - { - protected CanvasGroup _canvasGroup; - protected GameObject _blockImage; - protected GameObject _panel; - public virtual bool IsBlockingTime => false; - public virtual bool IsOpen => _panel.activeSelf; - - [SerializeField] protected bool _enableBlockImage; - - protected virtual void Awake() - { - _canvasGroup = GetComponent(); - _panel = transform.Find(CommonConstants.Panel).gameObject; - _blockImage = transform.Find(CommonConstants.BlockImage).gameObject; - } - - protected virtual void OnEnable() - { - - } - - protected virtual void Start() - { - TryRegister(); - ClosePanel(); - } - - protected virtual void Update() - { - - } - - protected virtual void OnDisable() - { - - } - - protected virtual void OnDestroy() - { - TryUnregister(); - } - - protected virtual void TryRegister() { } - protected virtual void TryUnregister() { } - - public virtual void OpenPanel() - { - if (_enableBlockImage) - { - _blockImage.SetActive(true); - } - - _panel.SetActive(true); - } - - public virtual void ClosePanel() - { - if (_enableBlockImage) - { - _blockImage.SetActive(false); - } - - _panel.SetActive(false); - } - - public virtual void SetUiInteractable(bool active) - { - _canvasGroup.interactable = active; - _canvasGroup.blocksRaycasts = active; - } - - public bool IsOpenPanel() => _panel.activeInHierarchy; - } -} \ No newline at end of file diff --git a/Assets/_DDD/_Scripts/GameUi/BaseUi.meta b/Assets/_DDD/_Scripts/GameUi/BaseUi.meta new file mode 100644 index 000000000..85121fe5f --- /dev/null +++ b/Assets/_DDD/_Scripts/GameUi/BaseUi.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 90688b2dfbadecf42b7d4633bbdc9451 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/_DDD/_Scripts/GameUi/BaseUi/BaseUi.cs b/Assets/_DDD/_Scripts/GameUi/BaseUi/BaseUi.cs new file mode 100644 index 000000000..669077e61 --- /dev/null +++ b/Assets/_DDD/_Scripts/GameUi/BaseUi/BaseUi.cs @@ -0,0 +1,126 @@ +using System.ComponentModel; +using UnityEngine; + +namespace DDD +{ + public enum UiType + { + None = 0, + Hud, + Interaction, + Popup, + Common + } + + public abstract class BaseUi : MonoBehaviour + { + [field: SerializeField] public UiType UiType { get; set; } + [SerializeField] protected bool _enableBlockImage; + + protected CanvasGroup _canvasGroup; + protected GameObject _blockImage; + protected GameObject _panel; + protected BindingContext _bindingContext; + + public bool IsInitialized { get; protected set; } + public bool IsBlockingTime => false; + public bool IsOpen => _panel != null && _panel.activeSelf; + + protected virtual void Awake() + { + _canvasGroup = GetComponent(); + _panel = transform.Find(CommonConstants.Panel).gameObject; + _blockImage = transform.Find(CommonConstants.BlockImage).gameObject; + + if (_enableBlockImage) + { + _blockImage.SetActive(false); + } + + _panel.SetActive(false); + } + + protected virtual void Start() { } + protected virtual void Update() { } + + protected virtual void OnDestroy() + { + _bindingContext?.Dispose(); + + UiManager.Instance.UiState.UnregisterUI(this); + } + + public void CreateInitialize() + { + OnCreatedInitialize(); + } + + protected virtual void OnCreatedInitialize() + { + UiManager.Instance.UiState.RegisterUI(this); + + _bindingContext = new BindingContext(); + SetupBindings(); + } + protected virtual void OnOpenedEvents() { } + protected virtual void OnClosedEvents() { } + + // BaseUi 메서드들을 직접 구현 + public virtual void OpenPanel() + { + if (_enableBlockImage) + { + _blockImage.SetActive(true); + } + + _panel.SetActive(true); + + OnOpenedEvents(); + } + + public virtual void ClosePanel() + { + if (_enableBlockImage) + { + _blockImage.SetActive(false); + } + + _panel.SetActive(false); + OnClosedEvents(); + + IsInitialized = false; + } + + public virtual void SetUiInteractable(bool active) + { + if (_canvasGroup) + { + _canvasGroup.interactable = active; + _canvasGroup.blocksRaycasts = active; + } + } + + public bool IsOpenPanel() => _panel && _panel.activeInHierarchy; + + /// + /// 추가 바인딩 설정 - 하위 클래스에서 구현 + /// + protected virtual void SetupBindings() { } + + /// + /// ViewModel 속성 변경 이벤트 핸들러 + /// + protected virtual void OnViewModelPropertyChanged(object sender, PropertyChangedEventArgs e) + { + HandleCustomPropertyChanged(e.PropertyName); + } + + /// + /// 커스텀 속성 변경 처리 (하위 클래스에서 오버라이드) + /// + protected virtual void HandleCustomPropertyChanged(string propertyName) + { + // 하위 클래스에서 구현 + } + } +} \ No newline at end of file diff --git a/Assets/_DDD/_Scripts/GameUi/BaseUi.cs.meta b/Assets/_DDD/_Scripts/GameUi/BaseUi/BaseUi.cs.meta similarity index 100% rename from Assets/_DDD/_Scripts/GameUi/BaseUi.cs.meta rename to Assets/_DDD/_Scripts/GameUi/BaseUi/BaseUi.cs.meta diff --git a/Assets/_DDD/_Scripts/GameUi/BaseUi/BaseViewModelUi.cs b/Assets/_DDD/_Scripts/GameUi/BaseUi/BaseViewModelUi.cs new file mode 100644 index 000000000..41a2ef426 --- /dev/null +++ b/Assets/_DDD/_Scripts/GameUi/BaseUi/BaseViewModelUi.cs @@ -0,0 +1,74 @@ +namespace DDD +{ + public class BaseViewModelUi : BaseUi where TViewModel : SimpleViewModel + { + protected TViewModel _viewModel; + + protected override void Awake() + { + base.Awake(); + + _viewModel = GetComponent(); + } + + protected override void OnOpenedEvents() + { + base.OnOpenedEvents(); + + if (_viewModel && _bindingContext != null) + { + _bindingContext.SetDataContext(_viewModel); + _viewModel.PropertyChanged += OnViewModelPropertyChanged; + } + } + + protected override void OnClosedEvents() + { + base.OnClosedEvents(); + + if (_viewModel != null) + { + _viewModel.PropertyChanged -= OnViewModelPropertyChanged; + } + } + + public override void OpenPanel() + { + base.OpenPanel(); + + _viewModel?.Initialize(); + } + + public override void ClosePanel() + { + base.ClosePanel(); + + _viewModel?.Cleanup(); + } + + /// + /// ViewModel 메서드 호출 헬퍼 + /// + protected void InvokeViewModelMethod(string methodName, params object[] parameters) + { + if (_viewModel == null) return; + + var method = _viewModel.GetType().GetMethod(methodName); + method?.Invoke(_viewModel, parameters); + } + + /// + /// ViewModel 속성 설정 헬퍼 + /// + protected void SetViewModelProperty(string propertyName, object value) + { + if (_viewModel == null) return; + + var property = _viewModel.GetType().GetProperty(propertyName); + if (property != null && property.CanWrite) + { + property.SetValue(_viewModel, value); + } + } + } +} \ No newline at end of file diff --git a/Assets/_DDD/_Scripts/GameUi/BaseUi/BaseViewModelUi.cs.meta b/Assets/_DDD/_Scripts/GameUi/BaseUi/BaseViewModelUi.cs.meta new file mode 100644 index 000000000..395a2f0b8 --- /dev/null +++ b/Assets/_DDD/_Scripts/GameUi/BaseUi/BaseViewModelUi.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: df6384ea09a44f188d636ca7ee47db13 +timeCreated: 1755678434 \ No newline at end of file diff --git a/Assets/_DDD/_Scripts/GameUi/BaseUi/CommonUis.meta b/Assets/_DDD/_Scripts/GameUi/BaseUi/CommonUis.meta new file mode 100644 index 000000000..27eae5121 --- /dev/null +++ b/Assets/_DDD/_Scripts/GameUi/BaseUi/CommonUis.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8a9408fd7bfaa164696106050b765904 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/_DDD/_Scripts/GameUi/FadeUi.cs b/Assets/_DDD/_Scripts/GameUi/BaseUi/CommonUis/FadeUi.cs similarity index 86% rename from Assets/_DDD/_Scripts/GameUi/FadeUi.cs rename to Assets/_DDD/_Scripts/GameUi/BaseUi/CommonUis/FadeUi.cs index 16bd91103..e9ea42a6f 100644 --- a/Assets/_DDD/_Scripts/GameUi/FadeUi.cs +++ b/Assets/_DDD/_Scripts/GameUi/BaseUi/CommonUis/FadeUi.cs @@ -1,30 +1,28 @@ using System.Threading.Tasks; using DG.Tweening; -using UnityEngine; namespace DDD { public class FadeUi : BaseUi, IEventHandler, IEventHandler { - protected override void Awake() + protected override void OnDestroy() { - base.Awake(); + base.OnDestroy(); - _canvasGroup.alpha = 0f; - } - - protected override void TryRegister() - { - EventBus.Register(this); - EventBus.Register(this); - } - - protected override void TryUnregister() - { EventBus.Unregister(this); EventBus.Unregister(this); } + protected override void OnCreatedInitialize() + { + base.OnCreatedInitialize(); + + _canvasGroup.alpha = 0f; + + EventBus.Register(this); + EventBus.Register(this); + } + public void Invoke(FadeInEvent evt) { _ = FadeInAsync(evt); diff --git a/Assets/_DDD/_Scripts/GameUi/FadeUi.cs.meta b/Assets/_DDD/_Scripts/GameUi/BaseUi/CommonUis/FadeUi.cs.meta similarity index 100% rename from Assets/_DDD/_Scripts/GameUi/FadeUi.cs.meta rename to Assets/_DDD/_Scripts/GameUi/BaseUi/CommonUis/FadeUi.cs.meta diff --git a/Assets/_DDD/_Scripts/GameUi/GlobalMessageUi.cs b/Assets/_DDD/_Scripts/GameUi/BaseUi/CommonUis/GlobalMessageUi.cs similarity index 88% rename from Assets/_DDD/_Scripts/GameUi/GlobalMessageUi.cs rename to Assets/_DDD/_Scripts/GameUi/BaseUi/CommonUis/GlobalMessageUi.cs index d1be8944f..7dc140664 100644 --- a/Assets/_DDD/_Scripts/GameUi/GlobalMessageUi.cs +++ b/Assets/_DDD/_Scripts/GameUi/BaseUi/CommonUis/GlobalMessageUi.cs @@ -13,29 +13,24 @@ public class GlobalMessageUi : BaseUi, IEventHandler private readonly Queue _messageQueue = new(); private bool _isDisplayingMessage = false; - protected override void Awake() + protected override void OnDestroy() { - base.Awake(); - - _canvasGroup.alpha = 0; - _messageText.text = null; - } - - protected override void TryRegister() - { - base.TryRegister(); - - EventBus.Register(this); - } - - protected override void TryUnregister() - { - base.TryUnregister(); + base.OnDestroy(); EventBus.Unregister(this); _fadeTween?.Kill(); } + protected override void OnCreatedInitialize() + { + base.OnCreatedInitialize(); + + _canvasGroup.alpha = 0; + _messageText.text = null; + + EventBus.Register(this); + } + public void Invoke(ShowGlobalMessageEvent evt) { _messageQueue.Enqueue(evt); diff --git a/Assets/_DDD/_Scripts/GameUi/GlobalMessageUi.cs.meta b/Assets/_DDD/_Scripts/GameUi/BaseUi/CommonUis/GlobalMessageUi.cs.meta similarity index 100% rename from Assets/_DDD/_Scripts/GameUi/GlobalMessageUi.cs.meta rename to Assets/_DDD/_Scripts/GameUi/BaseUi/CommonUis/GlobalMessageUi.cs.meta diff --git a/Assets/_DDD/_Scripts/GameUi/BaseUi/Huds.meta b/Assets/_DDD/_Scripts/GameUi/BaseUi/Huds.meta new file mode 100644 index 000000000..41cecd359 --- /dev/null +++ b/Assets/_DDD/_Scripts/GameUi/BaseUi/Huds.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 892bf1c5b0ddce84eb50d55ae4e306d3 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/_DDD/_Scripts/GameUi/BaseUi/Huds/RestaurantHud.cs b/Assets/_DDD/_Scripts/GameUi/BaseUi/Huds/RestaurantHud.cs new file mode 100644 index 000000000..6d0fefe4e --- /dev/null +++ b/Assets/_DDD/_Scripts/GameUi/BaseUi/Huds/RestaurantHud.cs @@ -0,0 +1,12 @@ +namespace DDD +{ + public class RestaurantHud : BaseUi + { + protected override void OnCreatedInitialize() + { + base.OnCreatedInitialize(); + + OpenPanel(); + } + } +} \ No newline at end of file diff --git a/Assets/_DDD/_Scripts/GameUi/BaseUi/Huds/RestaurantHud.cs.meta b/Assets/_DDD/_Scripts/GameUi/BaseUi/Huds/RestaurantHud.cs.meta new file mode 100644 index 000000000..9428f771d --- /dev/null +++ b/Assets/_DDD/_Scripts/GameUi/BaseUi/Huds/RestaurantHud.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 7521841876f5b054aa4a0b0081ff8425 \ No newline at end of file diff --git a/Assets/_DDD/_Scripts/GameUi/BaseUi/InteractionUis.meta b/Assets/_DDD/_Scripts/GameUi/BaseUi/InteractionUis.meta new file mode 100644 index 000000000..2fa71bb80 --- /dev/null +++ b/Assets/_DDD/_Scripts/GameUi/BaseUi/InteractionUis.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: fe7299c1d4e6fa14d9b53ea86369fcf5 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/_DDD/_Scripts/GameUi/InteractionMessageUi.cs b/Assets/_DDD/_Scripts/GameUi/BaseUi/InteractionUis/InteractionMessageUi.cs similarity index 88% rename from Assets/_DDD/_Scripts/GameUi/InteractionMessageUi.cs rename to Assets/_DDD/_Scripts/GameUi/BaseUi/InteractionUis/InteractionMessageUi.cs index 55f9fba11..fa5191a46 100644 --- a/Assets/_DDD/_Scripts/GameUi/InteractionMessageUi.cs +++ b/Assets/_DDD/_Scripts/GameUi/BaseUi/InteractionUis/InteractionMessageUi.cs @@ -1,5 +1,4 @@ using TMPro; -using Unity.VisualScripting; using UnityEngine; using UnityEngine.Localization; using UnityEngine.Localization.Components; @@ -18,29 +17,24 @@ public class InteractionMessageUi : BaseUi, IEventHandler(this); - EventBus.Register(this); - } - - protected override void TryUnregister() - { - base.TryUnregister(); - + base.OnDestroy(); + EventBus.Unregister(this); EventBus.Unregister(this); } + protected override void OnCreatedInitialize() + { + base.OnCreatedInitialize(); + + _filledImage.fillAmount = 0f; + + EventBus.Register(this); + EventBus.Register(this); + } + public void Invoke(ShowInteractionUiEvent evt) { ShowInteractionUiEvent(evt); diff --git a/Assets/_DDD/_Scripts/GameUi/InteractionMessageUi.cs.meta b/Assets/_DDD/_Scripts/GameUi/BaseUi/InteractionUis/InteractionMessageUi.cs.meta similarity index 100% rename from Assets/_DDD/_Scripts/GameUi/InteractionMessageUi.cs.meta rename to Assets/_DDD/_Scripts/GameUi/BaseUi/InteractionUis/InteractionMessageUi.cs.meta diff --git a/Assets/_DDD/_Scripts/GameUi/PopupUi.meta b/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis.meta similarity index 100% rename from Assets/_DDD/_Scripts/GameUi/PopupUi.meta rename to Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis.meta diff --git a/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/BasePopupUi.cs b/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/BasePopupUi.cs new file mode 100644 index 000000000..79bea8e0f --- /dev/null +++ b/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/BasePopupUi.cs @@ -0,0 +1,71 @@ +using UnityEngine; +using UnityEngine.EventSystems; + +namespace DDD +{ + public abstract class BasePopupUi : BaseUi + { + public bool IsTopPopup => UiManager.Instance.UiState.IsTopPopup(this); + public InputActionMaps InputActionMaps { get; protected set; } + + protected override void Awake() + { + _enableBlockImage = true; + + base.Awake(); + } + + protected override void Update() + { + base.Update(); + + if (IsOpenPanel() == false || IsInitialized == false || IsTopPopup == false) return; + + var currentSelectedGameObject = EventSystem.current.currentSelectedGameObject; + if (!currentSelectedGameObject || currentSelectedGameObject.activeInHierarchy == false) + { + var initialSelected = GetInitialSelected(); + if (initialSelected) + { + EventSystem.current.SetSelectedGameObject(initialSelected); + } + } + } + + protected override void OnDestroy() + { + base.OnDestroy(); + + UiManager.Instance?.UiState?.UnregisterPopupUI(this); + } + + protected override void OnCreatedInitialize() + { + base.OnCreatedInitialize(); + + UiManager.Instance.UiState.RegisterPopupUI(this); + } + + public virtual void Open(OpenPopupUiEvent evt) + { + OpenPanel(); + + var initialSelected = GetInitialSelected(); + if (initialSelected != null) + { + EventSystem.current.SetSelectedGameObject(initialSelected); + } + + transform.SetAsLastSibling(); + } + + public virtual void Close() + { + var evt = GameEvents.ClosePopupUiEvent; + evt.UiType = GetType(); + EventBus.Broadcast(evt); + } + + protected abstract GameObject GetInitialSelected(); + } +} \ No newline at end of file diff --git a/Assets/_DDD/_Scripts/GameUi/PopupUi/BasePopupUi.cs.meta b/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/BasePopupUi.cs.meta similarity index 100% rename from Assets/_DDD/_Scripts/GameUi/PopupUi/BasePopupUi.cs.meta rename to Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/BasePopupUi.cs.meta diff --git a/Assets/_DDD/Restaurant/Ui/ConfirmUi.meta b/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/ConfirmUi.meta similarity index 77% rename from Assets/_DDD/Restaurant/Ui/ConfirmUi.meta rename to Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/ConfirmUi.meta index d77eba9cc..eedea3798 100644 --- a/Assets/_DDD/Restaurant/Ui/ConfirmUi.meta +++ b/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/ConfirmUi.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: e764d6b594d087b4086f0da8ed158f38 +guid: d3b54802de866fc4c83854d48dae9a5d folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/ConfirmUi/ConfirmUi.cs b/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/ConfirmUi/ConfirmUi.cs new file mode 100644 index 000000000..c5f1bd38a --- /dev/null +++ b/Assets/_DDD/_Scripts/GameUi/BaseUi/PopupUis/ConfirmUi/ConfirmUi.cs @@ -0,0 +1,95 @@ +using UnityEngine; +using UnityEngine.Events; +using UnityEngine.EventSystems; +using UnityEngine.InputSystem; +using UnityEngine.Localization.Components; +using UnityEngine.UI; + +namespace DDD +{ + [RequireComponent(typeof(ConfirmViewModel))] + public class ConfirmUi : PopupUi + { + [SerializeField] private LocalizeStringEvent _messageLabelLocalizeStringEvent; + [SerializeField] private CommonButton _cancelButton; + [SerializeField] private CommonButton _confirmButton; + + protected override GameObject GetInitialSelected() + { + return _confirmButton.gameObject; + } + + protected override void OnCreatedInitialize() + { + base.OnCreatedInitialize(); + + _messageLabelLocalizeStringEvent.OnUpdateString.Invoke(string.Empty); + SetupBindings(); + } + + protected override void SetupBindings() + { + base.SetupBindings(); + + BindingHelper.BindLocalizedStringEvent(_bindingContext, _messageLabelLocalizeStringEvent, nameof(_viewModel.MessageLocalizedString)); + BindingHelper.BindActive(_bindingContext, _cancelButton.gameObject, nameof(_viewModel.IsCancelButtonVisible)); + + _cancelButton.AddListener(() => + { + _viewModel.ExecuteCancel(); + Close(); + }); + + _confirmButton.AddListener(() => + { + _viewModel.ExecuteConfirm(); + Close(); + }); + } + + public override void Open(OpenPopupUiEvent evt) + { + base.Open(evt); + + UnityAction onConfirmAction = evt.OnConfirm != null ? new UnityAction(evt.OnConfirm) : null; + UnityAction onCancelAction = evt.OnCancel != null ? new UnityAction(evt.OnCancel) : null; + + _viewModel?.SetupConfirm(evt.NewMessageKey, onConfirmAction, onCancelAction, evt.IsCancelButtonVisible); + } + + protected override void OnOpenedEvents() + { + base.OnOpenedEvents(); + + IsInitialized = true; + } + + protected override bool OnInputPerformed(RestaurantUiActions actionEnum, InputAction.CallbackContext context) + { + if (base.OnInputPerformed(actionEnum, context) == false) return false; + + switch (actionEnum) + { + case RestaurantUiActions.Cancel: + HandleCancelPerformed(); + break; + case RestaurantUiActions.Interact1: + HandleInteract1Performed(); + break; + } + + return true; + } + + private void HandleCancelPerformed() + { + _viewModel?.ExecuteCancel(); + Close(); + } + + private void HandleInteract1Performed() + { + EventSystem.current.currentSelectedGameObject?.GetComponent