PointMarker 및 WaitingQueue 프리팹 업데이트: Sprite 참조 제거 및 속성값 수정.
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@ -77,7 +77,7 @@ SpriteRenderer:
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_Sprite: {fileID: 21300000, guid: 22cbc31c0f91548f096d10d462447973, type: 3}
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m_Sprite: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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m_FlipY: 0
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@ -85,7 +85,7 @@ SpriteRenderer:
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m_Size: {x: 0.41, y: 3.41}
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m_AdaptiveModeThreshold: 0.5
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m_SpriteTileMode: 0
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m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 0
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m_MaskInteraction: 0
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m_SpriteSortPoint: 0
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--- !u!114 &7433508832753786351
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@ -51,10 +51,10 @@ PrefabInstance:
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- target: {fileID: 3761059052922690693, guid: 186d28777ccbc484780568f74c110ff7, type: 3}
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propertyPath: m_Sprite
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value:
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objectReference: {fileID: 21300000, guid: 42a128f365d0c4c52b151466427d1cc9, type: 3}
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objectReference: {fileID: 0}
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- target: {fileID: 4103096974375017811, guid: 186d28777ccbc484780568f74c110ff7, type: 3}
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propertyPath: m_Name
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value: PointMarker Variant
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value: WaitingQueue
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objectReference: {fileID: 0}
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- target: {fileID: 7433508832753786351, guid: 186d28777ccbc484780568f74c110ff7, type: 3}
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propertyPath: _pointType
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