diff --git a/Assets/_DDD/_Raw/Sprites/Ui/RestaurantManagementUi/CheckLine.png.meta b/Assets/_DDD/_Raw/Sprites/Ui/RestaurantManagementUi/CheckLine.png.meta index e629f38f2..d95754f39 100644 --- a/Assets/_DDD/_Raw/Sprites/Ui/RestaurantManagementUi/CheckLine.png.meta +++ b/Assets/_DDD/_Raw/Sprites/Ui/RestaurantManagementUi/CheckLine.png.meta @@ -43,7 +43,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 1 + spriteMode: 2 spriteExtrude: 2 spriteMeshType: 0 alignment: 0 diff --git a/Assets/_DDD/_Raw/Sprites/Ui/RestaurantManagementUi/CookwareDetailPanel.png.meta b/Assets/_DDD/_Raw/Sprites/Ui/RestaurantManagementUi/CookwareDetailPanel.png.meta index bf2127205..cce2edf34 100644 --- a/Assets/_DDD/_Raw/Sprites/Ui/RestaurantManagementUi/CookwareDetailPanel.png.meta +++ b/Assets/_DDD/_Raw/Sprites/Ui/RestaurantManagementUi/CookwareDetailPanel.png.meta @@ -43,7 +43,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 1 + spriteMode: 2 spriteExtrude: 2 spriteMeshType: 0 alignment: 0 diff --git a/Assets/_DDD/_Raw/Sprites/Ui/RestaurantManagementUi/IngredientDetailPanel.png.meta b/Assets/_DDD/_Raw/Sprites/Ui/RestaurantManagementUi/IngredientDetailPanel.png.meta index 385b96965..e4d0aad09 100644 --- a/Assets/_DDD/_Raw/Sprites/Ui/RestaurantManagementUi/IngredientDetailPanel.png.meta +++ b/Assets/_DDD/_Raw/Sprites/Ui/RestaurantManagementUi/IngredientDetailPanel.png.meta @@ -43,7 +43,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 1 + spriteMode: 2 spriteExtrude: 2 spriteMeshType: 0 alignment: 0 diff --git a/Assets/_DDD/_Raw/Sprites/Ui/RestaurantManagementUi/RecipeDetailPanel.png.meta b/Assets/_DDD/_Raw/Sprites/Ui/RestaurantManagementUi/RecipeDetailPanel.png.meta index 90a660eed..95f234d57 100644 --- a/Assets/_DDD/_Raw/Sprites/Ui/RestaurantManagementUi/RecipeDetailPanel.png.meta +++ b/Assets/_DDD/_Raw/Sprites/Ui/RestaurantManagementUi/RecipeDetailPanel.png.meta @@ -43,7 +43,7 @@ TextureImporter: nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 1 + spriteMode: 2 spriteExtrude: 2 spriteMeshType: 0 alignment: 0