레스토랑 구조 수정
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@ -45,7 +45,7 @@ Material:
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m_TexEnvs:
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- _BaseMap:
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m_Texture: {fileID: 2800000, guid: 8fba16e0e5e499649a3908a4a94a7b30, type: 3}
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m_Scale: {x: 2.69, y: 1.86}
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m_Scale: {x: 12.35, y: 1.86}
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m_Offset: {x: 0, y: 0}
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- _BumpMap:
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m_Texture: {fileID: 0}
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@ -27,8 +27,8 @@ Transform:
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m_GameObject: {fileID: 2813334061845976338}
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serializedVersion: 2
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m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
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m_LocalPosition: {x: 0.25, y: 0, z: 13.58}
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m_LocalScale: {x: 5, y: 5, z: 2}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 11, y: 5, z: 2}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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@ -62,7 +62,11 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 8516969404588314361, guid: 1d634c3376e4a4684bc984ced9134847, type: 3}
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propertyPath: m_Size.z
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value: 1
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value: 0.54
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objectReference: {fileID: 0}
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- target: {fileID: 8516969404588314361, guid: 1d634c3376e4a4684bc984ced9134847, type: 3}
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propertyPath: m_Center.z
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value: 0.2
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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