Merge branch 'develop' of http://gitea.capers.co.kr:3000/iwnc2020/ProjectDDD into feature/cook_ui
This commit is contained in:
commit
8bfb378818
@ -136,9 +136,9 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier:
|
||||
_interactionType: 1
|
||||
_executionParameters:
|
||||
_holdTime: 1
|
||||
_holdTime: 0.5
|
||||
_displayParameters:
|
||||
_messageKey:
|
||||
_messageKey: Test
|
||||
_interactionAvailableFlows: 1
|
||||
_aiInteractionPoints: []
|
||||
autoInitialize: 1
|
||||
@ -395,3 +395,4 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_managementType: 1
|
||||
_cookwareType: 0
|
||||
|
@ -335,8 +335,299 @@ PrefabInstance:
|
||||
- targetCorrespondingSourceObject: {fileID: 2204914584875671904, guid: 1d634c3376e4a4684bc984ced9134847, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 5638108731404363405}
|
||||
m_AddedComponents: []
|
||||
m_AddedComponents:
|
||||
- targetCorrespondingSourceObject: {fileID: 4438924429928472453, guid: 1d634c3376e4a4684bc984ced9134847, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 9109890696398459938}
|
||||
- targetCorrespondingSourceObject: {fileID: 4438924429928472453, guid: 1d634c3376e4a4684bc984ced9134847, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 3145838323634625451}
|
||||
- targetCorrespondingSourceObject: {fileID: 4438924429928472453, guid: 1d634c3376e4a4684bc984ced9134847, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 2515144362112859512}
|
||||
- targetCorrespondingSourceObject: {fileID: 4438924429928472453, guid: 1d634c3376e4a4684bc984ced9134847, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 4895648053684561955}
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 1d634c3376e4a4684bc984ced9134847, type: 3}
|
||||
--- !u!1 &1277704713268947483 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 4438924429928472453, guid: 1d634c3376e4a4684bc984ced9134847, type: 3}
|
||||
m_PrefabInstance: {fileID: 3179941468635428254}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!114 &9109890696398459938
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1277704713268947483}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 201f9e6d7ca7404baa9945950292a392, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_interactionType: 1
|
||||
_executionParameters:
|
||||
_holdTime: 0
|
||||
_displayParameters:
|
||||
_messageKey: Test
|
||||
_interactionAvailableFlows: 2
|
||||
_aiInteractionPoints: []
|
||||
autoInitialize: 1
|
||||
--- !u!114 &3145838323634625451
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1277704713268947483}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1235f6bde9304d8f85079f2777bd4b3c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_managementType: 2
|
||||
_cookwareType: 3
|
||||
--- !u!114 &2515144362112859512
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1277704713268947483}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
profile: {fileID: 0}
|
||||
profileSync: 0
|
||||
camerasLayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
effectGroup: 0
|
||||
effectTarget: {fileID: 0}
|
||||
effectGroupLayer:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
effectNameFilter:
|
||||
effectNameUseRegEx: 0
|
||||
combineMeshes: 0
|
||||
alphaCutOff: 0.5
|
||||
cullBackFaces: 1
|
||||
padding: 0
|
||||
ignoreObjectVisibility: 0
|
||||
reflectionProbes: 0
|
||||
GPUInstancing: 1
|
||||
sortingPriority: 0
|
||||
optimizeSkinnedMesh: 1
|
||||
depthClip: 0
|
||||
cameraDistanceFade: 0
|
||||
cameraDistanceFadeNear: 0
|
||||
cameraDistanceFadeFar: 1000
|
||||
normalsOption: 0
|
||||
ignore: 0
|
||||
_highlighted: 0
|
||||
fadeInDuration: 0
|
||||
fadeOutDuration: 0
|
||||
flipY: 0
|
||||
constantWidth: 1
|
||||
extraCoveragePixels: 0
|
||||
minimumWidth: 0
|
||||
subMeshMask: -1
|
||||
overlay: 0
|
||||
overlayMode: 0
|
||||
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
|
||||
overlayAnimationSpeed: 1
|
||||
overlayMinIntensity: 0.5
|
||||
overlayBlending: 1
|
||||
overlayTexture: {fileID: 0}
|
||||
overlayTextureUVSpace: 0
|
||||
overlayTextureScale: 1
|
||||
overlayTextureScrolling: {x: 0, y: 0}
|
||||
overlayVisibility: 0
|
||||
outline: 1
|
||||
outlineColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
outlineColorStyle: 0
|
||||
outlineGradient:
|
||||
serializedVersion: 2
|
||||
key0: {r: 1, g: 1, b: 1, a: 1}
|
||||
key1: {r: 1, g: 1, b: 1, a: 1}
|
||||
key2: {r: 0, g: 0, b: 0, a: 0}
|
||||
key3: {r: 0, g: 0, b: 0, a: 0}
|
||||
key4: {r: 0, g: 0, b: 0, a: 0}
|
||||
key5: {r: 0, g: 0, b: 0, a: 0}
|
||||
key6: {r: 0, g: 0, b: 0, a: 0}
|
||||
key7: {r: 0, g: 0, b: 0, a: 0}
|
||||
ctime0: 0
|
||||
ctime1: 65535
|
||||
ctime2: 0
|
||||
ctime3: 0
|
||||
ctime4: 0
|
||||
ctime5: 0
|
||||
ctime6: 0
|
||||
ctime7: 0
|
||||
atime0: 0
|
||||
atime1: 65535
|
||||
atime2: 0
|
||||
atime3: 0
|
||||
atime4: 0
|
||||
atime5: 0
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
outlineGradientInLocalSpace: 0
|
||||
outlineWidth: 1
|
||||
outlineBlurPasses: 1
|
||||
outlineQuality: 2
|
||||
outlineEdgeMode: 0
|
||||
outlineEdgeThreshold: 0.995
|
||||
outlineSharpness: 8
|
||||
outlineDownsampling: 1
|
||||
outlineVisibility: 0
|
||||
glowBlendMode: 0
|
||||
outlineBlitDebug: 0
|
||||
outlineIndependent: 1
|
||||
outlineContourStyle: 0
|
||||
outlineMaskMode: 0
|
||||
glow: 0
|
||||
glowWidth: 0.4
|
||||
glowQuality: 3
|
||||
glowBlurMethod: 0
|
||||
glowDownsampling: 2
|
||||
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
|
||||
glowDithering: 1
|
||||
glowDitheringStyle: 0
|
||||
glowMagicNumber1: 0.75
|
||||
glowMagicNumber2: 0.5
|
||||
glowAnimationSpeed: 1
|
||||
glowVisibility: 0
|
||||
glowBlitDebug: 0
|
||||
glowBlendPasses: 1
|
||||
glowPasses:
|
||||
- offset: 4
|
||||
alpha: 0.1
|
||||
color: {r: 0.64, g: 1, b: 0, a: 1}
|
||||
- offset: 3
|
||||
alpha: 0.2
|
||||
color: {r: 0.64, g: 1, b: 0, a: 1}
|
||||
- offset: 2
|
||||
alpha: 0.3
|
||||
color: {r: 0.64, g: 1, b: 0, a: 1}
|
||||
- offset: 1
|
||||
alpha: 0.4
|
||||
color: {r: 0.64, g: 1, b: 0, a: 1}
|
||||
glowMaskMode: 0
|
||||
innerGlow: 0
|
||||
innerGlowWidth: 1
|
||||
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
innerGlowBlendMode: 0
|
||||
innerGlowVisibility: 0
|
||||
targetFX: 0
|
||||
targetFXTexture: {fileID: 0}
|
||||
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
targetFXCenter: {fileID: 0}
|
||||
targetFXRotationSpeed: 50
|
||||
targetFXInitialScale: 4
|
||||
targetFXEndScale: 1.5
|
||||
targetFXScaleToRenderBounds: 1
|
||||
targetFXUseEnclosingBounds: 0
|
||||
targetFXAlignToGround: 0
|
||||
targetFXOffset: {x: 0, y: 0, z: 0}
|
||||
targetFXFadePower: 32
|
||||
targetFXGroundMaxDistance: 10
|
||||
targetFXGroundLayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
targetFXTransitionDuration: 0.5
|
||||
targetFXStayDuration: 1.5
|
||||
targetFXVisibility: 1
|
||||
iconFX: 0
|
||||
iconFXMesh: {fileID: 0}
|
||||
iconFXLightColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
iconFXDarkColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
iconFXCenter: {fileID: 0}
|
||||
iconFXRotationSpeed: 50
|
||||
iconFXAnimationOption: 0
|
||||
iconFXAnimationAmount: 0.1
|
||||
iconFXAnimationSpeed: 3
|
||||
iconFXScale: 1
|
||||
iconFXScaleToRenderBounds: 0
|
||||
iconFXOffset: {x: 0, y: 1, z: 0}
|
||||
iconFXTransitionDuration: 0.5
|
||||
iconFXStayDuration: 1.5
|
||||
seeThrough: 2
|
||||
seeThroughOccluderMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
seeThroughOccluderThreshold: 0.3
|
||||
seeThroughOccluderMaskAccurate: 0
|
||||
seeThroughOccluderCheckInterval: 1
|
||||
seeThroughOccluderCheckIndividualObjects: 0
|
||||
seeThroughDepthOffset: 0
|
||||
seeThroughMaxDepth: 0
|
||||
seeThroughIntensity: 0.8
|
||||
seeThroughTintAlpha: 0.5
|
||||
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
|
||||
seeThroughNoise: 1
|
||||
seeThroughBorder: 0
|
||||
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
seeThroughBorderOnly: 0
|
||||
seeThroughBorderWidth: 0.45
|
||||
seeThroughOrdered: 0
|
||||
seeThroughTexture: {fileID: 0}
|
||||
seeThroughTextureUVSpace: 0
|
||||
seeThroughTextureScale: 1
|
||||
seeThroughChildrenSortingMode: 0
|
||||
rmsCount: 7
|
||||
hitFxInitialIntensity: 0
|
||||
hitFxMode: 0
|
||||
hitFxFadeOutDuration: 0.25
|
||||
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
hitFxRadius: 0.5
|
||||
--- !u!114 &4895648053684561955
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1277704713268947483}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f0feb22ab60a4d1885271637838f43b9, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_availableStyle:
|
||||
Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
Width: 1
|
||||
Opacity: 1
|
||||
_focusedStyle:
|
||||
Color: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
|
||||
Width: 1
|
||||
Opacity: 1
|
||||
_unavailableStyle:
|
||||
Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
Width: 0.5
|
||||
Opacity: 1
|
||||
_objectiveStyle:
|
||||
Color: {r: 0, g: 1, b: 1, a: 1}
|
||||
Width: 1
|
||||
Opacity: 1
|
||||
_breathingSpeed: 2
|
||||
_breathingRange: 0.3
|
||||
_enableBreathingEffect: 1
|
||||
_alphaCutOff: 0.5
|
||||
_combineMeshes: 1
|
||||
_constantWidth: 1
|
||||
_outlineQuality: 2
|
||||
_outlineIndependent: 1
|
||||
_outlineBlurPasses: 1
|
||||
_outlineSharpness: 8
|
||||
_currentOutlineType: 0
|
||||
_currentOpacityMultiplier: 1
|
||||
--- !u!4 &3654677467368248574 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 2204914584875671904, guid: 1d634c3376e4a4684bc984ced9134847, type: 3}
|
||||
|
@ -216,8 +216,299 @@ PrefabInstance:
|
||||
- targetCorrespondingSourceObject: {fileID: 4111453722694982297, guid: 1d634c3376e4a4684bc984ced9134847, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 2978044132803761797}
|
||||
m_AddedComponents: []
|
||||
m_AddedComponents:
|
||||
- targetCorrespondingSourceObject: {fileID: 4438924429928472453, guid: 1d634c3376e4a4684bc984ced9134847, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 3416739030224185287}
|
||||
- targetCorrespondingSourceObject: {fileID: 4438924429928472453, guid: 1d634c3376e4a4684bc984ced9134847, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 1441865946434836334}
|
||||
- targetCorrespondingSourceObject: {fileID: 4438924429928472453, guid: 1d634c3376e4a4684bc984ced9134847, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 8087722827342679631}
|
||||
- targetCorrespondingSourceObject: {fileID: 4438924429928472453, guid: 1d634c3376e4a4684bc984ced9134847, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 6199984767033459821}
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 1d634c3376e4a4684bc984ced9134847, type: 3}
|
||||
--- !u!1 &4244061870577629946 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 4438924429928472453, guid: 1d634c3376e4a4684bc984ced9134847, type: 3}
|
||||
m_PrefabInstance: {fileID: 540385265470907775}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!114 &3416739030224185287
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4244061870577629946}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 201f9e6d7ca7404baa9945950292a392, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_interactionType: 1
|
||||
_executionParameters:
|
||||
_holdTime: 0
|
||||
_displayParameters:
|
||||
_messageKey: Test
|
||||
_interactionAvailableFlows: 2
|
||||
_aiInteractionPoints: []
|
||||
autoInitialize: 1
|
||||
--- !u!114 &1441865946434836334
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4244061870577629946}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1235f6bde9304d8f85079f2777bd4b3c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_managementType: 2
|
||||
_cookwareType: 2
|
||||
--- !u!114 &8087722827342679631
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4244061870577629946}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
profile: {fileID: 0}
|
||||
profileSync: 0
|
||||
camerasLayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
effectGroup: 0
|
||||
effectTarget: {fileID: 0}
|
||||
effectGroupLayer:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
effectNameFilter:
|
||||
effectNameUseRegEx: 0
|
||||
combineMeshes: 0
|
||||
alphaCutOff: 0.5
|
||||
cullBackFaces: 1
|
||||
padding: 0
|
||||
ignoreObjectVisibility: 0
|
||||
reflectionProbes: 0
|
||||
GPUInstancing: 1
|
||||
sortingPriority: 0
|
||||
optimizeSkinnedMesh: 1
|
||||
depthClip: 0
|
||||
cameraDistanceFade: 0
|
||||
cameraDistanceFadeNear: 0
|
||||
cameraDistanceFadeFar: 1000
|
||||
normalsOption: 0
|
||||
ignore: 0
|
||||
_highlighted: 0
|
||||
fadeInDuration: 0
|
||||
fadeOutDuration: 0
|
||||
flipY: 0
|
||||
constantWidth: 1
|
||||
extraCoveragePixels: 0
|
||||
minimumWidth: 0
|
||||
subMeshMask: -1
|
||||
overlay: 0
|
||||
overlayMode: 0
|
||||
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
|
||||
overlayAnimationSpeed: 1
|
||||
overlayMinIntensity: 0.5
|
||||
overlayBlending: 1
|
||||
overlayTexture: {fileID: 0}
|
||||
overlayTextureUVSpace: 0
|
||||
overlayTextureScale: 1
|
||||
overlayTextureScrolling: {x: 0, y: 0}
|
||||
overlayVisibility: 0
|
||||
outline: 1
|
||||
outlineColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
outlineColorStyle: 0
|
||||
outlineGradient:
|
||||
serializedVersion: 2
|
||||
key0: {r: 1, g: 1, b: 1, a: 1}
|
||||
key1: {r: 1, g: 1, b: 1, a: 1}
|
||||
key2: {r: 0, g: 0, b: 0, a: 0}
|
||||
key3: {r: 0, g: 0, b: 0, a: 0}
|
||||
key4: {r: 0, g: 0, b: 0, a: 0}
|
||||
key5: {r: 0, g: 0, b: 0, a: 0}
|
||||
key6: {r: 0, g: 0, b: 0, a: 0}
|
||||
key7: {r: 0, g: 0, b: 0, a: 0}
|
||||
ctime0: 0
|
||||
ctime1: 65535
|
||||
ctime2: 0
|
||||
ctime3: 0
|
||||
ctime4: 0
|
||||
ctime5: 0
|
||||
ctime6: 0
|
||||
ctime7: 0
|
||||
atime0: 0
|
||||
atime1: 65535
|
||||
atime2: 0
|
||||
atime3: 0
|
||||
atime4: 0
|
||||
atime5: 0
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
outlineGradientInLocalSpace: 0
|
||||
outlineWidth: 1
|
||||
outlineBlurPasses: 1
|
||||
outlineQuality: 2
|
||||
outlineEdgeMode: 0
|
||||
outlineEdgeThreshold: 0.995
|
||||
outlineSharpness: 8
|
||||
outlineDownsampling: 1
|
||||
outlineVisibility: 0
|
||||
glowBlendMode: 0
|
||||
outlineBlitDebug: 0
|
||||
outlineIndependent: 1
|
||||
outlineContourStyle: 0
|
||||
outlineMaskMode: 0
|
||||
glow: 0
|
||||
glowWidth: 0.4
|
||||
glowQuality: 3
|
||||
glowBlurMethod: 0
|
||||
glowDownsampling: 2
|
||||
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
|
||||
glowDithering: 1
|
||||
glowDitheringStyle: 0
|
||||
glowMagicNumber1: 0.75
|
||||
glowMagicNumber2: 0.5
|
||||
glowAnimationSpeed: 1
|
||||
glowVisibility: 0
|
||||
glowBlitDebug: 0
|
||||
glowBlendPasses: 1
|
||||
glowPasses:
|
||||
- offset: 4
|
||||
alpha: 0.1
|
||||
color: {r: 0.64, g: 1, b: 0, a: 1}
|
||||
- offset: 3
|
||||
alpha: 0.2
|
||||
color: {r: 0.64, g: 1, b: 0, a: 1}
|
||||
- offset: 2
|
||||
alpha: 0.3
|
||||
color: {r: 0.64, g: 1, b: 0, a: 1}
|
||||
- offset: 1
|
||||
alpha: 0.4
|
||||
color: {r: 0.64, g: 1, b: 0, a: 1}
|
||||
glowMaskMode: 0
|
||||
innerGlow: 0
|
||||
innerGlowWidth: 1
|
||||
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
innerGlowBlendMode: 0
|
||||
innerGlowVisibility: 0
|
||||
targetFX: 0
|
||||
targetFXTexture: {fileID: 0}
|
||||
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
targetFXCenter: {fileID: 0}
|
||||
targetFXRotationSpeed: 50
|
||||
targetFXInitialScale: 4
|
||||
targetFXEndScale: 1.5
|
||||
targetFXScaleToRenderBounds: 1
|
||||
targetFXUseEnclosingBounds: 0
|
||||
targetFXAlignToGround: 0
|
||||
targetFXOffset: {x: 0, y: 0, z: 0}
|
||||
targetFXFadePower: 32
|
||||
targetFXGroundMaxDistance: 10
|
||||
targetFXGroundLayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
targetFXTransitionDuration: 0.5
|
||||
targetFXStayDuration: 1.5
|
||||
targetFXVisibility: 1
|
||||
iconFX: 0
|
||||
iconFXMesh: {fileID: 0}
|
||||
iconFXLightColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
iconFXDarkColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
iconFXCenter: {fileID: 0}
|
||||
iconFXRotationSpeed: 50
|
||||
iconFXAnimationOption: 0
|
||||
iconFXAnimationAmount: 0.1
|
||||
iconFXAnimationSpeed: 3
|
||||
iconFXScale: 1
|
||||
iconFXScaleToRenderBounds: 0
|
||||
iconFXOffset: {x: 0, y: 1, z: 0}
|
||||
iconFXTransitionDuration: 0.5
|
||||
iconFXStayDuration: 1.5
|
||||
seeThrough: 2
|
||||
seeThroughOccluderMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
seeThroughOccluderThreshold: 0.3
|
||||
seeThroughOccluderMaskAccurate: 0
|
||||
seeThroughOccluderCheckInterval: 1
|
||||
seeThroughOccluderCheckIndividualObjects: 0
|
||||
seeThroughDepthOffset: 0
|
||||
seeThroughMaxDepth: 0
|
||||
seeThroughIntensity: 0.8
|
||||
seeThroughTintAlpha: 0.5
|
||||
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
|
||||
seeThroughNoise: 1
|
||||
seeThroughBorder: 0
|
||||
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
seeThroughBorderOnly: 0
|
||||
seeThroughBorderWidth: 0.45
|
||||
seeThroughOrdered: 0
|
||||
seeThroughTexture: {fileID: 0}
|
||||
seeThroughTextureUVSpace: 0
|
||||
seeThroughTextureScale: 1
|
||||
seeThroughChildrenSortingMode: 0
|
||||
rmsCount: 6
|
||||
hitFxInitialIntensity: 0
|
||||
hitFxMode: 0
|
||||
hitFxFadeOutDuration: 0.25
|
||||
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
hitFxRadius: 0.5
|
||||
--- !u!114 &6199984767033459821
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4244061870577629946}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f0feb22ab60a4d1885271637838f43b9, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_availableStyle:
|
||||
Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
Width: 1
|
||||
Opacity: 1
|
||||
_focusedStyle:
|
||||
Color: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
|
||||
Width: 1
|
||||
Opacity: 1
|
||||
_unavailableStyle:
|
||||
Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
Width: 0.5
|
||||
Opacity: 1
|
||||
_objectiveStyle:
|
||||
Color: {r: 0, g: 1, b: 1, a: 1}
|
||||
Width: 1
|
||||
Opacity: 1
|
||||
_breathingSpeed: 2
|
||||
_breathingRange: 0.3
|
||||
_enableBreathingEffect: 1
|
||||
_alphaCutOff: 0.5
|
||||
_combineMeshes: 1
|
||||
_constantWidth: 1
|
||||
_outlineQuality: 2
|
||||
_outlineIndependent: 1
|
||||
_outlineBlurPasses: 1
|
||||
_outlineSharpness: 8
|
||||
_currentOutlineType: 0
|
||||
_currentOpacityMultiplier: 1
|
||||
--- !u!4 &4499382904539758566 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 4111453722694982297, guid: 1d634c3376e4a4684bc984ced9134847, type: 3}
|
||||
|
@ -124,11 +124,12 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier:
|
||||
_interactionType: 1
|
||||
_executionParameters:
|
||||
_holdTime: 1
|
||||
_holdTime: 0
|
||||
_displayParameters:
|
||||
_messageKey:
|
||||
_messageKey: Test
|
||||
_interactionAvailableFlows: 1
|
||||
_aiInteractionPoints: []
|
||||
autoInitialize: 1
|
||||
--- !u!114 &4545680930728379745
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -381,3 +382,5 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 1235f6bde9304d8f85079f2777bd4b3c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_managementType: 0
|
||||
_cookwareType: 0
|
||||
|
@ -252,13 +252,304 @@ PrefabInstance:
|
||||
- targetCorrespondingSourceObject: {fileID: 4111453722694982297, guid: 1d634c3376e4a4684bc984ced9134847, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 2687516426567675158}
|
||||
m_AddedComponents: []
|
||||
m_AddedComponents:
|
||||
- targetCorrespondingSourceObject: {fileID: 4438924429928472453, guid: 1d634c3376e4a4684bc984ced9134847, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 5203686636443694984}
|
||||
- targetCorrespondingSourceObject: {fileID: 4438924429928472453, guid: 1d634c3376e4a4684bc984ced9134847, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 4290522184515279384}
|
||||
- targetCorrespondingSourceObject: {fileID: 4438924429928472453, guid: 1d634c3376e4a4684bc984ced9134847, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 1120162909698458040}
|
||||
- targetCorrespondingSourceObject: {fileID: 4438924429928472453, guid: 1d634c3376e4a4684bc984ced9134847, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 4049645275774486586}
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 1d634c3376e4a4684bc984ced9134847, type: 3}
|
||||
--- !u!4 &8675645304246391653 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 4111453722694982297, guid: 1d634c3376e4a4684bc984ced9134847, type: 3}
|
||||
m_PrefabInstance: {fileID: 4713232586654435836}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &9003538228676253305 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 4438924429928472453, guid: 1d634c3376e4a4684bc984ced9134847, type: 3}
|
||||
m_PrefabInstance: {fileID: 4713232586654435836}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!114 &5203686636443694984
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9003538228676253305}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 201f9e6d7ca7404baa9945950292a392, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_interactionType: 1
|
||||
_executionParameters:
|
||||
_holdTime: 0
|
||||
_displayParameters:
|
||||
_messageKey: Test
|
||||
_interactionAvailableFlows: 2
|
||||
_aiInteractionPoints: []
|
||||
autoInitialize: 1
|
||||
--- !u!114 &4290522184515279384
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9003538228676253305}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1235f6bde9304d8f85079f2777bd4b3c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_managementType: 2
|
||||
_cookwareType: 1
|
||||
--- !u!114 &1120162909698458040
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9003538228676253305}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
profile: {fileID: 0}
|
||||
profileSync: 0
|
||||
camerasLayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
effectGroup: 0
|
||||
effectTarget: {fileID: 0}
|
||||
effectGroupLayer:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
effectNameFilter:
|
||||
effectNameUseRegEx: 0
|
||||
combineMeshes: 0
|
||||
alphaCutOff: 0.5
|
||||
cullBackFaces: 1
|
||||
padding: 0
|
||||
ignoreObjectVisibility: 0
|
||||
reflectionProbes: 0
|
||||
GPUInstancing: 1
|
||||
sortingPriority: 0
|
||||
optimizeSkinnedMesh: 1
|
||||
depthClip: 0
|
||||
cameraDistanceFade: 0
|
||||
cameraDistanceFadeNear: 0
|
||||
cameraDistanceFadeFar: 1000
|
||||
normalsOption: 0
|
||||
ignore: 0
|
||||
_highlighted: 0
|
||||
fadeInDuration: 0
|
||||
fadeOutDuration: 0
|
||||
flipY: 0
|
||||
constantWidth: 1
|
||||
extraCoveragePixels: 0
|
||||
minimumWidth: 0
|
||||
subMeshMask: -1
|
||||
overlay: 0
|
||||
overlayMode: 0
|
||||
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
|
||||
overlayAnimationSpeed: 1
|
||||
overlayMinIntensity: 0.5
|
||||
overlayBlending: 1
|
||||
overlayTexture: {fileID: 0}
|
||||
overlayTextureUVSpace: 0
|
||||
overlayTextureScale: 1
|
||||
overlayTextureScrolling: {x: 0, y: 0}
|
||||
overlayVisibility: 0
|
||||
outline: 1
|
||||
outlineColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
outlineColorStyle: 0
|
||||
outlineGradient:
|
||||
serializedVersion: 2
|
||||
key0: {r: 1, g: 1, b: 1, a: 1}
|
||||
key1: {r: 1, g: 1, b: 1, a: 1}
|
||||
key2: {r: 0, g: 0, b: 0, a: 0}
|
||||
key3: {r: 0, g: 0, b: 0, a: 0}
|
||||
key4: {r: 0, g: 0, b: 0, a: 0}
|
||||
key5: {r: 0, g: 0, b: 0, a: 0}
|
||||
key6: {r: 0, g: 0, b: 0, a: 0}
|
||||
key7: {r: 0, g: 0, b: 0, a: 0}
|
||||
ctime0: 0
|
||||
ctime1: 65535
|
||||
ctime2: 0
|
||||
ctime3: 0
|
||||
ctime4: 0
|
||||
ctime5: 0
|
||||
ctime6: 0
|
||||
ctime7: 0
|
||||
atime0: 0
|
||||
atime1: 65535
|
||||
atime2: 0
|
||||
atime3: 0
|
||||
atime4: 0
|
||||
atime5: 0
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
outlineGradientInLocalSpace: 0
|
||||
outlineWidth: 1
|
||||
outlineBlurPasses: 1
|
||||
outlineQuality: 2
|
||||
outlineEdgeMode: 0
|
||||
outlineEdgeThreshold: 0.995
|
||||
outlineSharpness: 8
|
||||
outlineDownsampling: 1
|
||||
outlineVisibility: 0
|
||||
glowBlendMode: 0
|
||||
outlineBlitDebug: 0
|
||||
outlineIndependent: 1
|
||||
outlineContourStyle: 0
|
||||
outlineMaskMode: 0
|
||||
glow: 0
|
||||
glowWidth: 0.4
|
||||
glowQuality: 3
|
||||
glowBlurMethod: 0
|
||||
glowDownsampling: 2
|
||||
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
|
||||
glowDithering: 1
|
||||
glowDitheringStyle: 0
|
||||
glowMagicNumber1: 0.75
|
||||
glowMagicNumber2: 0.5
|
||||
glowAnimationSpeed: 1
|
||||
glowVisibility: 0
|
||||
glowBlitDebug: 0
|
||||
glowBlendPasses: 1
|
||||
glowPasses:
|
||||
- offset: 4
|
||||
alpha: 0.1
|
||||
color: {r: 0.64, g: 1, b: 0, a: 1}
|
||||
- offset: 3
|
||||
alpha: 0.2
|
||||
color: {r: 0.64, g: 1, b: 0, a: 1}
|
||||
- offset: 2
|
||||
alpha: 0.3
|
||||
color: {r: 0.64, g: 1, b: 0, a: 1}
|
||||
- offset: 1
|
||||
alpha: 0.4
|
||||
color: {r: 0.64, g: 1, b: 0, a: 1}
|
||||
glowMaskMode: 0
|
||||
innerGlow: 0
|
||||
innerGlowWidth: 1
|
||||
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
innerGlowBlendMode: 0
|
||||
innerGlowVisibility: 0
|
||||
targetFX: 0
|
||||
targetFXTexture: {fileID: 0}
|
||||
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
targetFXCenter: {fileID: 0}
|
||||
targetFXRotationSpeed: 50
|
||||
targetFXInitialScale: 4
|
||||
targetFXEndScale: 1.5
|
||||
targetFXScaleToRenderBounds: 1
|
||||
targetFXUseEnclosingBounds: 0
|
||||
targetFXAlignToGround: 0
|
||||
targetFXOffset: {x: 0, y: 0, z: 0}
|
||||
targetFXFadePower: 32
|
||||
targetFXGroundMaxDistance: 10
|
||||
targetFXGroundLayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
targetFXTransitionDuration: 0.5
|
||||
targetFXStayDuration: 1.5
|
||||
targetFXVisibility: 1
|
||||
iconFX: 0
|
||||
iconFXMesh: {fileID: 0}
|
||||
iconFXLightColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
iconFXDarkColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
iconFXCenter: {fileID: 0}
|
||||
iconFXRotationSpeed: 50
|
||||
iconFXAnimationOption: 0
|
||||
iconFXAnimationAmount: 0.1
|
||||
iconFXAnimationSpeed: 3
|
||||
iconFXScale: 1
|
||||
iconFXScaleToRenderBounds: 0
|
||||
iconFXOffset: {x: 0, y: 1, z: 0}
|
||||
iconFXTransitionDuration: 0.5
|
||||
iconFXStayDuration: 1.5
|
||||
seeThrough: 2
|
||||
seeThroughOccluderMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
seeThroughOccluderThreshold: 0.3
|
||||
seeThroughOccluderMaskAccurate: 0
|
||||
seeThroughOccluderCheckInterval: 1
|
||||
seeThroughOccluderCheckIndividualObjects: 0
|
||||
seeThroughDepthOffset: 0
|
||||
seeThroughMaxDepth: 0
|
||||
seeThroughIntensity: 0.8
|
||||
seeThroughTintAlpha: 0.5
|
||||
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
|
||||
seeThroughNoise: 1
|
||||
seeThroughBorder: 0
|
||||
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
seeThroughBorderOnly: 0
|
||||
seeThroughBorderWidth: 0.45
|
||||
seeThroughOrdered: 0
|
||||
seeThroughTexture: {fileID: 0}
|
||||
seeThroughTextureUVSpace: 0
|
||||
seeThroughTextureScale: 1
|
||||
seeThroughChildrenSortingMode: 0
|
||||
rmsCount: 8
|
||||
hitFxInitialIntensity: 0
|
||||
hitFxMode: 0
|
||||
hitFxFadeOutDuration: 0.25
|
||||
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
hitFxRadius: 0.5
|
||||
--- !u!114 &4049645275774486586
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9003538228676253305}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f0feb22ab60a4d1885271637838f43b9, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_availableStyle:
|
||||
Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
Width: 1
|
||||
Opacity: 1
|
||||
_focusedStyle:
|
||||
Color: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
|
||||
Width: 1
|
||||
Opacity: 1
|
||||
_unavailableStyle:
|
||||
Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
Width: 0.5
|
||||
Opacity: 1
|
||||
_objectiveStyle:
|
||||
Color: {r: 0, g: 1, b: 1, a: 1}
|
||||
Width: 1
|
||||
Opacity: 1
|
||||
_breathingSpeed: 2
|
||||
_breathingRange: 0.3
|
||||
_enableBreathingEffect: 1
|
||||
_alphaCutOff: 0.5
|
||||
_combineMeshes: 1
|
||||
_constantWidth: 1
|
||||
_outlineQuality: 2
|
||||
_outlineIndependent: 1
|
||||
_outlineBlurPasses: 1
|
||||
_outlineSharpness: 8
|
||||
_currentOutlineType: 0
|
||||
_currentOpacityMultiplier: 1
|
||||
--- !u!1001 &5406243702551518767
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -40,13 +40,14 @@ public interface IInteractable
|
||||
{
|
||||
bool CanInteract();
|
||||
bool IsInteractionHidden();
|
||||
bool OnInteracted(IInteractor interactor, ScriptableObject payloadSo = null);
|
||||
bool OnInteracted(IInteractor interactor, ScriptableObject causerPayload = null);
|
||||
InteractionType GetInteractionType();
|
||||
GameObject GetInteractableGameObject();
|
||||
void InitializeInteraction(InteractionType interactionType);
|
||||
InteractionExecutionParameters GetExecutionParameters();
|
||||
InteractionDisplayParameters GetDisplayParameters();
|
||||
Vector3[] GetInteractionPoints();
|
||||
ScriptableObject GetPayload();
|
||||
}
|
||||
|
||||
public interface IInteractor
|
||||
@ -60,8 +61,7 @@ bool CanInteractTo(IInteractable interactable,
|
||||
|
||||
public interface IInteractionSolver
|
||||
{
|
||||
bool ExecuteInteraction(IInteractor interactor, IInteractable interactable, ScriptableObject payloadSo = null);
|
||||
bool CanExecuteInteraction(IInteractor interactor = null, IInteractable interactable = null,
|
||||
ScriptableObject payloadSo = null);
|
||||
bool ExecuteInteraction(IInteractor interactor, IInteractable interactable, ScriptableObject causerPayload = null, ScriptableObject targetPayloadSo = null);
|
||||
bool CanExecuteInteraction(IInteractor interactor = null, IInteractable interactable = null, ScriptableObject causerPayload = null, ScriptableObject targetPayloadSo = null);
|
||||
}
|
||||
}
|
||||
|
@ -8,6 +8,7 @@ public interface IInteractionSubsystemObject
|
||||
void InitializeSubsystem();
|
||||
bool CanInteract();
|
||||
bool OnInteracted(IInteractor interactor, ScriptableObject payloadSo = null);
|
||||
ScriptableObject GetPayload();
|
||||
}
|
||||
public interface IInteractionSubsystemObject<T> : IInteractionSubsystemObject where T : Enum
|
||||
{
|
||||
@ -19,8 +20,7 @@ public interface IInteractionSubsystemSolver
|
||||
}
|
||||
public interface IInteractionSubsystemSolver<T> : IInteractionSubsystemSolver where T : Enum
|
||||
{
|
||||
bool ExecuteInteractionSubsystem(IInteractor interactor, IInteractable interactable, ScriptableObject payloadSo = null);
|
||||
bool CanExecuteInteractionSubsystem(IInteractor interactor = null, IInteractable interactable = null,
|
||||
ScriptableObject payloadSo = null);
|
||||
bool ExecuteInteractionSubsystem(IInteractor interactor, IInteractable interactable, ScriptableObject causerPayload = null, ScriptableObject targetPayloadSo = null);
|
||||
bool CanExecuteInteractionSubsystem(IInteractor interactor = null, IInteractable interactable = null, ScriptableObject causerPayload = null, ScriptableObject targetPayloadSo = null);
|
||||
}
|
||||
}
|
@ -8,29 +8,49 @@ public enum RestaurantManagementType : uint
|
||||
{
|
||||
OpenRestaurantMenu = 0,
|
||||
StartRestaurant = 1,
|
||||
OpenCookUi = 2,
|
||||
}
|
||||
|
||||
public class CookwareTypePayload : ScriptableObject
|
||||
{
|
||||
public CookwareType CookwareType;
|
||||
}
|
||||
|
||||
public class RestaurantManagementInteractionSubsystem : MonoBehaviour, IInteractionSubsystemObject<RestaurantManagementType>
|
||||
{
|
||||
[SerializeField] protected RestaurantManagementType _managementType = RestaurantManagementType.OpenRestaurantMenu;
|
||||
[SerializeField] private CookwareType _cookwareType = CookwareType.None;
|
||||
|
||||
public RestaurantManagementType GetInteractionSubsystemType()
|
||||
{
|
||||
return _managementType;
|
||||
}
|
||||
|
||||
public void InitializeSubsystem()
|
||||
public virtual void InitializeSubsystem()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public bool CanInteract()
|
||||
public virtual bool CanInteract()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool OnInteracted(IInteractor interactor, ScriptableObject payloadSo = null)
|
||||
public virtual bool OnInteracted(IInteractor interactor, ScriptableObject payloadSo = null)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public ScriptableObject GetPayload()
|
||||
{
|
||||
if (_managementType == RestaurantManagementType.OpenCookUi)
|
||||
{
|
||||
var payloadInstance = ScriptableObject.CreateInstance(typeof(CookwareTypePayload)) as CookwareTypePayload;
|
||||
payloadInstance.CookwareType = _cookwareType;
|
||||
return payloadInstance;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
@ -41,6 +41,11 @@ public bool OnInteracted(IInteractor interactor, ScriptableObject payloadSo = nu
|
||||
return true;
|
||||
}
|
||||
|
||||
public ScriptableObject GetPayload()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public void InitializeSubsystem()
|
||||
{
|
||||
|
||||
|
@ -63,17 +63,18 @@ public virtual bool IsInteractionHidden()
|
||||
return flowDisabled;
|
||||
}
|
||||
|
||||
public virtual bool OnInteracted(IInteractor interactor, ScriptableObject payloadSo = null)
|
||||
public virtual bool OnInteracted(IInteractor interactor, ScriptableObject causerPayload = null)
|
||||
{
|
||||
if (CanInteract() == false)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
bool interactionResult = RestaurantInteractionEvents.RestaurantInteraction.RequestInteraction(interactor.GetInteractorGameObject(),
|
||||
GetInteractableGameObject(), GetInteractionType(), payloadSo, true);
|
||||
GetInteractableGameObject(), GetInteractionType(), causerPayload, GetPayload(), true);
|
||||
if (HasSubsystem(_interactionType))
|
||||
{
|
||||
interactionResult &= GetSubsystem(_interactionType).OnInteracted(interactor, payloadSo);
|
||||
interactionResult &= GetSubsystem(_interactionType).OnInteracted(interactor, causerPayload);
|
||||
}
|
||||
return interactionResult;
|
||||
}
|
||||
@ -120,6 +121,11 @@ private IInteractionSubsystemObject GetSubsystem(InteractionType interactionType
|
||||
return _subsystems.GetValueOrDefault(interactionType) as IInteractionSubsystemObject;
|
||||
}
|
||||
|
||||
private bool TryGetSubsystem(InteractionType interactionType, out IInteractionSubsystemObject subsystem)
|
||||
{
|
||||
return _subsystems.TryGetValue(interactionType, out subsystem);
|
||||
}
|
||||
|
||||
// 새로운 스트럭트 기반 메서드들
|
||||
public virtual InteractionExecutionParameters GetExecutionParameters()
|
||||
{
|
||||
@ -164,6 +170,11 @@ public Vector3[] GetInteractionPoints()
|
||||
return positions;
|
||||
}
|
||||
|
||||
public ScriptableObject GetPayload()
|
||||
{
|
||||
return TryGetSubsystem(_interactionType, out var subsystem) ? subsystem.GetPayload() : null;
|
||||
}
|
||||
|
||||
public bool TryGetSubsystemObject<T>(out IInteractionSubsystemObject<T> subsystemObject) where T : Enum
|
||||
{
|
||||
foreach (var interactionSubsystemObject in _subsystems.Values)
|
||||
|
@ -23,25 +23,30 @@ public class RestaurantInteractionEvent : IEvent
|
||||
public GameObject Causer;
|
||||
public GameObject Target;
|
||||
public InteractionType InteractionType;
|
||||
public ScriptableObject InteractionPayloadSo;
|
||||
public ScriptableObject CauserPayload;
|
||||
public ScriptableObject TargetPayload;
|
||||
public bool EventResult = false;
|
||||
|
||||
public RestaurantInteractionEvent MakeInteractionEvent(GameObject causer, GameObject target, InteractionType interactionType,
|
||||
ScriptableObject interactionPayloadSo)
|
||||
ScriptableObject causerPayload, ScriptableObject targetPayload)
|
||||
{
|
||||
Causer = causer;
|
||||
Target = target;
|
||||
InteractionType = interactionType;
|
||||
CauserPayload = causerPayload;
|
||||
TargetPayload = targetPayload;
|
||||
return this;
|
||||
}
|
||||
|
||||
public bool RequestInteraction(GameObject causer, GameObject target, InteractionType interactionType, ScriptableObject interactionPayloadSo = null, bool shouldBroadcastAfterSolve = true)
|
||||
public bool RequestInteraction(GameObject causer, GameObject target, InteractionType interactionType,
|
||||
ScriptableObject causerPayload = null, ScriptableObject targetPayload = null, bool shouldBroadcastAfterSolve = true)
|
||||
{
|
||||
if (interactionType == InteractionType.None)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var evt = MakeInteractionEvent(causer, target, interactionType, interactionPayloadSo);
|
||||
var evt = MakeInteractionEvent(causer, target, interactionType, causerPayload, targetPayload);
|
||||
evt.EventResult = false;
|
||||
// Solve event directly. 이벤트 처리는 여기서 하고, 이벤트 호출로는 이런 이벤트가 호출되었고 결과가 어떻다는 거 전파하는 식으로.
|
||||
if (RestaurantInteractionEventSolvers.TypeToSolver.TryGetValue(interactionType, out var solverType))
|
||||
@ -54,7 +59,7 @@ public bool RequestInteraction(GameObject causer, GameObject target, Interaction
|
||||
// Cast solverComponent to IInteractable
|
||||
if (solver is not null && interactor is not null)
|
||||
{
|
||||
evt.EventResult = solver.ExecuteInteraction(interactor, interactable, interactionPayloadSo);
|
||||
evt.EventResult = solver.ExecuteInteraction(interactor, interactable, causerPayload, targetPayload);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1,7 +1,5 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using DDD.RestaurantOrders;
|
||||
using UnityEngine;
|
||||
|
||||
namespace DDD
|
||||
{
|
||||
@ -10,7 +8,8 @@ public static class RestaurantManagementSolvers
|
||||
public static Dictionary<RestaurantManagementType, Type> TypeToManagementSolver = new()
|
||||
{
|
||||
{ RestaurantManagementType.OpenRestaurantMenu, typeof(RestaurantManagementSolver_Menu) },
|
||||
{ RestaurantManagementType.StartRestaurant, typeof(RestaurantManagementSolver_Start) }
|
||||
{ RestaurantManagementType.StartRestaurant, typeof(RestaurantManagementSolver_Start) },
|
||||
{ RestaurantManagementType.OpenCookUi, typeof(RestaurantManagementSolver_Cook) },
|
||||
};
|
||||
}
|
||||
public class RestaurantManagementSolver : RestaurantSubsystemSolver<RestaurantManagementType>
|
||||
|
@ -0,0 +1,26 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace DDD
|
||||
{
|
||||
public class RestaurantManagementSolver_Cook : MonoBehaviour, IInteractionSubsystemSolver<RestaurantManagementType>
|
||||
{
|
||||
public bool ExecuteInteractionSubsystem(IInteractor interactor, IInteractable interactable, ScriptableObject causerPayload = null, ScriptableObject targetPayloadSo = null)
|
||||
{
|
||||
if (CanExecuteInteractionSubsystem(interactor, interactable, causerPayload, targetPayloadSo) == false) return false;
|
||||
|
||||
var cookwareTypePayload = targetPayloadSo as CookwareTypePayload;
|
||||
|
||||
var evt = GameEvents.OpenPopupUiEvent;
|
||||
//evt.UiType = typeof(CookUi);
|
||||
//evt.Payload = cookwareTypePayload.CookwareType;
|
||||
EventBus.Broadcast(evt);
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool CanExecuteInteractionSubsystem(IInteractor interactor = null, IInteractable interactable = null, ScriptableObject causerPayload = null, ScriptableObject targetPayloadSo = null)
|
||||
{
|
||||
GameFlowState currentGameFlowState = GameFlowManager.Instance.GameFlowDataSo.CurrentGameState;
|
||||
return currentGameFlowState == GameFlowState.RunRestaurant;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1ec01cfc3ad3d4e40ba166cf8049adb3
|
@ -4,9 +4,9 @@ namespace DDD
|
||||
{
|
||||
public class RestaurantManagementSolver_Menu : MonoBehaviour, IInteractionSubsystemSolver<RestaurantManagementType>
|
||||
{
|
||||
public bool ExecuteInteractionSubsystem(IInteractor interactor, IInteractable interactable, ScriptableObject payloadSo = null)
|
||||
public bool ExecuteInteractionSubsystem(IInteractor interactor, IInteractable interactable, ScriptableObject causerPayload = null, ScriptableObject targetPayloadSo = null)
|
||||
{
|
||||
if (CanExecuteInteractionSubsystem(interactor, interactable, payloadSo) == false) return false;
|
||||
if (CanExecuteInteractionSubsystem(interactor, interactable, causerPayload, targetPayloadSo) == false) return false;
|
||||
|
||||
var evt = GameEvents.OpenPopupUiEvent;
|
||||
evt.UiType = typeof(RestaurantManagementUi);
|
||||
@ -14,8 +14,7 @@ public bool ExecuteInteractionSubsystem(IInteractor interactor, IInteractable in
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool CanExecuteInteractionSubsystem(IInteractor interactor = null, IInteractable interactable = null,
|
||||
ScriptableObject payloadSo = null)
|
||||
public bool CanExecuteInteractionSubsystem(IInteractor interactor = null, IInteractable interactable = null, ScriptableObject causerPayload = null, ScriptableObject targetPayloadSo = null)
|
||||
{
|
||||
GameFlowState currentGameFlowState = GameFlowManager.Instance.GameFlowDataSo.CurrentGameState;
|
||||
return currentGameFlowState == GameFlowState.ReadyForRestaurant;
|
||||
|
@ -10,16 +10,15 @@ private RestaurantManagementState GetManagementState()
|
||||
return RestaurantState.Instance.ManagementState;
|
||||
}
|
||||
|
||||
public bool ExecuteInteractionSubsystem(IInteractor interactor, IInteractable interactable, ScriptableObject payloadSo = null)
|
||||
public bool ExecuteInteractionSubsystem(IInteractor interactor, IInteractable interactable, ScriptableObject causerPayload = null, ScriptableObject targetPayloadSo = null)
|
||||
{
|
||||
if (CanExecuteInteractionSubsystem(interactor, interactable, payloadSo) == false) return false;
|
||||
if (CanExecuteInteractionSubsystem(interactor, interactable, causerPayload, targetPayloadSo) == false) return false;
|
||||
|
||||
_ = GameFlowManager.Instance.ChangeFlow(GameFlowState.RunRestaurant);
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool CanExecuteInteractionSubsystem(IInteractor interactor = null, IInteractable interactable = null,
|
||||
ScriptableObject payloadSo = null)
|
||||
public bool CanExecuteInteractionSubsystem(IInteractor interactor = null, IInteractable interactable = null, ScriptableObject causerPayload = null, ScriptableObject targetPayloadSo = null)
|
||||
{
|
||||
GameFlowState currentGameFlowState = GameFlowManager.Instance.GameFlowDataSo.CurrentGameState;
|
||||
|
||||
|
@ -4,14 +4,13 @@ namespace DDD.RestaurantOrders
|
||||
{
|
||||
public class RestaurantOrderSolver_Order : MonoBehaviour, IInteractionSubsystemSolver<RestaurantOrderType>
|
||||
{
|
||||
public bool ExecuteInteractionSubsystem(IInteractor interactor, IInteractable interactable, ScriptableObject payloadSo = null)
|
||||
public bool ExecuteInteractionSubsystem(IInteractor interactor, IInteractable interactable, ScriptableObject causerPayload = null, ScriptableObject targetPayloadSo = null)
|
||||
{
|
||||
// TODO : DO SOMETHING!!!
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool CanExecuteInteractionSubsystem(IInteractor interactor = null, IInteractable interactable = null,
|
||||
ScriptableObject payloadSo = null)
|
||||
public bool CanExecuteInteractionSubsystem(IInteractor interactor = null, IInteractable interactable = null, ScriptableObject causerPayload = null, ScriptableObject targetPayloadSo = null)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
@ -4,14 +4,13 @@ namespace DDD.RestaurantOrders
|
||||
{
|
||||
public class RestaurantOrderSolver_Reserved : MonoBehaviour, IInteractionSubsystemSolver<RestaurantOrderType>
|
||||
{
|
||||
public bool ExecuteInteractionSubsystem(IInteractor interactor, IInteractable interactable, ScriptableObject payloadSo = null)
|
||||
public bool ExecuteInteractionSubsystem(IInteractor interactor, IInteractable interactable, ScriptableObject causerPayload = null, ScriptableObject targetPayloadSo = null)
|
||||
{
|
||||
// TODO : DO SOMETHING!!!
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool CanExecuteInteractionSubsystem(IInteractor interactor = null, IInteractable interactable = null,
|
||||
ScriptableObject payloadSo = null)
|
||||
public bool CanExecuteInteractionSubsystem(IInteractor interactor = null, IInteractable interactable = null, ScriptableObject causerPayload = null, ScriptableObject targetPayloadSo = null)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
@ -4,14 +4,13 @@ namespace DDD.RestaurantOrders
|
||||
{
|
||||
public class RestaurantOrderSolver_Serve : MonoBehaviour, IInteractionSubsystemSolver<RestaurantOrderType>
|
||||
{
|
||||
public bool ExecuteInteractionSubsystem(IInteractor interactor, IInteractable interactable, ScriptableObject payloadSo = null)
|
||||
public bool ExecuteInteractionSubsystem(IInteractor interactor, IInteractable interactable, ScriptableObject causerPayload = null, ScriptableObject targetPayloadSo = null)
|
||||
{
|
||||
// TODO : DO SOMETHING!!!
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool CanExecuteInteractionSubsystem(IInteractor interactor = null, IInteractable interactable = null,
|
||||
ScriptableObject payloadSo = null)
|
||||
public bool CanExecuteInteractionSubsystem(IInteractor interactor = null, IInteractable interactable = null, ScriptableObject causerPayload = null, ScriptableObject targetPayloadSo = null)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
@ -4,14 +4,13 @@ namespace DDD.RestaurantOrders
|
||||
{
|
||||
public class RestaurantOrderSolver_Wait : MonoBehaviour, IInteractionSubsystemSolver<RestaurantOrderType>
|
||||
{
|
||||
public bool ExecuteInteractionSubsystem(IInteractor interactor, IInteractable interactable, ScriptableObject payloadSo = null)
|
||||
public bool ExecuteInteractionSubsystem(IInteractor interactor, IInteractable interactable, ScriptableObject causerPayload = null, ScriptableObject targetPayloadSo = null)
|
||||
{
|
||||
// TODO : DO SOMETHING!!!
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool CanExecuteInteractionSubsystem(IInteractor interactor = null, IInteractable interactable = null,
|
||||
ScriptableObject payloadSo = null)
|
||||
public bool CanExecuteInteractionSubsystem(IInteractor interactor = null, IInteractable interactable = null, ScriptableObject causerPayload = null, ScriptableObject targetPayloadSo = null)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
@ -18,17 +18,16 @@ private void Start()
|
||||
_solvers.Add(subsystemSolverType.Key, solver);
|
||||
}
|
||||
}
|
||||
public bool ExecuteInteraction(IInteractor interactor, IInteractable interactable, ScriptableObject payloadSo = null)
|
||||
public bool ExecuteInteraction(IInteractor interactor, IInteractable interactable, ScriptableObject causerPayload = null, ScriptableObject targetPayloadSo = null)
|
||||
{
|
||||
return TryGetSolver(interactable, out var solver) &&
|
||||
solver.ExecuteInteractionSubsystem(interactor, interactable, payloadSo);
|
||||
solver.ExecuteInteractionSubsystem(interactor, interactable, causerPayload, targetPayloadSo);
|
||||
}
|
||||
|
||||
public bool CanExecuteInteraction(IInteractor interactor = null, IInteractable interactable = null,
|
||||
ScriptableObject payloadSo = null)
|
||||
public bool CanExecuteInteraction(IInteractor interactor = null, IInteractable interactable = null, ScriptableObject causerPayload = null, ScriptableObject targetPayloadSo = null)
|
||||
{
|
||||
return TryGetSolver(interactable, out var solver) &&
|
||||
solver.CanExecuteInteractionSubsystem(interactor, interactable, payloadSo);
|
||||
solver.CanExecuteInteractionSubsystem(interactor, interactable, causerPayload, targetPayloadSo);
|
||||
}
|
||||
|
||||
// Solver를 가져오는 공통 로직
|
||||
|
Loading…
Reference in New Issue
Block a user