안쓰는 스크립트, 폴더 삭제
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fileFormatVersion: 2
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guid: bfa59972eae73774abfbd334a141be1c
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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using UnityEngine;
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namespace DDD
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{
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public class TitleSystem : MonoBehaviour
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{
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private GameObject _titlePanel;
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private void Awake()
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{
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_titlePanel = GameObject.Find("Uis/TitleCanvas/TitlePanel").gameObject;
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}
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private void Start()
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{
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_titlePanel.SetActive(true);
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}
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}
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}
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fileFormatVersion: 2
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guid: c837bbd9eecddc04f9c625fa14062a34
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