씬 리로드 방식 이벤트 방식 -> 게임매니저로 통일
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Assets/_Datas/01.Scenes/01.Restaurant.unity
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Assets/_Datas/01.Scenes/01.Restaurant.unity
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Assets/_Datas/02.Scripts/Controllers/CameraManager.cs
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Assets/_Datas/02.Scripts/Controllers/GameManager.cs
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Assets/_Datas/02.Scripts/Controllers/KeyManager.cs
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Assets/_Datas/02.Scripts/Controllers/KeyManager.cs
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Assets/_Datas/02.Scripts/Controllers/UiManager.cs
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