상호작용 메세지 처리 최적화
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@ -15,7 +15,7 @@ public class InteractionMessageUi : BaseUi, IEventHandler<ShowInteractionUiEvent
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[SerializeField] private Color _canInteractTextColor = Color.white;
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[SerializeField] private Color _cannotInteractTextColor = Color.gray2;
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private LocalizedString _previousLocalizedString;
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private string _previousMessageKey;
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protected override void OnDestroy()
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{
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@ -56,16 +56,19 @@ public void HandleEvent(HideInteractionUiEvent evt)
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private void ShowInteractionUiEvent(ShowInteractionUiEvent evt)
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{
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_previousLocalizedString = LocalizationManager.Instance.GetLocalizedString(evt.TextKey);
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_textLabel.color = evt.CanInteract ? _canInteractTextColor : _cannotInteractTextColor;
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if (_textLabelLocalizeStringEvent.StringReference != _previousLocalizedString)
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var currentMessageKey = evt.TextKey;
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if (string.IsNullOrWhiteSpace(currentMessageKey)) return;
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if (_previousMessageKey != currentMessageKey)
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{
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_textLabelLocalizeStringEvent.StringReference = _previousLocalizedString;
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_textLabelLocalizeStringEvent.StringReference = LocalizationManager.Instance.GetLocalizedString(currentMessageKey);
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_previousMessageKey = currentMessageKey;
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}
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_textLabel.color = evt.CanInteract ? _canInteractTextColor : _cannotInteractTextColor;
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_filledImage.fillAmount = evt.HoldProgress;
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if (_panel.activeInHierarchy == false)
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if (IsOpenPanel() == false)
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{
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OpenPanel();
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}
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