카메라 관리 방식 변경 string -> enum

This commit is contained in:
NTG_Lenovo 2025-07-14 13:32:36 +09:00
parent ada20f3f91
commit 6f7a5e131c
2 changed files with 13 additions and 7 deletions

View File

@ -6,7 +6,7 @@ namespace DDD
public class CameraGameObject : MonoBehaviour
{
[field: SerializeField]
public string Id { get; private set; }
public CameraType CameraType { get; private set; }
private CinemachineCamera _cinemachineCamera;

View File

@ -4,10 +4,16 @@
namespace DDD
{
public enum CameraType
{
None = 0,
RestaurantBaseCamera = 1
}
public class CameraManager : Singleton<CameraManager>, IManager
{
[ShowInInspector, ReadOnly]
private Dictionary<string, CameraGameObject> _cameraGameObjects = new();
private Dictionary<CameraType, CameraGameObject> _cameraGameObjects = new();
private CinemachineBrain _cinemachineBrain;
@ -23,24 +29,24 @@ public void PostInit()
public void RegisterCamera(CameraGameObject cameraGameObject)
{
_cameraGameObjects.TryAdd(cameraGameObject.Id, cameraGameObject);
_cameraGameObjects.TryAdd(cameraGameObject.CameraType, cameraGameObject);
}
public void UnRegisterCamera(CameraGameObject cameraGameObject)
{
_cameraGameObjects.Remove(cameraGameObject.Id);
_cameraGameObjects.Remove(cameraGameObject.CameraType);
}
public void SwitchCamera(string id, CinemachineBlendDefinition.Styles blendStyle = CinemachineBlendDefinition.Styles.Cut, float blendDuration = 1f)
public void SwitchCamera(CameraType cameraType, CinemachineBlendDefinition.Styles blendStyle = CinemachineBlendDefinition.Styles.Cut, float blendDuration = 1f)
{
_cinemachineBrain.DefaultBlend = new CinemachineBlendDefinition(blendStyle, blendDuration);
foreach (var item in _cameraGameObjects)
{
int newPriority = item.Value.Id == id ? 10 : 0;
int newPriority = item.Value.CameraType == cameraType ? 10 : 0;
item.Value.SetPriority(newPriority);
}
}
public CameraGameObject GetCameraGameObject(string id) => _cameraGameObjects[id];
public CameraGameObject GetCameraGameObject(CameraType cameraType) => _cameraGameObjects[cameraType];
}
}