현지화 시스템 캐싱 로직 재수정

This commit is contained in:
NTG_Lenovo 2025-07-23 15:14:35 +09:00
parent 90afe5129a
commit 632b8ebb4f

View File

@ -3,6 +3,7 @@
using System.Linq;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.Localization;
namespace DDD
{
@ -16,7 +17,7 @@ public enum TableName
public class LocalizationManager : Singleton<LocalizationManager>, IManager
{
private readonly Dictionary<string, string> _localizedCache = new();
private readonly Dictionary<string, LocalizedString> _localizedCache = new();
private string _currentLocaleCode;
private bool _isInitialized;
@ -40,11 +41,16 @@ public void PreInit()
foreach (var entry in stringTable.Values)
{
if (entry == null || string.IsNullOrEmpty(entry.KeyId.ToString())) continue;
if (entry == null || string.IsNullOrEmpty(entry.Key)) continue;
if (!_localizedCache.ContainsKey(entry.Key))
{
_localizedCache.Add(entry.Key, entry.GetLocalizedString());
var localizedString = new LocalizedString
{
TableReference = tableName,
TableEntryReference = entry.Key
};
_localizedCache.Add(entry.Key, localizedString);
}
}
}
@ -65,12 +71,12 @@ public void PostInit()
/// <summary>
/// 현재 선택된 로케일 기준으로 로컬라이징 텍스트를 가져옵니다.
/// </summary>
public string GetString(string key)
public LocalizedString GetLocalizedString(string key)
{
if (!_isInitialized)
{
Debug.LogWarning("[LocalizationManager] 호출 전에 초기화되지 않았습니다.");
return $"[Uninitialized:{key}]";
return null;
}
if (_localizedCache.TryGetValue(key, out var value)) return value;
@ -79,6 +85,12 @@ public string GetString(string key)
return null;
}
public string GetString(string key)
{
var localizedString = GetLocalizedString(key);
return LocalizationSettings.StringDatabase.GetLocalizedString(localizedString.TableReference, key, LocalizationSettings.SelectedLocale);
}
/// <summary>
/// 현재 사용 중인 로케일 코드 반환 (예: "ko", "en", "ja")
/// </summary>