하이라이트 아웃라인, 월드 UI 렌더 수정

This commit is contained in:
Jeonghyeon Ha 2025-09-01 14:30:29 +09:00
parent 13a7291a14
commit 49a709b3c4
6 changed files with 180 additions and 15 deletions

BIN
Assets/Settings/PC_Renderer.asset (Stored with Git LFS)

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@ -96,7 +96,7 @@ public bool TryTeleportToPosition(Vector3 position)
public bool HasReachedDestination()
{
return _iAstarAi.pathPending == false && _iAstarAi.reachedEndOfPath;
return _iAstarAi.pathPending == false && _iAstarAi.reachedDestination;
}
public bool IsPositionMovable(Vector3 endPosition)

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@ -95,11 +95,16 @@ public void RegisterHighlightProxy(GameObject highlightProxyObject)
{
var highlightProxy = highlightProxyObject.GetComponent<HighlightEffect>();
_highlightProxy = highlightProxy;
_highlightProxy.enabled = true;
ApplyHighlightSettings(highlightProxy);
}
public void ClearHighlightProxy()
{
if (_highlightProxy)
{
_highlightProxy.enabled = false;
}
_highlightProxy = null;
}