Merge pull request 'feature/namespace_restaurant' (#27) from feature/namespace_restaurant into develop
Reviewed-on: #27
This commit is contained in:
commit
17ea4c85dc
3
Assets/_DDD/_Scripts/Game.meta
Normal file
3
Assets/_DDD/_Scripts/Game.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c82c9604b41d4755b70d679f3a0a3947
|
||||||
|
timeCreated: 1756279729
|
@ -18,13 +18,6 @@ public static class GameEvents
|
|||||||
public static InventoryChangedEvent InventoryChangedEvent = new();
|
public static InventoryChangedEvent InventoryChangedEvent = new();
|
||||||
public static SmartVariablesDirtyEvent SmartVariablesDirtyEvent = new();
|
public static SmartVariablesDirtyEvent SmartVariablesDirtyEvent = new();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class RestaurantEvents
|
|
||||||
{
|
|
||||||
public static ItemSlotSelectedEvent ItemSlotSelectedEvent = new();
|
|
||||||
public static TodayMenuAddedEvent TodayMenuAddedEvent = new();
|
|
||||||
public static TodayMenuRemovedEvent TodayMenuRemovedEvent = new();
|
|
||||||
}
|
|
||||||
|
|
||||||
// public static class VoyageEvents
|
// public static class VoyageEvents
|
||||||
// {
|
// {
|
||||||
@ -105,20 +98,4 @@ public class SmartVariablesDirtyEvent : IEvent
|
|||||||
{
|
{
|
||||||
public SmartVariablesDomain DomainFlags;
|
public SmartVariablesDomain DomainFlags;
|
||||||
}
|
}
|
||||||
|
|
||||||
#region RestaurantInteractionEvents
|
|
||||||
|
|
||||||
public class ItemSlotSelectedEvent : IEvent
|
|
||||||
{
|
|
||||||
public ItemModel Model;
|
|
||||||
}
|
|
||||||
|
|
||||||
public class TodayMenuAddedEvent : IEvent {}
|
|
||||||
|
|
||||||
public class TodayMenuRemovedEvent : IEvent
|
|
||||||
{
|
|
||||||
public InventoryCategoryType InventoryCategoryType;
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
}
|
}
|
@ -41,7 +41,7 @@ public interface IInteractable
|
|||||||
{
|
{
|
||||||
bool CanInteract();
|
bool CanInteract();
|
||||||
bool IsInteractionHidden();
|
bool IsInteractionHidden();
|
||||||
bool OnInteracted(IInteractor interactor, ScriptableObject causerPayload = null);
|
void OnInteracted(IInteractor interactor, ScriptableObject causerPayload = null);
|
||||||
InteractionType GetInteractionType();
|
InteractionType GetInteractionType();
|
||||||
GameObject GetInteractableGameObject();
|
GameObject GetInteractableGameObject();
|
||||||
void InitializeInteraction(InteractionType interactionType);
|
void InitializeInteraction(InteractionType interactionType);
|
@ -39,7 +39,7 @@ public static void Broadcast<T>(T evt) where T : IEvent
|
|||||||
{
|
{
|
||||||
foreach (var handler in list.Cast<IEventHandler<T>>())
|
foreach (var handler in list.Cast<IEventHandler<T>>())
|
||||||
{
|
{
|
||||||
handler.Invoke(evt);
|
handler.HandleEvent(evt);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -2,6 +2,6 @@ namespace DDD
|
|||||||
{
|
{
|
||||||
public interface IEventHandler<in T> where T : IEvent
|
public interface IEventHandler<in T> where T : IEvent
|
||||||
{
|
{
|
||||||
void Invoke(T evt);
|
void HandleEvent(T evt);
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,6 +1,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
using DDD.Restaurant;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.Localization.SmartFormat.PersistentVariables;
|
using UnityEngine.Localization.SmartFormat.PersistentVariables;
|
||||||
|
|
||||||
@ -71,7 +72,7 @@ public void PostInit()
|
|||||||
EventBus.Register<SmartVariablesDirtyEvent>(this);
|
EventBus.Register<SmartVariablesDirtyEvent>(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Invoke(SmartVariablesDirtyEvent evt)
|
public void HandleEvent(SmartVariablesDirtyEvent evt)
|
||||||
{
|
{
|
||||||
var flags = evt.DomainFlags;
|
var flags = evt.DomainFlags;
|
||||||
if (flags == SmartVariablesDomain.All)
|
if (flags == SmartVariablesDomain.All)
|
@ -68,7 +68,7 @@ private void UpdateTimeScale()
|
|||||||
|
|
||||||
public bool IsPaused => Mathf.Approximately(CurrentTimeScale, 0f);
|
public bool IsPaused => Mathf.Approximately(CurrentTimeScale, 0f);
|
||||||
|
|
||||||
public void Invoke(TimeScaleChangeEvent evt)
|
public void HandleEvent(TimeScaleChangeEvent evt)
|
||||||
{
|
{
|
||||||
if (evt.NewTimeScale < 1f)
|
if (evt.NewTimeScale < 1f)
|
||||||
{
|
{
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user