complete holding 기능 수정

This commit is contained in:
NTG 2025-08-14 14:56:12 +09:00
parent 3b290235f8
commit 14c568b29b

View File

@ -25,9 +25,22 @@ protected override void Update()
if (_isHolding)
{
if (_holdCompleteTime <= 0f)
{
_elapsedTime = 0f;
HandleInteract2Canceled();
var evt = GameEvents.OpenPopupUiEvent;
evt.UiType = typeof(ConfirmUi);
evt.IsCancelButtonVisible = true;
evt.NewMessageKey = "Global_Message_001";
evt.OnConfirm = ClosePanel;
EventBus.Broadcast(evt);
return;
}
_completeBatchFilledImage.fillAmount = _elapsedTime;
var multiply = _holdCompleteTime / 1f;
var multiply = 1f / _holdCompleteTime;
if (_elapsedTime >= 1f)
{
// TODO : 추후에 체크리스트와 비교해서 팝업 띄울지 말지 결정