diff --git a/Assets/_DDD/_Scripts/GameUi/RestaurantManagementUi/RestaurantManagementUi.cs b/Assets/_DDD/_Scripts/GameUi/RestaurantManagementUi/RestaurantManagementUi.cs index bf850249a..5a3199b43 100644 --- a/Assets/_DDD/_Scripts/GameUi/RestaurantManagementUi/RestaurantManagementUi.cs +++ b/Assets/_DDD/_Scripts/GameUi/RestaurantManagementUi/RestaurantManagementUi.cs @@ -25,9 +25,22 @@ protected override void Update() if (_isHolding) { + if (_holdCompleteTime <= 0f) + { + _elapsedTime = 0f; + HandleInteract2Canceled(); + var evt = GameEvents.OpenPopupUiEvent; + evt.UiType = typeof(ConfirmUi); + evt.IsCancelButtonVisible = true; + evt.NewMessageKey = "Global_Message_001"; + evt.OnConfirm = ClosePanel; + EventBus.Broadcast(evt); + return; + } + _completeBatchFilledImage.fillAmount = _elapsedTime; - var multiply = _holdCompleteTime / 1f; + var multiply = 1f / _holdCompleteTime; if (_elapsedTime >= 1f) { // TODO : 추후에 체크리스트와 비교해서 팝업 띄울지 말지 결정