ProjectDDD/Packages/com.opsive.behaviordesigner/Runtime/Tasks/ISubtreeReference.cs

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2025-08-19 09:53:26 +00:00
#if GRAPH_DESIGNER
/// ---------------------------------------------
/// Behavior Designer
/// Copyright (c) Opsive. All Rights Reserved.
/// https://www.opsive.com
/// ---------------------------------------------
namespace Opsive.BehaviorDesigner.Runtime.Tasks
{
using Opsive.GraphDesigner.Runtime;
using Opsive.GraphDesigner.Runtime.Variables;
/// <summary>
/// Interface for tasks that can load subtrees.
/// </summary>
public interface ISubtreeReference
{
/// <summary>
/// A list of mapped SharedVariables. These variables can override the subtree.
/// </summary>
SharedVariableOverride[] SharedVariableOverrides { get; set; }
/// <summary>
/// Performs any runtime operations to evaluate the array of subtrees that should be returned.
/// </summary>
/// <param name="graphComponent">The component that the node is attached to.</param>
void EvaluateSubtrees(IGraphComponent graphComponent);
/// <summary>
/// The Subtrees that should be used at runtime.
/// </summary>
Subtree[] Subtrees { get; }
}
}
#endif