ProjectDDD/Packages/com.opsive.behaviordesigner/Editor/Managers/SamplesManager.cs

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2025-08-19 09:53:26 +00:00
/// ---------------------------------------------
/// Behavior Designer
/// Copyright (c) Opsive. All Rights Reserved.
/// https://www.opsive.com
/// ---------------------------------------------
namespace Opsive.BehaviorDesigner.Editor.Managers
{
using Opsive.Shared.Editor.Managers;
/// <summary>
/// Draws a list of all of the available samples.
/// </summary>
[OrderedEditorItem("Samples", 10)]
public class SamplesManager :Manager
{
public override void BuildVisualElements()
{
ManagerUtility.ShowControlBox("Import Samples", "Imports the sample scenes. These scenes use the universal render pipeline.", null, "Import Samples", () =>
{
ManagerUtility.ImportSample(AssetInfo.PackageName);
}, m_ManagerContentContainer, true);
}
}
}