ProjectDDD/Assets/_DDD/_Scripts/GameFramework/Localization/LocalizationManager.cs

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#if UNITY_EDITOR
using UnityEditor;
using UnityEngine;
namespace DDD
{
public class LocalizationManager : MonoBehaviour
{
[SerializeField]
private string _webUrl = "https://script.google.com/macros/s/AKfycbx6ZrQNJIot1A_uwjilgOxHEm7zPommHyi7nH-x1d8sNgMEUeoqHf8iwvEnA1AxKBU6/exec";
// [MenuItem("Tools/Localization/Import All From Sheet")]
// public static void ImportAll()
// {
// var url = GetManager()?.WebUrl;
// if (string.IsNullOrEmpty(url)) return;
//
// LocalizationImporter.ImportAll(url);
// }
//
// [MenuItem("Tools/Localization/Export All To Sheet")]
// public static void ExportAll()
// {
// var url = GetManager()?.WebUrl;
// if (string.IsNullOrEmpty(url)) return;
//
// LocalizationExporter.ExportAll(url);
// }
}
}
#endif