ProjectDDD/Assets/_DDD/_Scripts/RestaurantCharacter/RestaurantCharacterAnimation.cs

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2025-07-09 09:45:11 +00:00
using UnityEngine;
namespace DDD
{
public class RestaurantCharacterAnimation : MonoBehaviour
{
protected SpineController _spineController;
protected virtual void Awake()
{
_spineController = GetComponent<SpineController>();
}
protected virtual void Start()
{
}
protected virtual void OnDestroy()
{
}
public bool IsPlayingAnimation()
{
// TODO : Implement this
return false;
}
2025-07-09 09:45:11 +00:00
}
}