ProjectDDD/Assets/_DDD/_Scripts/GameUi/TabUiConfigSo.cs

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2025-07-24 08:41:20 +00:00
using UnityEngine;
namespace DDD
{
[CreateAssetMenu(fileName = "TabUiConfigSo", menuName = "Ui/TabUi/TabUiConfigSo")]
public class TabUiConfigSo : ScriptableObject
{
public string DisplayNameKey;
}
}