ProjectDDD/Packages/SLUnity/Editor/SLUI/SLUIEntityEditor.cs

124 lines
4.1 KiB
C#
Raw Normal View History

using System;
using System.Linq;
using UnityEditor;
using UnityEditor.SceneManagement;
using UnityEngine;
namespace Superlazy.UI
{
[CanEditMultipleObjects]
[CustomEditor(typeof(SLUIEntity))]
public class SLUIEntityEditor : Editor
{
private SLUIEntity component;
private static string filter;
private static string[] methods;
private void OnEnable()
{
component = target as SLUIEntity;
methods = SLUIEditorUtil.GetAllCommands();
}
public override void OnInspectorGUI()
{
BindCheck();
component.useOnOff = EditorGUILayout.Toggle("Use On Off", component.useOnOff);
if (component.useOnOff)
{
if (component.comparison == null) component.comparison = new SLValueComparison();
component.comparison.OnInspector(component);
filter = EditorGUILayout.TextField("Binding Command Filter", filter);
var filterMethods = methods;
if (string.IsNullOrEmpty(filter) == false)
{
filterMethods = methods.Where(name => name.ToLower().Contains(filter.ToLower())).ToArray();
}
{
var currMethod = Array.FindIndex(filterMethods, 0, methodName => methodName == component.onCommand);
var newMethod = EditorGUILayout.Popup("Turn On : " + component.onCommand, currMethod, filterMethods);
if (newMethod > 0)
{
component.onCommand = filterMethods[newMethod];
}
else
{
component.onCommand = "";
}
}
{
var currMethod = Array.FindIndex(filterMethods, 0, methodName => methodName == component.offCommand);
var newMethod = EditorGUILayout.Popup("Turn Off : " + component.offCommand, currMethod, filterMethods);
if (newMethod > 0)
{
component.offCommand = filterMethods[newMethod];
}
else
{
component.offCommand = "";
}
}
}
component.ViewEntity();
if (GUI.changed && Application.isPlaying == false)
{
EditorUtility.SetDirty(component);
EditorSceneManager.MarkAllScenesDirty();
}
}
public void BindCheck()
{
EditorGUILayout.LabelField("Bind :" + component.BindPath);
var parent = component.transform.parent?.GetComponentInParent<SLUIObjectOnOff>();
component.inherit = EditorGUILayout.Toggle("Use Inherit : " + parent?.BindPath, component.inherit);
if (parent != null)
{
component.bindParent = parent;
}
else
{
component.bindParent = null;
}
if (component.inherit)
{
EditorGUILayout.ObjectField("Inherit", component.bindParent, typeof(SLUIObjectOnOff), false);
}
if (component.bindParent == null) // no inherit
{
component.bind = EditorGUILayout.TextField("Bind", component.bind);
}
else if (component.bindParent is SLUIList) // list inherit
{
if (Application.isPlaying == false)
{
if (component.inherit == false || component.bind != "[~]" || component.useOnOff)
{
EditorUtility.SetDirty(component);
}
component.inherit = true;
component.bind = "[~]";
component.useOnOff = false;
}
}
else // entity inherit
{
component.bind = EditorGUILayout.TextField("Bind", component.bind);
}
}
}
}