ProjectDDD/Assets/_DDD/_Scripts/GameEvent/GameEvents.cs

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using UnityEngine;
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namespace DDD
{
public static class GameEvents
{
public static InteractionEvent Interaction = new InteractionEvent();
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}
public static class RestaurantEvents
{
// Some events...
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}
public static class VoyageEvents
{
// Some events...
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}
public class InteractionEvent : IEvent
{
public GameObject Causer;
public GameObject Target;
}
public class InventoryChangedEvent : IEvent
{
}
}