2025-08-14 11:35:16 +00:00
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using UnityEngine;
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namespace DDD
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{
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2025-08-18 10:48:36 +00:00
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[CreateAssetMenu(fileName = "RestaurantManagementData", menuName = "RestaurantData/RestaurantManagementData")]
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public class RestaurantManagementData : ScriptableObject
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2025-08-14 11:35:16 +00:00
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{
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public ItemSlotUi ItemSlotUiPrefab;
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public TasteHashTagSlotUi TasteHashTagSlotUiPrefab;
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2025-08-16 23:57:23 +00:00
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public Material FoodTasteMaterial;
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public Material DrinkTasteMateria;
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2025-08-17 06:43:02 +00:00
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public RuntimeAnimatorController TodayMenuSlotUiAnimatorController;
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public RuntimeAnimatorController InventorySlotUiAnimatorController;
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2025-08-14 11:35:16 +00:00
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}
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}
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