ProjectDDD/Packages/com.singularitygroup.hotreload/Editor/HotReloadState.cs

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using UnityEditor;
namespace SingularityGroup.HotReload.Editor {
internal static class HotReloadState {
private const string ServerPortKey = "HotReloadWindow.ServerPort";
private const string LastPatchIdKey = "HotReloadWindow.LastPatchId";
private const string ShowingRedDotKey = "HotReloadWindow.ShowingRedDot";
private const string ShowedEditorsWithoutHRKey = "HotReloadWindow.ShowedEditorWithoutHR";
private const string ShowedFieldInitializerWithSideEffectsKey = "HotReloadWindow.ShowedFieldInitializerWithSideEffects";
private const string ShowedAddMonobehaviourMethodsKey = "HotReloadWindow.ShowedAddMonobehaviourMethods";
private const string ShowedFieldInitializerExistingInstancesEditedKey = "HotReloadWindow.ShowedFieldInitializerExistingInstancesEdited";
private const string ShowedFieldInitializerExistingInstancesUneditedKey = "HotReloadWindow.ShowedFieldInitializerExistingInstancesUnedited";
private const string RecompiledUnsupportedChangesOnExitPlaymodeKey = "HotReloadWindow.RecompiledUnsupportedChangesOnExitPlaymode";
private const string RecompiledUnsupportedChangesInPlaymodeKey = "HotReloadWindow.RecompiledUnsupportedChangesInPlaymode";
private const string EditorCodePatcherInitKey = "HotReloadWindow.EditorCodePatcherInit";
private const string ShowedDebuggerCompatibilityKey = "HotReloadWindow.ShowedDebuggerCompatibility";
public static int ServerPort {
get { return SessionState.GetInt(ServerPortKey, RequestHelper.defaultPort); }
set { SessionState.SetInt(ServerPortKey, value); }
}
public static string LastPatchId {
get { return SessionState.GetString(LastPatchIdKey, string.Empty); }
set { SessionState.SetString(LastPatchIdKey, value); }
}
public static bool ShowingRedDot {
get { return SessionState.GetBool(ShowingRedDotKey, false); }
set { SessionState.SetBool(ShowingRedDotKey, value); }
}
public static bool ShowedEditorsWithoutHR {
get { return SessionState.GetBool(ShowedEditorsWithoutHRKey, false); }
set { SessionState.SetBool(ShowedEditorsWithoutHRKey, value); }
}
public static bool ShowedFieldInitializerWithSideEffects {
get { return SessionState.GetBool(ShowedFieldInitializerWithSideEffectsKey, false); }
set { SessionState.SetBool(ShowedFieldInitializerWithSideEffectsKey, value); }
}
public static bool ShowedAddMonobehaviourMethods {
get { return SessionState.GetBool(ShowedAddMonobehaviourMethodsKey, false); }
set { SessionState.SetBool(ShowedAddMonobehaviourMethodsKey, value); }
}
public static bool ShowedFieldInitializerExistingInstancesEdited {
get { return SessionState.GetBool(ShowedFieldInitializerExistingInstancesEditedKey, false); }
set { SessionState.SetBool(ShowedFieldInitializerExistingInstancesEditedKey, value); }
}
public static bool ShowedFieldInitializerExistingInstancesUnedited {
get { return SessionState.GetBool(ShowedFieldInitializerExistingInstancesUneditedKey, false); }
set { SessionState.SetBool(ShowedFieldInitializerExistingInstancesUneditedKey, value); }
}
public static bool RecompiledUnsupportedChangesOnExitPlaymode {
get { return SessionState.GetBool(RecompiledUnsupportedChangesOnExitPlaymodeKey, false); }
set { SessionState.SetBool(RecompiledUnsupportedChangesOnExitPlaymodeKey, value); }
}
public static bool RecompiledUnsupportedChangesInPlaymode {
get { return SessionState.GetBool(RecompiledUnsupportedChangesInPlaymodeKey, false); }
set { SessionState.SetBool(RecompiledUnsupportedChangesInPlaymodeKey, value); }
}
public static bool EditorCodePatcherInit {
get { return SessionState.GetBool(EditorCodePatcherInitKey, false); }
set { SessionState.SetBool(EditorCodePatcherInitKey, value); }
}
public static bool ShowedDebuggerCompatibility {
get { return SessionState.GetBool(ShowedDebuggerCompatibilityKey, false); }
set { SessionState.SetBool(ShowedDebuggerCompatibilityKey, value); }
}
}
}