2025-07-08 10:46:31 +00:00
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using UnityEditor;
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using UnityEngine;
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using System.Linq;
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using Pathfinding.Graphs.Grid.Rules;
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namespace Pathfinding {
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/// <summary>Editor for the <see cref="RulePerLayerModifications"/> rule</summary>
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[CustomGridGraphRuleEditor(typeof(RulePerLayerModifications), "Per Layer Modifications")]
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public class RulePerLayerModificationsEditor : IGridGraphRuleEditor {
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public void OnInspectorGUI (GridGraph graph, GridGraphRule rule) {
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var target = rule as RulePerLayerModifications;
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for (int i = 0; i < target.layerRules.Length; i++) {
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GUILayout.BeginHorizontal();
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target.layerRules[i].layer = EditorGUILayout.LayerField((int)target.layerRules[i].layer);
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target.layerRules[i].action = (RulePerLayerModifications.RuleAction)EditorGUILayout.EnumPopup(target.layerRules[i].action);
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if (target.layerRules[i].action == RulePerLayerModifications.RuleAction.SetTag) {
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target.layerRules[i].tag = Pathfinding.Util.EditorGUILayoutHelper.TagField(target.layerRules[i].tag, AstarPathEditor.EditTags);
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} else {
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EditorGUILayout.LabelField("");
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}
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if (GUILayout.Button("", AstarPathEditor.astarSkin.FindStyle("SimpleDeleteButton"))) {
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var ls = target.layerRules.ToList();
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ls.RemoveAt(i);
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target.layerRules = ls.ToArray();
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}
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GUILayout.Space(5);
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GUILayout.EndHorizontal();
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}
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GUILayout.BeginHorizontal();
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GUILayout.Space(32);
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if (GUILayout.Button("Add per layer rule", GUILayout.MaxWidth(160))) {
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var ls = target.layerRules.ToList();
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ls.Add(new RulePerLayerModifications.PerLayerRule());
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target.layerRules = ls.ToArray();
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}
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GUILayout.EndHorizontal();
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if (graph.collision.use2D) {
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EditorGUILayout.HelpBox("This rule does not work with 2D physics, since it requires height testing information", MessageType.Error);
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} else if (!graph.collision.heightCheck) {
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EditorGUILayout.HelpBox("This rule requires height testing to be enabled on the grid graph", MessageType.Error);
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}
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}
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public void OnSceneGUI (GridGraph graph, GridGraphRule rule) { }
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}
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}
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