ProjectDDD/Assets/_DDD/_Scripts/Restaurant/RestaurantEvent/RestaurantEvents.cs

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using UnityEngine;
namespace DDD.Restaurant
{
public static class RestaurantEvents
{
public static ItemSlotSelectedEvent ItemSlotSelectedEvent = new();
public static TodayMenuAddedEvent TodayMenuAddedEvent = new();
public static TodayMenuRemovedEvent TodayMenuRemovedEvent = new();
public static RestaurantInteractionEvent InteractionEvent = new();
}
#region RestaurantInteractionEvents
public class ItemSlotSelectedEvent : IEvent
{
public ItemModel Model;
}
public class TodayMenuAddedEvent : IEvent {}
public class TodayMenuRemovedEvent : IEvent
{
public InventoryCategoryType InventoryCategoryType;
}
#endregion
}