ProjectDDD/Packages/com.singularitygroup.hotreload/Runtime/CodePatcher.cs

721 lines
37 KiB
C#
Raw Normal View History

#if ENABLE_MONO && (DEVELOPMENT_BUILD || UNITY_EDITOR)
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Threading;
using System.Threading.Tasks;
using SingularityGroup.HotReload.DTO;
using JetBrains.Annotations;
using SingularityGroup.HotReload.Burst;
using SingularityGroup.HotReload.HarmonyLib;
using SingularityGroup.HotReload.JsonConverters;
using SingularityGroup.HotReload.MonoMod.Utils;
using SingularityGroup.HotReload.Newtonsoft.Json;
using SingularityGroup.HotReload.RuntimeDependencies;
#if UNITY_EDITOR
using UnityEditor;
using UnityEditorInternal;
#endif
using UnityEngine;
using UnityEngine.SceneManagement;
[assembly: InternalsVisibleTo("SingularityGroup.HotReload.Editor")]
namespace SingularityGroup.HotReload {
class RegisterPatchesResult {
// note: doesn't include removals and method definition changes (e.g. renames)
public readonly List<MethodPatch> patchedMethods = new List<MethodPatch>();
public List<SField> addedFields = new List<SField>();
public readonly List<SMethod> patchedSMethods = new List<SMethod>();
public bool inspectorModified;
public readonly List<Tuple<SMethod, string>> patchFailures = new List<Tuple<SMethod, string>>();
public readonly List<string> patchExceptions = new List<string>();
}
class FieldHandler {
public readonly Action<Type, FieldInfo> storeField;
public readonly Action<Type, FieldInfo, FieldInfo> registerInspectorFieldAttributes;
public readonly Func<Type, string, bool> hideField;
public FieldHandler(Action<Type, FieldInfo> storeField, Func<Type, string, bool> hideField, Action<Type, FieldInfo, FieldInfo> registerInspectorFieldAttributes) {
this.storeField = storeField;
this.hideField = hideField;
this.registerInspectorFieldAttributes = registerInspectorFieldAttributes;
}
}
class CodePatcher {
public static readonly CodePatcher I = new CodePatcher();
/// <summary>Tag for use in Debug.Log.</summary>
public const string TAG = "HotReload";
internal int PatchesApplied { get; private set; }
string PersistencePath {get;}
List<MethodPatchResponse> pendingPatches;
readonly List<MethodPatchResponse> patchHistory;
readonly HashSet<string> seenResponses = new HashSet<string>();
string[] assemblySearchPaths;
SymbolResolver symbolResolver;
readonly string tmpDir;
public FieldHandler fieldHandler;
public bool debuggerCompatibilityEnabled;
CodePatcher() {
pendingPatches = new List<MethodPatchResponse>();
patchHistory = new List<MethodPatchResponse>();
if(UnityHelper.IsEditor) {
tmpDir = PackageConst.LibraryCachePath;
} else {
tmpDir = UnityHelper.TemporaryCachePath;
}
if(!UnityHelper.IsEditor) {
PersistencePath = Path.Combine(UnityHelper.PersistentDataPath, "HotReload", "patches.json");
try {
LoadPatches(PersistencePath);
} catch(Exception ex) {
Log.Error("Encountered exception when loading patches from disk:\n{0}", ex);
}
}
}
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
static void InitializeUnityEvents() {
UnityEventHelper.Initialize();
}
void LoadPatches(string filePath) {
PlayerLog("Loading patches from file {0}", filePath);
var file = new FileInfo(filePath);
if(file.Exists) {
var bytes = File.ReadAllText(filePath);
var patches = JsonConvert.DeserializeObject<List<MethodPatchResponse>>(bytes);
PlayerLog("Loaded {0} patches from disk", patches.Count.ToString());
foreach (var patch in patches) {
RegisterPatches(patch, persist: false);
}
}
}
internal IReadOnlyList<MethodPatchResponse> PendingPatches => pendingPatches;
internal SymbolResolver SymbolResolver => symbolResolver;
internal string[] GetAssemblySearchPaths() {
EnsureSymbolResolver();
return assemblySearchPaths;
}
internal RegisterPatchesResult RegisterPatches(MethodPatchResponse patches, bool persist) {
PlayerLog("Register patches.\nWarnings: {0} \nMethods:\n{1}", string.Join("\n", patches.failures), string.Join("\n", patches.patches.SelectMany(p => p.modifiedMethods).Select(m => m.displayName)));
pendingPatches.Add(patches);
return ApplyPatches(persist);
}
RegisterPatchesResult ApplyPatches(bool persist) {
PlayerLog("ApplyPatches. {0} patches pending.", pendingPatches.Count);
EnsureSymbolResolver();
var result = new RegisterPatchesResult();
try {
int count = 0;
foreach(var response in pendingPatches) {
if (seenResponses.Contains(response.id)) {
continue;
}
foreach (var patch in response.patches) {
var asm = Assembly.Load(patch.patchAssembly, patch.patchPdb);
SymbolResolver.AddAssembly(asm);
}
HandleRemovedUnityMethods(response.removedMethod);
#if UNITY_EDITOR
HandleAlteredFields(response.id, result, response.alteredFields);
#endif
// needs to come before RegisterNewFieldInitializers
RegisterNewFieldDefinitions(response);
// Note: order is important here. Reshaped fields require new field initializers to be added
// because the old initializers must override new initilaizers for existing holders.
// so that the initializer is not invoked twice
RegisterNewFieldInitializers(response);
HandleReshapedFields(response);
RemoveOldFieldInitializers(response);
#if UNITY_EDITOR
RegisterInspectorFieldAttributes(result, response);
#endif
HandleMethodPatchResponse(response, result);
patchHistory.Add(response);
seenResponses.Add(response.id);
count += response.patches.Length;
}
if (count > 0) {
Dispatch.OnHotReload(result.patchedMethods).Forget();
}
} catch(Exception ex) {
Log.Warning("Exception occured when handling method patch. Exception:\n{0}", ex);
} finally {
pendingPatches.Clear();
}
if(PersistencePath != null && persist) {
SaveAppliedPatches(PersistencePath).Forget();
}
PatchesApplied++;
return result;
}
internal void ClearPatchedMethods() {
PatchesApplied = 0;
}
static bool didLog;
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.AfterSceneLoad)]
static void WarnOnSceneLoad() {
SceneManager.sceneLoaded += (_, __) => {
if (didLog || !UnityEventHelper.UnityMethodsAdded()) {
return;
}
Log.Warning("A new Scene was loaded while new unity event methods were added at runtime. MonoBehaviours in the Scene will not trigger these new events.");
didLog = true;
};
}
void HandleMethodPatchResponse(MethodPatchResponse response, RegisterPatchesResult result) {
EnsureSymbolResolver();
foreach(var patch in response.patches) {
try {
foreach(var sMethod in patch.newMethods) {
var newMethod = SymbolResolver.Resolve(sMethod);
try {
UnityEventHelper.EnsureUnityEventMethod(newMethod);
} catch(Exception ex) {
Log.Warning("Encountered exception in EnsureUnityEventMethod: {0} {1}", ex.GetType().Name, ex.Message);
}
MethodUtils.DisableVisibilityChecks(newMethod);
if (!patch.patchMethods.Any(m => m.metadataToken == sMethod.metadataToken)) {
result.patchedMethods.Add(new MethodPatch(null, null, newMethod));
result.patchedSMethods.Add(sMethod);
previousPatchMethods[newMethod] = newMethod;
newMethods.Add(newMethod);
}
}
for (int i = 0; i < patch.modifiedMethods.Length; i++) {
var sOriginalMethod = patch.modifiedMethods[i];
var sPatchMethod = patch.patchMethods[i];
var err = PatchMethod(response.id, sOriginalMethod: sOriginalMethod, sPatchMethod: sPatchMethod, containsBurstJobs: patch.unityJobs.Length > 0, patchesResult: result);
if (!string.IsNullOrEmpty(err)) {
result.patchFailures.Add(Tuple.Create(sOriginalMethod, err));
}
}
foreach (var job in patch.unityJobs) {
var type = SymbolResolver.Resolve(new SType(patch.assemblyName, job.jobKind.ToString(), job.metadataToken));
JobHotReloadUtility.HotReloadBurstCompiledJobs(job, type);
}
#if UNITY_EDITOR
HandleNewFields(patch.patchId, result, patch.newFields);
#endif
} catch (Exception ex) {
RequestHelper.RequestEditorEventWithRetry(new Stat(StatSource.Client, StatLevel.Error, StatFeature.Patching, StatEventType.Exception), new EditorExtraData {
{ StatKey.PatchId, patch.patchId },
{ StatKey.Detailed_Exception, ex.ToString() },
}).Forget();
result.patchExceptions.Add($"Edit requires full recompile to apply: Encountered exception when applying a patch.\nCommon causes: editing code that failed to patch previously, an unsupported change, or a real bug in Hot Reload.\nIf you think this is a bug, please report the issue on Discord and include a code-snippet before/after.\nException: {ex}");
}
}
}
void HandleRemovedUnityMethods(SMethod[] removedMethods) {
if (removedMethods == null) {
return;
}
foreach(var sMethod in removedMethods) {
try {
var oldMethod = SymbolResolver.Resolve(sMethod);
UnityEventHelper.RemoveUnityEventMethod(oldMethod);
} catch (SymbolResolvingFailedException) {
// ignore, not a unity event method if can't resolve
} catch(Exception ex) {
Log.Warning("Encountered exception in RemoveUnityEventMethod: {0} {1}", ex.GetType().Name, ex.Message);
}
}
}
// Important: must come before applying any patches
void RegisterNewFieldInitializers(MethodPatchResponse resp) {
for (var i = 0; i < resp.addedFieldInitializerFields.Length; i++) {
var sField = resp.addedFieldInitializerFields[i];
var sMethod = resp.addedFieldInitializerInitializers[i];
try {
var declaringType = SymbolResolver.Resolve(sField.declaringType);
var method = SymbolResolver.Resolve(sMethod);
if (!(method is MethodInfo initializer)) {
Log.Warning($"Failed registering initializer for field {sField.fieldName} in {sField.declaringType.typeName}. Field value might not be initialized correctly. Invalid method.");
continue;
}
// We infer if the field is static by the number of parameters the method has
// because sField is old field
var isStatic = initializer.GetParameters().Length == 0;
MethodUtils.DisableVisibilityChecks(initializer);
// Initializer return type is used in place of fieldType because latter might be point to old field if the type changed
FieldInitializerRegister.RegisterInitializer(declaringType, sField.fieldName, initializer.ReturnType, initializer, isStatic);
} catch (Exception e) {
RequestHelper.RequestEditorEventWithRetry(new Stat(StatSource.Client, StatLevel.Error, StatFeature.Patching, StatEventType.RegisterFieldInitializer), new EditorExtraData {
{ StatKey.PatchId, resp.id },
{ StatKey.Detailed_Exception, e.ToString() },
}).Forget();
Log.Warning($"Failed registering initializer for field {sField.fieldName} in {sField.declaringType.typeName}. Field value might not be initialized correctly. Exception: {e.Message}");
}
}
}
void RegisterNewFieldDefinitions(MethodPatchResponse resp) {
foreach (var sField in resp.newFieldDefinitions) {
try {
var declaringType = SymbolResolver.Resolve(sField.declaringType);
var fieldType = SymbolResolver.Resolve(sField).FieldType;
FieldResolver.RegisterFieldType(declaringType, sField.fieldName, fieldType);
} catch (Exception e) {
RequestHelper.RequestEditorEventWithRetry(new Stat(StatSource.Client, StatLevel.Error, StatFeature.Patching, StatEventType.RegisterFieldDefinition), new EditorExtraData {
{ StatKey.PatchId, resp.id },
{ StatKey.Detailed_Exception, e.ToString() },
}).Forget();
Log.Warning($"Failed registering new field definitions for field {sField.fieldName} in {sField.declaringType.typeName}. Exception: {e.Message}");
}
}
}
// Important: must come before applying any patches
// Note: server might decide not to report removed field initializer at all if it can handle it
void RemoveOldFieldInitializers(MethodPatchResponse resp) {
foreach (var sField in resp.removedFieldInitializers) {
try {
var declaringType = SymbolResolver.Resolve(sField.declaringType);
var fieldType = SymbolResolver.Resolve(sField.declaringType);
FieldInitializerRegister.UnregisterInitializer(declaringType, sField.fieldName, fieldType, sField.isStatic);
} catch (Exception e) {
RequestHelper.RequestEditorEventWithRetry(new Stat(StatSource.Client, StatLevel.Error, StatFeature.Patching, StatEventType.UnregisterFieldInitializer), new EditorExtraData {
{ StatKey.PatchId, resp.id },
{ StatKey.Detailed_Exception, e.ToString() },
}).Forget();
Log.Warning($"Failed removing initializer for field {sField.fieldName} in {sField.declaringType.typeName}. Field value might not be initialized correctly. Exception: {e.Message}");
}
}
}
// Important: must come before applying any patches
// Should also come after RegisterNewFieldInitializers so that new initializers are not invoked for existing objects
internal void HandleReshapedFields(MethodPatchResponse resp) {
foreach(var patch in resp.patches) {
var removedReshapedFields = patch.deletedFields;
var renamedReshapedFieldsFrom = patch.renamedFieldsFrom;
var renamedReshapedFieldsTo = patch.renamedFieldsTo;
foreach (var f in removedReshapedFields) {
try {
var declaringType = SymbolResolver.Resolve(f.declaringType);
var fieldType = SymbolResolver.Resolve(f).FieldType;
FieldResolver.ClearHolders(declaringType, f.isStatic, f.fieldName, fieldType);
} catch (Exception e) {
RequestHelper.RequestEditorEventWithRetry(new Stat(StatSource.Client, StatLevel.Error, StatFeature.Patching, StatEventType.ClearHolders), new EditorExtraData {
{ StatKey.PatchId, resp.id },
{ StatKey.Detailed_Exception, e.ToString() },
}).Forget();
Log.Warning($"Failed removing field value from {f.fieldName} in {f.declaringType.typeName}. Field value in code might not be up to date. Exception: {e.Message}");
}
}
for (var i = 0; i < renamedReshapedFieldsFrom.Length; i++) {
var fromField = renamedReshapedFieldsFrom[i];
var toField = renamedReshapedFieldsTo[i];
try {
var declaringType = SymbolResolver.Resolve(fromField.declaringType);
var fieldType = SymbolResolver.Resolve(fromField).FieldType;
var toFieldType = SymbolResolver.Resolve(toField).FieldType;
if (!AreSTypesCompatible(fromField.declaringType, toField.declaringType)
|| fieldType != toFieldType
|| fromField.isStatic != toField.isStatic
) {
FieldResolver.ClearHolders(declaringType, fromField.isStatic, fromField.fieldName, fieldType);
continue;
}
FieldResolver.MoveHolders(declaringType, fromField.fieldName, toField.fieldName, fieldType, fromField.isStatic);
} catch (Exception e) {
RequestHelper.RequestEditorEventWithRetry(new Stat(StatSource.Client, StatLevel.Error, StatFeature.Patching, StatEventType.MoveHolders), new EditorExtraData {
{ StatKey.PatchId, resp.id },
{ StatKey.Detailed_Exception, e.ToString() },
}).Forget();
Log.Warning($"Failed moving field value from {fromField} to {toField} in {toField.declaringType.typeName}. Field value in code might not be up to date. Exception: {e.Message}");
}
}
}
}
internal bool AreSTypesCompatible(SType one, SType two) {
if (one.isGenericParameter != two.isGenericParameter) {
return false;
}
if (one.metadataToken != two.metadataToken) {
return false;
}
if (one.assemblyName != two.assemblyName) {
return false;
}
if (one.genericParameterPosition != two.genericParameterPosition) {
return false;
}
if (one.typeName != two.typeName) {
return false;
}
return true;
}
#if UNITY_EDITOR
internal void RegisterInspectorFieldAttributes(RegisterPatchesResult result, MethodPatchResponse resp) {
foreach (var patch in resp.patches) {
var propertyAttributesFieldOriginal = patch.propertyAttributesFieldOriginal ?? Array.Empty<SField>();
var propertyAttributesFieldUpdated = patch.propertyAttributesFieldUpdated ?? Array.Empty<SField>();
for (var i = 0; i < propertyAttributesFieldOriginal.Length; i++) {
var original = propertyAttributesFieldOriginal[i];
var updated = propertyAttributesFieldUpdated[i];
try {
var declaringType = SymbolResolver.Resolve(original.declaringType);
var originalField = SymbolResolver.Resolve(original);
var updatedField = SymbolResolver.Resolve(updated);
fieldHandler?.registerInspectorFieldAttributes?.Invoke(declaringType, originalField, updatedField);
result.inspectorModified = true;
} catch (Exception e) {
RequestHelper.RequestEditorEventWithRetry(new Stat(StatSource.Client, StatLevel.Error, StatFeature.Patching, StatEventType.MoveHolders), new EditorExtraData {
{ StatKey.PatchId, resp.id },
{ StatKey.Detailed_Exception, e.ToString() },
}).Forget();
Log.Warning($"Failed updating field attributes of {original.fieldName} in {original.declaringType.typeName}. Updates might not reflect in the inspector. Exception: {e.Message}");
}
}
}
}
internal void HandleNewFields(string patchId, RegisterPatchesResult result, SField[] sFields) {
foreach (var sField in sFields) {
if (!sField.serializable) {
continue;
}
try {
var declaringType = SymbolResolver.Resolve(sField.declaringType);
var field = SymbolResolver.Resolve(sField);
fieldHandler?.storeField?.Invoke(declaringType, field);
result.inspectorModified = true;
} catch (Exception e) {
RequestHelper.RequestEditorEventWithRetry(new Stat(StatSource.Client, StatLevel.Error, StatFeature.Patching, StatEventType.AddInspectorField), new EditorExtraData {
{ StatKey.PatchId, patchId },
{ StatKey.Detailed_Exception, e.ToString() },
}).Forget();
Log.Warning($"Failed adding field {sField.fieldName}:{sField.declaringType.typeName} to the inspector. Field will not be displayed. Exception: {e.Message}");
}
}
result.addedFields.AddRange(sFields);
}
// IMPORTANT: must come before HandleNewFields. Might contain new fields which we don't want to hide
internal void HandleAlteredFields(string patchId, RegisterPatchesResult result, SField[] alteredFields) {
if (alteredFields == null) {
return;
}
bool alteredFieldHidden = false;
foreach(var sField in alteredFields) {
try {
var declaringType = SymbolResolver.Resolve(sField.declaringType);
if (fieldHandler?.hideField?.Invoke(declaringType, sField.fieldName) == true) {
alteredFieldHidden = true;
}
} catch(Exception e) {
RequestHelper.RequestEditorEventWithRetry(new Stat(StatSource.Client, StatLevel.Error, StatFeature.Patching, StatEventType.HideInspectorField), new EditorExtraData {
{ StatKey.PatchId, patchId },
{ StatKey.Detailed_Exception, e.ToString() },
}).Forget();
Log.Warning($"Failed hiding field {sField.fieldName}:{sField.declaringType.typeName} from the inspector. Exception: {e.Message}");
}
}
if (alteredFieldHidden) {
result.inspectorModified = true;
}
}
#endif
Dictionary<MethodBase, MethodBase> previousPatchMethods = new Dictionary<MethodBase, MethodBase>();
public IEnumerable<MethodBase> OriginalPatchMethods => previousPatchMethods.Keys;
List<MethodBase> newMethods = new List<MethodBase>();
string PatchMethod(string patchId, SMethod sOriginalMethod, SMethod sPatchMethod, bool containsBurstJobs, RegisterPatchesResult patchesResult) {
try {
var patchMethod = SymbolResolver.Resolve(sPatchMethod);
var start = DateTime.UtcNow;
var state = TryResolveMethod(sOriginalMethod, patchMethod);
if (Debugger.IsAttached && !debuggerCompatibilityEnabled) {
RequestHelper.RequestEditorEventWithRetry(new Stat(StatSource.Client, StatLevel.Error, StatFeature.Patching, StatEventType.DebuggerAttached), new EditorExtraData {
{ StatKey.PatchId, patchId },
}).Forget();
return "Patching methods is not allowed while the Debugger is attached. You can change this behavior in settings if Hot Reload is compatible with the debugger you're running.";
}
if (DateTime.UtcNow - start > TimeSpan.FromMilliseconds(500)) {
Log.Info("Hot Reload apply took {0}", (DateTime.UtcNow - start).TotalMilliseconds);
}
if(state.match == null) {
var error = "Edit requires full recompile to apply: Method mismatch: {0}, patch: {1}. \nCommon causes: editing code that failed to patch previously, an unsupported change, or a real bug in Hot Reload.\nIf you think this is a bug, please report the issue on Discord and include a code-snippet before/after.";
RequestHelper.RequestEditorEventWithRetry(new Stat(StatSource.Client, StatLevel.Error, StatFeature.Patching, StatEventType.MethodMismatch), new EditorExtraData {
{ StatKey.PatchId, patchId },
}).Forget();
return string.Format(error, sOriginalMethod.simpleName, patchMethod.Name);
}
PlayerLog("Detour method {0:X8} {1}, offset: {2}", sOriginalMethod.metadataToken, patchMethod.Name, state.offset);
DetourResult result;
DetourApi.DetourMethod(state.match, patchMethod, out result);
if (result.success) {
// previous method is either original method or the last patch method
MethodBase previousMethod;
if (!previousPatchMethods.TryGetValue(state.match, out previousMethod)) {
previousMethod = state.match;
}
MethodBase originalMethod = state.match;
if (newMethods.Contains(state.match)) {
// for function added at runtime the original method should be null
originalMethod = null;
}
patchesResult.patchedMethods.Add(new MethodPatch(originalMethod, previousMethod, patchMethod));
patchesResult.patchedSMethods.Add(sOriginalMethod);
previousPatchMethods[state.match] = patchMethod;
try {
Dispatch.OnHotReloadLocal(state.match, patchMethod);
} catch {
// best effort
}
return null;
} else {
if(result.exception is InvalidProgramException && containsBurstJobs) {
//ignore. The method is likely burst compiled and can't be patched
return null;
} else {
RequestHelper.RequestEditorEventWithRetry(new Stat(StatSource.Client, StatLevel.Error, StatFeature.Patching, StatEventType.Failure), new EditorExtraData {
{ StatKey.PatchId, patchId },
{ StatKey.Detailed_Exception, result.exception.ToString() },
}).Forget();
return HandleMethodPatchFailure(sOriginalMethod, result.exception);
}
}
} catch(Exception ex) {
RequestHelper.RequestEditorEventWithRetry(new Stat(StatSource.Client, StatLevel.Error, StatFeature.Patching, StatEventType.Exception), new EditorExtraData {
{ StatKey.PatchId, patchId },
{ StatKey.Detailed_Exception, ex.ToString() },
}).Forget();
return HandleMethodPatchFailure(sOriginalMethod, ex);
}
}
struct ResolveMethodState {
public readonly SMethod originalMethod;
public readonly int offset;
public readonly bool tryLowerTokens;
public readonly bool tryHigherTokens;
public readonly MethodBase match;
public ResolveMethodState(SMethod originalMethod, int offset, bool tryLowerTokens, bool tryHigherTokens, MethodBase match) {
this.originalMethod = originalMethod;
this.offset = offset;
this.tryLowerTokens = tryLowerTokens;
this.tryHigherTokens = tryHigherTokens;
this.match = match;
}
public ResolveMethodState With(bool? tryLowerTokens = null, bool? tryHigherTokens = null, MethodBase match = null, int? offset = null) {
return new ResolveMethodState(
originalMethod,
offset ?? this.offset,
tryLowerTokens ?? this.tryLowerTokens,
tryHigherTokens ?? this.tryHigherTokens,
match ?? this.match);
}
}
struct ResolveMethodResult {
public readonly MethodBase resolvedMethod;
public readonly bool tokenOutOfRange;
public ResolveMethodResult(MethodBase resolvedMethod, bool tokenOutOfRange) {
this.resolvedMethod = resolvedMethod;
this.tokenOutOfRange = tokenOutOfRange;
}
}
ResolveMethodState TryResolveMethod(SMethod originalMethod, MethodBase patchMethod) {
var state = new ResolveMethodState(originalMethod, offset: 0, tryLowerTokens: true, tryHigherTokens: true, match: null);
var result = TryResolveMethodCore(state.originalMethod, patchMethod, 0);
if(result.resolvedMethod != null) {
return state.With(match: result.resolvedMethod);
}
state = state.With(offset: 1);
const int tries = 100000;
while(state.offset <= tries && (state.tryHigherTokens || state.tryLowerTokens)) {
if(state.tryHigherTokens) {
result = TryResolveMethodCore(originalMethod, patchMethod, state.offset);
if(result.resolvedMethod != null) {
return state.With(match: result.resolvedMethod);
} else if(result.tokenOutOfRange) {
state = state.With(tryHigherTokens: false);
}
}
if(state.tryLowerTokens) {
result = TryResolveMethodCore(originalMethod, patchMethod, -state.offset);
if(result.resolvedMethod != null) {
return state.With(match: result.resolvedMethod);
} else if(result.tokenOutOfRange) {
state = state.With(tryLowerTokens: false);
}
}
state = state.With(offset: state.offset + 1);
}
return state;
}
ResolveMethodResult TryResolveMethodCore(SMethod methodToResolve, MethodBase patchMethod, int offset) {
bool tokenOutOfRange = false;
MethodBase resolvedMethod = null;
try {
resolvedMethod = TryGetMethodBaseWithRelativeToken(methodToResolve, offset);
var err = MethodCompatiblity.CheckCompatibility(resolvedMethod, patchMethod);
if(err != null) {
// if (resolvedMethod.Name == patchMethod.Name) {
// Log.Info(err);
// }
resolvedMethod = null;
}
} catch (SymbolResolvingFailedException ex) when(ex.InnerException is ArgumentOutOfRangeException) {
tokenOutOfRange = true;
} catch (ArgumentOutOfRangeException) {
tokenOutOfRange = true;
}
return new ResolveMethodResult(resolvedMethod, tokenOutOfRange);
}
MethodBase TryGetMethodBaseWithRelativeToken(SMethod sOriginalMethod, int offset) {
return symbolResolver.Resolve(new SMethod(sOriginalMethod.assemblyName,
sOriginalMethod.displayName,
sOriginalMethod.metadataToken + offset,
sOriginalMethod.simpleName));
}
string HandleMethodPatchFailure(SMethod method, Exception exception) {
return $"Edit requires full recompile to apply: Failed to apply patch for method {method.displayName} in assembly {method.assemblyName}.\nCommon causes: editing code that failed to patch previously, an unsupported change, or a real bug in Hot Reload.\nIf you think this is a bug, please report the issue on Discord and include a code-snippet before/after.\nException: {exception}";
}
void EnsureSymbolResolver() {
if (symbolResolver == null) {
var searchPaths = new HashSet<string>();
var assemblies = AppDomain.CurrentDomain.GetAssemblies();
var assembliesByName = new Dictionary<string, List<Assembly>>();
for (var i = 0; i < assemblies.Length; i++) {
var name = assemblies[i].GetNameSafe();
List<Assembly> list;
if (!assembliesByName.TryGetValue(name, out list)) {
assembliesByName.Add(name, list = new List<Assembly>());
}
list.Add(assemblies[i]);
if(assemblies[i].IsDynamic) continue;
var location = assemblies[i].Location;
if(File.Exists(location)) {
searchPaths.Add(Path.GetDirectoryName(Path.GetFullPath(location)));
}
}
symbolResolver = new SymbolResolver(assembliesByName);
assemblySearchPaths = searchPaths.ToArray();
}
}
//Allow one save operation at a time.
readonly SemaphoreSlim gate = new SemaphoreSlim(1);
public async Task SaveAppliedPatches(string filePath) {
await gate.WaitAsync();
try {
await SaveAppliedPatchesNoLock(filePath);
} finally {
gate.Release();
}
}
async Task SaveAppliedPatchesNoLock(string filePath) {
if (filePath == null) {
throw new ArgumentNullException(nameof(filePath));
}
filePath = Path.GetFullPath(filePath);
var dir = Path.GetDirectoryName(filePath);
if(string.IsNullOrEmpty(dir)) {
throw new ArgumentException("Invalid path: " + filePath, nameof(filePath));
}
Directory.CreateDirectory(dir);
var history = patchHistory.ToList();
PlayerLog("Saving {0} applied patches to {1}", history.Count, filePath);
await Task.Run(() => {
using (FileStream fs = File.Create(filePath))
using (StreamWriter sw = new StreamWriter(fs))
using (JsonWriter writer = new JsonTextWriter(sw)) {
JsonSerializer serializer = JsonSerializer.Create(new JsonSerializerSettings {
Converters = new List<JsonConverter> { new MethodPatchResponsesConverter() }
});
serializer.Serialize(writer, history);
}
});
}
public void InitPatchesBlocked(string filePath) {
seenResponses.Clear();
var file = new FileInfo(filePath);
if (file.Exists) {
using(var fs = new FileStream(file.FullName, FileMode.Open, FileAccess.Read, FileShare.Read, 4096, FileOptions.SequentialScan))
using (StreamReader sr = new StreamReader(fs))
using (JsonReader reader = new JsonTextReader(sr)) {
JsonSerializer serializer = JsonSerializer.Create(new JsonSerializerSettings {
Converters = new List<JsonConverter> { new MethodPatchResponsesConverter() }
});
pendingPatches = serializer.Deserialize<List<MethodPatchResponse>>(reader);
}
ApplyPatches(persist: false);
}
}
[StringFormatMethod("format")]
static void PlayerLog(string format, params object[] args) {
#if !UNITY_EDITOR
HotReload.Log.Info(format, args);
#endif //!UNITY_EDITOR
}
class SimpleMethodComparer : IEqualityComparer<SMethod> {
public static readonly SimpleMethodComparer I = new SimpleMethodComparer();
SimpleMethodComparer() { }
public bool Equals(SMethod x, SMethod y) => x.metadataToken == y.metadataToken;
public int GetHashCode(SMethod x) {
return x.metadataToken;
}
}
}
}
#endif