ProjectDDD/Assets/_DDD/_Scripts/GenerateGoogleSheet/AutoCreated/Classes/CustomerDataAsset.cs

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// <auto-generated>
using UnityEngine;
namespace DDD
{
[CreateAssetMenu(fileName = "CustomerDataAsset", menuName = "GoogleSheet/CustomerDataAsset")]
public class CustomerDataAsset : DataAsset<CustomerDataEntry>
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{
protected override void Initialize()
{
base.Initialize();
foreach (var customerData in _datas)
{
ParseDelimitedListInPlace(customerData.FavoriteTastes, customerData.ValidFavoriteTastes);
}
}
}
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}