ProjectDDD/Assets/_DDD/_Scripts/Controllers/TitleSystem.cs

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using UnityEngine;
namespace DDD
{
public class TitleSystem : MonoBehaviour
{
private GameObject _titlePanel;
private void Awake()
{
_titlePanel = GameObject.Find("Uis/TitleCanvas/TitlePanel").gameObject;
}
private void Start()
{
_titlePanel.SetActive(true);
}
}
}