ProjectDDD/Packages/com.distantlands.cozy.core/Runtime/Utility/FXParent.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace DistantLands.Cozy
{
[ExecuteAlways]
public class FXParent : MonoBehaviour
{
void OnEnable()
{
if (transform.parent == null)
DestroyImmediate(gameObject);
}
}
}