2025-07-08 10:46:31 +00:00
|
|
|
// Copyright (c) Pixel Crushers. All rights reserved.
|
|
|
|
|
|
|
|
using UnityEngine;
|
|
|
|
|
|
|
|
namespace PixelCrushers.DialogueSystem
|
|
|
|
{
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Add [DialogueSystemTriggerEvent] to a string variable show a popup of
|
|
|
|
/// dialogue trigger events in the inspector.
|
|
|
|
/// </summary>
|
|
|
|
public class DialogueSystemTriggerEventAttribute : PropertyAttribute
|
|
|
|
{
|
|
|
|
|
|
|
|
public DialogueSystemTriggerEventAttribute()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|