ProjectDDD/Assets/_DDD/_Scripts/GameData/GameLocalizationData.cs

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using UnityEngine;
using UnityEngine.Localization.SmartFormat.PersistentVariables;
namespace DDD
{
[CreateAssetMenu(fileName = "GameLocalizationData", menuName = "GameData/GameLocalizationData")]
public class GameLocalizationData : ScriptableObject
{
public VariablesGroupAsset SmartStringVariableGroup;
}
}