2025-07-17 08:55:45 +00:00
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using UnityEngine;
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2025-07-17 08:15:40 +00:00
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namespace DDD
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{
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public static class GameEvents
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{
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2025-07-17 08:55:45 +00:00
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public static InteractionEvent Interaction = new InteractionEvent();
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2025-07-17 08:15:40 +00:00
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}
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public static class RestaurantEvents
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{
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2025-07-17 08:55:45 +00:00
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// Some events...
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2025-07-17 08:15:40 +00:00
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}
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public static class VoyageEvents
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{
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2025-07-17 08:55:45 +00:00
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// Some events...
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2025-07-17 08:15:40 +00:00
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}
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2025-07-17 08:55:45 +00:00
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public class InteractionEvent : IEvent
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{
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public GameObject Causer;
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public GameObject Target;
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}
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}
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