ProjectDDD/Assets/_DDD/_Scripts/Restaurant/Character/Interfaces/ICustomerBlackboard.cs

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using UnityEngine;
namespace DDD
{
public enum RestaurantCustomerBlackboardKey
{
SelfGameObject,
CustomerDataId,
CurrentInteractionTarget,
CurrentMarkerTarget,
IsSatisfy
}
public interface ICustomerBlackboard
{
void SetCustomerData(string inCustomerDataId);
}
}