ProjectDDD/Assets/_DDD/_Scripts/RestaurantCharacter/Player/RestaurantPlayerCharacter.cs

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2025-07-09 09:45:11 +00:00
using UnityEngine;
namespace DDD
{
public class RestaurantPlayerCharacter : RestaurantCharacter
{
protected override void Awake()
{
base.Awake();
PlayerManager.Instance.RegisterPlayer(gameObject);
}
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}
}