18 lines
432 B
C#
18 lines
432 B
C#
![]() |
using BehaviorDesigner.Runtime;
|
||
|
|
||
|
namespace DDD
|
||
|
{
|
||
|
public class RestaurantNpcCharacter : RestaurantCharacter
|
||
|
{
|
||
|
protected BehaviorTree _behaviorTree;
|
||
|
protected SpineController _spineController;
|
||
|
|
||
|
protected override void Awake()
|
||
|
{
|
||
|
base.Awake();
|
||
|
|
||
|
_behaviorTree = GetComponent<BehaviorTree>();
|
||
|
_spineController = GetComponent<SpineController>();
|
||
|
}
|
||
|
}
|
||
|
}
|