ProjectDDD/Assets/_DDD/_Scripts/GameFlow/GameFlowReadyHandler.cs

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2025-07-14 06:38:22 +00:00
using System.Threading.Tasks;
using UnityEngine;
namespace DDD
{
public abstract class GameFlowReadyHandler : ScriptableObject
{
public abstract Task OnReadyNewFlow(GameFlowState newFlowState);
}
}