2025-08-18 10:48:36 +00:00
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using System.Threading.Tasks;
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using UnityEngine;
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using UnityEngine.AddressableAssets;
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namespace DDD
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{
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[CreateAssetMenu(fileName = "RestaurantData", menuName = "RestaurantData/RestaurantData", order = 0)]
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2025-08-19 04:51:42 +00:00
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public class RestaurantData : ScriptSingleton<RestaurantData>
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2025-08-18 10:48:36 +00:00
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{
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[SerializeField] private AssetReference _restaurantPlayerData;
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[SerializeField] private AssetReference _restaurantManagementData;
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2025-08-19 07:52:09 +00:00
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[SerializeField] private AssetReference _restaurantRunData;
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[SerializeField] private AssetReference _restaurantCustomerData;
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2025-08-18 10:48:36 +00:00
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public RestaurantPlayerData PlayerData { get; private set; }
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public RestaurantManagementData ManagementData { get; private set; }
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2025-08-19 07:52:09 +00:00
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public RestaurantRunData RunData { get; private set; }
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public RestaurantCustomerData CustomerData { get; private set; }
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2025-08-18 10:48:36 +00:00
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private bool _isLoaded;
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public async Task LoadData()
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{
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if (_isLoaded)
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{
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return;
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}
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var restaurantPlayerDataHandle = _restaurantPlayerData.LoadAssetAsync<RestaurantPlayerData>();
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var restaurantManagementDataHandle = _restaurantManagementData.LoadAssetAsync<RestaurantManagementData>();
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2025-08-19 07:52:09 +00:00
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var restaurantRunDataHandle = _restaurantRunData.LoadAssetAsync<RestaurantRunData>();
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var restaurantCustomerDataHandle = _restaurantCustomerData.LoadAssetAsync<RestaurantCustomerData>();
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2025-08-18 10:48:36 +00:00
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2025-08-19 07:52:09 +00:00
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await Task.WhenAll(
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restaurantPlayerDataHandle.Task,
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restaurantManagementDataHandle.Task,
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restaurantRunDataHandle.Task,
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restaurantCustomerDataHandle.Task
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);
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2025-08-18 10:48:36 +00:00
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PlayerData = restaurantPlayerDataHandle.Result;
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ManagementData = restaurantManagementDataHandle.Result;
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2025-08-19 07:52:09 +00:00
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RunData = restaurantRunDataHandle.Result;
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CustomerData = restaurantCustomerDataHandle.Result;
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2025-08-18 10:48:36 +00:00
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Debug.Assert(PlayerData != null, "RestaurantPlayerData is null");
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Debug.Assert(ManagementData != null, "RestaurantManagementData is null");
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2025-08-19 07:52:09 +00:00
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Debug.Assert(RunData != null, "RestaurantRunData is null");
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Debug.Assert(CustomerData != null, "RestaurantCustomerData is null");
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2025-08-18 10:48:36 +00:00
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_isLoaded = true;
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}
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private void OnDisable()
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{
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if (_isLoaded == false) return;
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_restaurantPlayerData.ReleaseAsset();
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_restaurantManagementData.ReleaseAsset();
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2025-08-19 07:52:09 +00:00
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_restaurantRunData.ReleaseAsset();
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_restaurantCustomerData.ReleaseAsset();
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2025-08-18 10:48:36 +00:00
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_isLoaded = false;
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}
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}
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}
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