ProjectDDD/Assets/_DDD/_Scripts/RestaurantCharacter/Npc/RestaurantNpcCharacter.cs

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2025-08-12 11:46:30 +00:00
using BehaviorDesigner.Runtime;
namespace DDD
{
public class RestaurantNpcCharacter : RestaurantCharacter
{
protected BehaviorTree _behaviorTree;
protected SpineController _spineController;
protected override void Awake()
{
base.Awake();
_behaviorTree = GetComponent<BehaviorTree>();
_spineController = GetComponent<SpineController>();
}
}
}