39 lines
1.1 KiB
C#
39 lines
1.1 KiB
C#
using UnityEngine;
|
|
|
|
// ReSharper disable once CheckNamespace
|
|
namespace BlueWaterProject
|
|
{
|
|
public class PirateShipAi : MonoBehaviour
|
|
{
|
|
/***********************************************************************
|
|
* Variables
|
|
***********************************************************************/
|
|
#region Variables
|
|
|
|
// Components
|
|
[SerializeField] private ShipPatrol shipPatrol;
|
|
|
|
#endregion
|
|
|
|
/***********************************************************************
|
|
* Unity Events
|
|
***********************************************************************/
|
|
#region Unity Events
|
|
|
|
private void Start()
|
|
{
|
|
|
|
}
|
|
|
|
#endregion
|
|
|
|
/***********************************************************************
|
|
* Methods
|
|
***********************************************************************/
|
|
#region Methods
|
|
|
|
|
|
|
|
#endregion
|
|
}
|
|
} |