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Readme.txt | ||
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Sample Water Height.shadersubgraph | ||
Sample Water Height.shadersubgraph.meta |
# Sample Water Height Requires the Stylized Water 2 render feature to be active and the Displacement Prepass functionality enabled on it. If so, the water geometry's height (including any displacement effects) are rendered into a buffer. This sub-graph allows other shaders to sample the water's height information this way. May be used for various effects