OldBlueWater/BlueWater/Assets/StylizedWater2/Shaders/SubGraphs
2023-12-15 15:15:44 +09:00
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Readme.txt Closes #77 2023-12-15 15:15:44 +09:00
Readme.txt.meta Closes #77 2023-12-15 15:15:44 +09:00
Sample Water Height.shadersubgraph Closes #77 2023-12-15 15:15:44 +09:00
Sample Water Height.shadersubgraph.meta Closes #77 2023-12-15 15:15:44 +09:00

# Sample Water Height
Requires the Stylized Water 2 render feature to be active and the Displacement Prepass functionality enabled on it.

If so, the water geometry's height (including any displacement effects) are rendered into a buffer.

This sub-graph allows other shaders to sample the water's height information this way. May be used for various effects