834 B
834 B
1.1.0 Minimum required version of Stylized Water 2 is now v1.6.0
Added:
- Option on render feature to disable high precision rendering. Uses half the memory, but induces banding artefacts.
- Material toggle to remap displacement to allow negative values.
Changed;
- Overall improvement to effects (all prefabs have been adjusted, custom effects may now need to have their Displacement strength toned down).
- Improved rendering and calculations of normals. Now uses half the amount of VRAM
- Particle effects now use a Quad mesh, instead of a Horizontal Billboard. This ensures their scale stays consistent.
Fixed:
- Edges on trails (corner verts)
1.0.1
Added:
- Demo scene, UI sliders to control the render range and resolution
Fixed:
- DemoController script throwing an error on some platforms (likely due to localization).