OldBlueWater/BlueWater/Assets/StylizedWater2/DynamicEffects/CHANGELOG.md
2023-12-15 15:15:44 +09:00

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1.1.0 Minimum required version of Stylized Water 2 is now v1.6.0

Added:

  • Option on render feature to disable high precision rendering. Uses half the memory, but induces banding artefacts.
  • Material toggle to remap displacement to allow negative values.

Changed;

  • Overall improvement to effects (all prefabs have been adjusted, custom effects may now need to have their Displacement strength toned down).
  • Improved rendering and calculations of normals. Now uses half the amount of VRAM
  • Particle effects now use a Quad mesh, instead of a Horizontal Billboard. This ensures their scale stays consistent.

Fixed:

  • Edges on trails (corner verts)

1.0.1

Added:

  • Demo scene, UI sliders to control the render range and resolution

Fixed:

  • DemoController script throwing an error on some platforms (likely due to localization).