OldBlueWater/BlueWater/Assets/SPUM/Script/Ect/SpritePos.cs
2023-09-26 15:24:34 +09:00

19 lines
464 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[ExecuteInEditMode]
public class SpritePos : MonoBehaviour
{
#if UNITY_EDITOR
// Update is called once per frame
void Update()
{
float tX = transform.localPosition.x;
float tY = transform.localPosition.y;
tX = tX- (tX % 0.015625f);
tY = tY- (tY % 0.015625f);
transform.localPosition = new Vector3(tX,tY,0);
}
#endif
}