OldBlueWater/BlueWater/Assets/RayFire/Tutorial/Scenes/7 Restriction/1 Restriction. Basics.unity
2023-08-22 14:31:24 +09:00

5013 lines
114 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 0
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 0
m_EnableRealtimeLightmaps: 1
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 10
m_AtlasSize: 512
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 256
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 2
m_PVRDenoiserTypeDirect: 0
m_PVRDenoiserTypeIndirect: 0
m_PVRDenoiserTypeAO: 0
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 0
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &21834412
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 21834413}
m_Layer: 0
m_Name: Trigger
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &21834413
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 21834412}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 700314537}
- {fileID: 567885223}
- {fileID: 1514757838}
- {fileID: 2113316298}
- {fileID: 1234714260}
- {fileID: 1873976114}
m_Father: {fileID: 2116671453}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &425615854
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 425615855}
m_Layer: 0
m_Name: Target
m_TagString: Untagged
m_Icon: {fileID: 5132851093641282708, guid: 0000000000000000d000000000000000, type: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &425615855
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 425615854}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 14.6, y: 27.27, z: 8.85}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1525006851}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &567885222
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 567885223}
- component: {fileID: 567885226}
- component: {fileID: 567885225}
- component: {fileID: 567885224}
- component: {fileID: 567885227}
m_Layer: 0
m_Name: Inside_Delay_0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &567885223
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 567885222}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -22.31, y: 28.7, z: 42.48}
m_LocalScale: {x: 40, y: 40, z: 40}
m_Children: []
m_Father: {fileID: 21834413}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &567885224
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 567885222}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3}
m_Name:
m_EditorClassIdentifier:
initialization: 1
simulationType: 0
objectType: 0
demolitionType: 0
physics:
mt: 4
material: {fileID: 0}
massBy: 0
mass: 0
ct: 0
pc: 1
ine: 0
gr: 1
si: 6
st: 0.005
dm: 0.8
rigidBody: {fileID: 0}
meshCollider: {fileID: 0}
clusterColliders: []
ignoreList:
rec: 0
exclude: 0
solidity: 1
destructible: 0
activation:
local: 0
byOffset: 0
byVelocity: 0
byDamage: 0
byActivator: 0
byImpact: 0
byConnectivity: 0
unyielding: 0
activatable: 0
l: 0
layer: 0
connect: {fileID: 0}
limitations:
byCollision: 1
solidity: 0.1
tag:
depth: 1
time: 1
size: 0.1
visible: 0
sliceByBlade: 0
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
meshDemolition:
amount: 40
variation: 50
depthFade: 0.5
contactBias: 0.9
seed: 1
useShatter: 0
addChildren: 1
clusterize: 0
simType: 4
meshInput: 9
properties:
colliderType: 0
sizeFilter: 0
decompose: 0
removeCollinear: 1
l: 1
m: 0
layer: 0
t: 1
tag:
runtimeCaching:
type: 0
frames: 3
fragments: 4
skipFirstDemolition: 0
inProgress: 0
wasUsed: 0
stop: 0
scrShatter: {fileID: 0}
cacheRotationStart: {x: 0, y: 0, z: 0, w: 1}
clusterDemolition:
connectivity: 0
minimumArea: 0
minimumSize: 0
percentage: 0
seed: 0
type: 0
ratio: 15
units: 1
shardArea: 100
shardDemolition: 0
minAmount: 3
maxAmount: 6
demolishable: 1
collapse:
type: 1
start: 0
end: 75
steps: 10
duration: 15
var: 0
seed: 0
clsCount: 1
cluster:
id: 0
tm: {fileID: 0}
depth: 0
pos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
scl: {x: 0, y: 0, z: 0}
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
demolishable: 1
rigid: {fileID: 0}
shards: []
areaCollapse: 0
minimumArea: 0
maximumArea: 0
sizeCollapse: 0
minimumSize: 0
maximumSize: 0
randomCollapse: 0
cachedHost: 0
minorClusters: []
cn: 0
nd: 0
am: 0
referenceDemolition:
reference: {fileID: 0}
randomList: []
action: 0
addRigid: 1
inheritScale: 1
inheritMaterials: 0
materials:
iMat: {fileID: 0}
oMat: {fileID: 0}
mScl: 0.1
uvE: 0
uvC: {x: 0, y: 0}
cE: 0
cC: {r: 0, g: 0, b: 0, a: 0}
damage:
enable: 0
maxDamage: 100
currentDamage: 0
collect: 0
multiplier: 1
toShards: 0
fading:
onDemolition: 0
onActivation: 0
byOffset: 0
lifeType: 4
lifeTime: 0
lifeVariation: 0
fadeType: 3
fadeTime: 3
sizeFilter: 0
shardAmount: 5
reset:
transform: 1
damage: 1
connectivity: 0
action: 0
destroyDelay: 1
mesh: 4
fragments: 0
initialized: 0
corState: 0
meshes: []
pivots: []
rfMeshes: []
subIds: []
fragments: []
cacheRotation: {x: 0, y: 0, z: 0, w: 0}
transForm: {fileID: 0}
rootChild: {fileID: 0}
rootParent: {fileID: 0}
meshFilter: {fileID: 0}
meshRenderer: {fileID: 0}
skinnedMeshRend: {fileID: 0}
debrisList: []
dustList: []
restriction: {fileID: 0}
sound: {fileID: 0}
--- !u!23 &567885225
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 567885222}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &567885226
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 567885222}
m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3}
--- !u!114 &567885227
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 567885222}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2a46345fd0d60284d9ae9dc18463d5e5, type: 3}
m_Name:
m_EditorClassIdentifier:
enable: 1
breakAction: 4
actionDelay: 0
checkInterval: 1
distance: 30
position: 0
target: {fileID: 0}
Collider: {fileID: 700314538}
region: 0
rigid: {fileID: 0}
broke: 0
--- !u!1 &700314536
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 700314537}
- component: {fileID: 700314540}
- component: {fileID: 700314539}
- component: {fileID: 700314538}
m_Layer: 0
m_Name: Trigger_Inside
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &700314537
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 700314536}
m_LocalRotation: {x: -0.26527587, y: -0, z: -0, w: 0.96417254}
m_LocalPosition: {x: -16.4, y: 22.6, z: 34.9}
m_LocalScale: {x: 28.987082, y: 13.400316, z: 23.578089}
m_Children: []
m_Father: {fileID: 21834413}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -30.767002, y: 0, z: 0}
--- !u!65 &700314538
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 700314536}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &700314539
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 700314536}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f9933908c7a01f747950cacb398f2949, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &700314540
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 700314536}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &892074812
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 892074813}
- component: {fileID: 892074816}
- component: {fileID: 892074815}
- component: {fileID: 892074814}
m_Layer: 0
m_Name: DistanceToTarget_20
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &892074813
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 892074812}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -9.7, y: 37.33, z: 8.68}
m_LocalScale: {x: 40, y: 40, z: 40}
m_Children: []
m_Father: {fileID: 2136098481}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &892074814
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 892074812}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3}
m_Name:
m_EditorClassIdentifier:
initialization: 1
simulationType: 0
objectType: 0
demolitionType: 1
physics:
mt: 4
material: {fileID: 0}
massBy: 0
mass: 0
ct: 0
pc: 1
ine: 0
gr: 1
si: 6
st: 0.005
dm: 0.8
rigidBody: {fileID: 0}
meshCollider: {fileID: 0}
clusterColliders: []
ignoreList:
rec: 0
exclude: 0
solidity: 1
destructible: 0
activation:
local: 0
byOffset: 0
byVelocity: 0
byDamage: 0
byActivator: 0
byImpact: 0
byConnectivity: 0
unyielding: 0
activatable: 0
l: 0
layer: 0
connect: {fileID: 0}
limitations:
byCollision: 1
solidity: 0.1
tag:
depth: 1
time: 1
size: 0.1
visible: 0
sliceByBlade: 0
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
meshDemolition:
amount: 40
variation: 50
depthFade: 0.5
contactBias: 0.9
seed: 1
useShatter: 0
addChildren: 1
clusterize: 0
simType: 4
meshInput: 9
properties:
colliderType: 0
sizeFilter: 0
decompose: 0
removeCollinear: 1
l: 1
m: 0
layer: 0
t: 1
tag:
runtimeCaching:
type: 0
frames: 3
fragments: 4
skipFirstDemolition: 0
inProgress: 0
wasUsed: 0
stop: 0
scrShatter: {fileID: 0}
cacheRotationStart: {x: 0, y: 0, z: 0, w: 1}
clusterDemolition:
connectivity: 0
minimumArea: 0
minimumSize: 0
percentage: 0
seed: 0
type: 0
ratio: 15
units: 1
shardArea: 100
shardDemolition: 0
minAmount: 3
maxAmount: 6
demolishable: 1
collapse:
type: 1
start: 0
end: 75
steps: 10
duration: 15
var: 0
seed: 0
clsCount: 1
cluster:
id: 0
tm: {fileID: 0}
depth: 0
pos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
scl: {x: 0, y: 0, z: 0}
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
demolishable: 1
rigid: {fileID: 0}
shards: []
areaCollapse: 0
minimumArea: 0
maximumArea: 0
sizeCollapse: 0
minimumSize: 0
maximumSize: 0
randomCollapse: 0
cachedHost: 0
minorClusters: []
cn: 0
nd: 0
am: 0
referenceDemolition:
reference: {fileID: 0}
randomList: []
action: 0
addRigid: 1
inheritScale: 1
inheritMaterials: 0
materials:
iMat: {fileID: 0}
oMat: {fileID: 0}
mScl: 0.1
uvE: 0
uvC: {x: 0, y: 0}
cE: 0
cC: {r: 0, g: 0, b: 0, a: 0}
damage:
enable: 0
maxDamage: 100
currentDamage: 0
collect: 0
multiplier: 1
toShards: 0
fading:
onDemolition: 0
onActivation: 0
byOffset: 0
lifeType: 4
lifeTime: 0
lifeVariation: 0
fadeType: 3
fadeTime: 3
sizeFilter: 0
shardAmount: 5
reset:
transform: 1
damage: 1
connectivity: 0
action: 1
destroyDelay: 1
mesh: 4
fragments: 0
initialized: 0
corState: 0
meshes: []
pivots: []
rfMeshes: []
subIds: []
fragments: []
cacheRotation: {x: 0, y: 0, z: 0, w: 0}
transForm: {fileID: 0}
rootChild: {fileID: 0}
rootParent: {fileID: 0}
meshFilter: {fileID: 0}
meshRenderer: {fileID: 0}
skinnedMeshRend: {fileID: 0}
debrisList: []
dustList: []
restriction: {fileID: 0}
sound: {fileID: 0}
--- !u!23 &892074815
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 892074812}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &892074816
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 892074812}
m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3}
--- !u!1 &1045447077
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1045447078}
- component: {fileID: 1045447081}
- component: {fileID: 1045447080}
- component: {fileID: 1045447079}
- component: {fileID: 1045447082}
m_Layer: 0
m_Name: PostDemolition_Deactivate
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1045447078
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1045447077}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 22.71, y: 28.7, z: 42.48}
m_LocalScale: {x: 40, y: 40, z: 40}
m_Children: []
m_Father: {fileID: 2135428140}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1045447079
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1045447077}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3}
m_Name:
m_EditorClassIdentifier:
initialization: 1
simulationType: 0
objectType: 0
demolitionType: 1
physics:
mt: 4
material: {fileID: 0}
massBy: 0
mass: 0
ct: 0
pc: 1
ine: 0
gr: 1
si: 6
st: 0.005
dm: 0.8
rigidBody: {fileID: 0}
meshCollider: {fileID: 0}
clusterColliders: []
ignoreList:
rec: 0
exclude: 0
solidity: 1
destructible: 0
activation:
local: 0
byOffset: 0
byVelocity: 0
byDamage: 0
byActivator: 0
byImpact: 0
byConnectivity: 0
unyielding: 0
activatable: 0
l: 0
layer: 0
connect: {fileID: 0}
limitations:
byCollision: 1
solidity: 0.1
tag:
depth: 1
time: 1
size: 0.1
visible: 0
sliceByBlade: 0
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
meshDemolition:
amount: 40
variation: 50
depthFade: 0.5
contactBias: 0.9
seed: 1
useShatter: 0
addChildren: 1
clusterize: 0
simType: 4
meshInput: 9
properties:
colliderType: 0
sizeFilter: 0
decompose: 0
removeCollinear: 1
l: 1
m: 0
layer: 0
t: 1
tag:
runtimeCaching:
type: 0
frames: 3
fragments: 4
skipFirstDemolition: 0
inProgress: 0
wasUsed: 0
stop: 0
scrShatter: {fileID: 0}
cacheRotationStart: {x: 0, y: 0, z: 0, w: 1}
clusterDemolition:
connectivity: 0
minimumArea: 0
minimumSize: 0
percentage: 0
seed: 0
type: 0
ratio: 15
units: 1
shardArea: 100
shardDemolition: 0
minAmount: 3
maxAmount: 6
demolishable: 1
collapse:
type: 1
start: 0
end: 75
steps: 10
duration: 15
var: 0
seed: 0
clsCount: 1
cluster:
id: 0
tm: {fileID: 0}
depth: 0
pos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
scl: {x: 0, y: 0, z: 0}
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
demolishable: 1
rigid: {fileID: 0}
shards: []
areaCollapse: 0
minimumArea: 0
maximumArea: 0
sizeCollapse: 0
minimumSize: 0
maximumSize: 0
randomCollapse: 0
cachedHost: 0
minorClusters: []
cn: 0
nd: 0
am: 0
referenceDemolition:
reference: {fileID: 0}
randomList: []
action: 0
addRigid: 1
inheritScale: 1
inheritMaterials: 0
materials:
iMat: {fileID: 0}
oMat: {fileID: 0}
mScl: 0.1
uvE: 0
uvC: {x: 0, y: 0}
cE: 0
cC: {r: 0, g: 0, b: 0, a: 0}
damage:
enable: 0
maxDamage: 100
currentDamage: 0
collect: 0
multiplier: 1
toShards: 0
fading:
onDemolition: 0
onActivation: 0
byOffset: 0
lifeType: 4
lifeTime: 1
lifeVariation: 2
fadeType: 3
fadeTime: 3
sizeFilter: 0
shardAmount: 5
reset:
transform: 1
damage: 1
connectivity: 0
action: 1
destroyDelay: 1
mesh: 4
fragments: 0
initialized: 0
corState: 0
meshes: []
pivots: []
rfMeshes: []
subIds: []
fragments: []
cacheRotation: {x: 0, y: 0, z: 0, w: 0}
transForm: {fileID: 0}
rootChild: {fileID: 0}
rootParent: {fileID: 0}
meshFilter: {fileID: 0}
meshRenderer: {fileID: 0}
skinnedMeshRend: {fileID: 0}
debrisList: []
dustList: []
restriction: {fileID: 0}
sound: {fileID: 0}
--- !u!23 &1045447080
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1045447077}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1045447081
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1045447077}
m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3}
--- !u!114 &1045447082
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1045447077}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2a46345fd0d60284d9ae9dc18463d5e5, type: 3}
m_Name:
m_EditorClassIdentifier:
enable: 1
breakAction: 9
actionDelay: 0
checkInterval: 5
distance: 30
position: 0
target: {fileID: 0}
Collider: {fileID: 0}
region: 0
rigid: {fileID: 0}
broke: 0
--- !u!1 &1128504535
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1128504536}
- component: {fileID: 1128504539}
- component: {fileID: 1128504538}
- component: {fileID: 1128504537}
- component: {fileID: 1128504540}
m_Layer: 0
m_Name: PostDemolition_Destroy
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1128504536
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1128504535}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 7.7, y: 28.7, z: 42.48}
m_LocalScale: {x: 40, y: 40, z: 40}
m_Children: []
m_Father: {fileID: 2135428140}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1128504537
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1128504535}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3}
m_Name:
m_EditorClassIdentifier:
initialization: 1
simulationType: 0
objectType: 0
demolitionType: 0
physics:
mt: 4
material: {fileID: 0}
massBy: 0
mass: 0
ct: 0
pc: 1
ine: 0
gr: 1
si: 6
st: 0.005
dm: 0.8
rigidBody: {fileID: 0}
meshCollider: {fileID: 0}
clusterColliders: []
ignoreList:
rec: 0
exclude: 0
solidity: 1
destructible: 0
activation:
local: 0
byOffset: 0
byVelocity: 0
byDamage: 0
byActivator: 0
byImpact: 0
byConnectivity: 0
unyielding: 0
activatable: 0
l: 0
layer: 0
connect: {fileID: 0}
limitations:
byCollision: 1
solidity: 0.1
tag:
depth: 1
time: 1
size: 0.1
visible: 0
sliceByBlade: 0
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
meshDemolition:
amount: 40
variation: 50
depthFade: 0.5
contactBias: 0.9
seed: 1
useShatter: 0
addChildren: 1
clusterize: 0
simType: 4
meshInput: 9
properties:
colliderType: 0
sizeFilter: 0
decompose: 0
removeCollinear: 1
l: 1
m: 0
layer: 0
t: 1
tag:
runtimeCaching:
type: 0
frames: 3
fragments: 4
skipFirstDemolition: 0
inProgress: 0
wasUsed: 0
stop: 0
scrShatter: {fileID: 0}
cacheRotationStart: {x: 0, y: 0, z: 0, w: 1}
clusterDemolition:
connectivity: 0
minimumArea: 0
minimumSize: 0
percentage: 0
seed: 0
type: 0
ratio: 15
units: 1
shardArea: 100
shardDemolition: 0
minAmount: 3
maxAmount: 6
demolishable: 1
collapse:
type: 1
start: 0
end: 75
steps: 10
duration: 15
var: 0
seed: 0
clsCount: 1
cluster:
id: 0
tm: {fileID: 0}
depth: 0
pos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
scl: {x: 0, y: 0, z: 0}
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
demolishable: 1
rigid: {fileID: 0}
shards: []
areaCollapse: 0
minimumArea: 0
maximumArea: 0
sizeCollapse: 0
minimumSize: 0
maximumSize: 0
randomCollapse: 0
cachedHost: 0
minorClusters: []
cn: 0
nd: 0
am: 0
referenceDemolition:
reference: {fileID: 0}
randomList: []
action: 0
addRigid: 1
inheritScale: 1
inheritMaterials: 0
materials:
iMat: {fileID: 0}
oMat: {fileID: 0}
mScl: 0.1
uvE: 0
uvC: {x: 0, y: 0}
cE: 0
cC: {r: 0, g: 0, b: 0, a: 0}
damage:
enable: 0
maxDamage: 100
currentDamage: 0
collect: 0
multiplier: 1
toShards: 0
fading:
onDemolition: 0
onActivation: 0
byOffset: 0
lifeType: 4
lifeTime: 1
lifeVariation: 2
fadeType: 3
fadeTime: 3
sizeFilter: 0
shardAmount: 5
reset:
transform: 1
damage: 1
connectivity: 0
action: 0
destroyDelay: 1
mesh: 4
fragments: 0
initialized: 0
corState: 0
meshes: []
pivots: []
rfMeshes: []
subIds: []
fragments: []
cacheRotation: {x: 0, y: 0, z: 0, w: 0}
transForm: {fileID: 0}
rootChild: {fileID: 0}
rootParent: {fileID: 0}
meshFilter: {fileID: 0}
meshRenderer: {fileID: 0}
skinnedMeshRend: {fileID: 0}
debrisList: []
dustList: []
restriction: {fileID: 0}
sound: {fileID: 0}
--- !u!23 &1128504538
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1128504535}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1128504539
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1128504535}
m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3}
--- !u!114 &1128504540
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1128504535}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2a46345fd0d60284d9ae9dc18463d5e5, type: 3}
m_Name:
m_EditorClassIdentifier:
enable: 1
breakAction: 9
actionDelay: 0
checkInterval: 5
distance: 30
position: 0
target: {fileID: 0}
Collider: {fileID: 0}
region: 0
rigid: {fileID: 0}
broke: 0
--- !u!1 &1187965590
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1187965591}
- component: {fileID: 1187965594}
- component: {fileID: 1187965593}
- component: {fileID: 1187965592}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1187965591
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1187965590}
m_LocalRotation: {x: -0.2545283, y: -0, z: -0, w: 0.96706533}
m_LocalPosition: {x: 1.1, y: 10.68, z: 27.599998}
m_LocalScale: {x: 64.24841, y: 0.45833892, z: 40.24305}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -29.491001, y: 0, z: 0}
--- !u!65 &1187965592
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1187965590}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &1187965593
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1187965590}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1187965594
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1187965590}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1234714259
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1234714260}
- component: {fileID: 1234714263}
- component: {fileID: 1234714262}
- component: {fileID: 1234714261}
- component: {fileID: 1234714264}
m_Layer: 0
m_Name: Outside_Delay_0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1234714260
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1234714259}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 7.7, y: 28.7, z: 42.48}
m_LocalScale: {x: 40, y: 40, z: 40}
m_Children: []
m_Father: {fileID: 21834413}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1234714261
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1234714259}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3}
m_Name:
m_EditorClassIdentifier:
initialization: 1
simulationType: 0
objectType: 0
demolitionType: 0
physics:
mt: 4
material: {fileID: 0}
massBy: 0
mass: 0
ct: 0
pc: 1
ine: 0
gr: 1
si: 6
st: 0.005
dm: 0.8
rigidBody: {fileID: 0}
meshCollider: {fileID: 0}
clusterColliders: []
ignoreList:
rec: 0
exclude: 0
solidity: 1
destructible: 0
activation:
local: 0
byOffset: 0
byVelocity: 0
byDamage: 0
byActivator: 0
byImpact: 0
byConnectivity: 0
unyielding: 0
activatable: 0
l: 0
layer: 0
connect: {fileID: 0}
limitations:
byCollision: 1
solidity: 0.1
tag:
depth: 1
time: 1
size: 0.1
visible: 0
sliceByBlade: 0
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
meshDemolition:
amount: 40
variation: 50
depthFade: 0.5
contactBias: 0.9
seed: 1
useShatter: 0
addChildren: 1
clusterize: 0
simType: 4
meshInput: 9
properties:
colliderType: 0
sizeFilter: 0
decompose: 0
removeCollinear: 1
l: 1
m: 0
layer: 0
t: 1
tag:
runtimeCaching:
type: 0
frames: 3
fragments: 4
skipFirstDemolition: 0
inProgress: 0
wasUsed: 0
stop: 0
scrShatter: {fileID: 0}
cacheRotationStart: {x: 0, y: 0, z: 0, w: 1}
clusterDemolition:
connectivity: 0
minimumArea: 0
minimumSize: 0
percentage: 0
seed: 0
type: 0
ratio: 15
units: 1
shardArea: 100
shardDemolition: 0
minAmount: 3
maxAmount: 6
demolishable: 1
collapse:
type: 1
start: 0
end: 75
steps: 10
duration: 15
var: 0
seed: 0
clsCount: 1
cluster:
id: 0
tm: {fileID: 0}
depth: 0
pos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
scl: {x: 0, y: 0, z: 0}
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
demolishable: 1
rigid: {fileID: 0}
shards: []
areaCollapse: 0
minimumArea: 0
maximumArea: 0
sizeCollapse: 0
minimumSize: 0
maximumSize: 0
randomCollapse: 0
cachedHost: 0
minorClusters: []
cn: 0
nd: 0
am: 0
referenceDemolition:
reference: {fileID: 0}
randomList: []
action: 0
addRigid: 1
inheritScale: 1
inheritMaterials: 0
materials:
iMat: {fileID: 0}
oMat: {fileID: 0}
mScl: 0.1
uvE: 0
uvC: {x: 0, y: 0}
cE: 0
cC: {r: 0, g: 0, b: 0, a: 0}
damage:
enable: 0
maxDamage: 100
currentDamage: 0
collect: 0
multiplier: 1
toShards: 0
fading:
onDemolition: 0
onActivation: 0
byOffset: 0
lifeType: 4
lifeTime: 0
lifeVariation: 0
fadeType: 3
fadeTime: 3
sizeFilter: 0
shardAmount: 5
reset:
transform: 1
damage: 1
connectivity: 0
action: 0
destroyDelay: 1
mesh: 4
fragments: 0
initialized: 0
corState: 0
meshes: []
pivots: []
rfMeshes: []
subIds: []
fragments: []
cacheRotation: {x: 0, y: 0, z: 0, w: 0}
transForm: {fileID: 0}
rootChild: {fileID: 0}
rootParent: {fileID: 0}
meshFilter: {fileID: 0}
meshRenderer: {fileID: 0}
skinnedMeshRend: {fileID: 0}
debrisList: []
dustList: []
restriction: {fileID: 0}
sound: {fileID: 0}
--- !u!23 &1234714262
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1234714259}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1234714263
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1234714259}
m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3}
--- !u!114 &1234714264
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1234714259}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2a46345fd0d60284d9ae9dc18463d5e5, type: 3}
m_Name:
m_EditorClassIdentifier:
enable: 1
breakAction: 4
actionDelay: 0
checkInterval: 1
distance: 30
position: 0
target: {fileID: 0}
Collider: {fileID: 2113316299}
region: 2
rigid: {fileID: 0}
broke: 0
--- !u!1 &1351041417
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1351041418}
- component: {fileID: 1351041421}
- component: {fileID: 1351041420}
- component: {fileID: 1351041419}
- component: {fileID: 1351041422}
m_Layer: 0
m_Name: Distance_10
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1351041418
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1351041417}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -22.31, y: 27.6, z: 8.68}
m_LocalScale: {x: 40, y: 40, z: 40}
m_Children: []
m_Father: {fileID: 1525006851}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1351041419
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1351041417}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3}
m_Name:
m_EditorClassIdentifier:
initialization: 1
simulationType: 0
objectType: 0
demolitionType: 0
physics:
mt: 4
material: {fileID: 0}
massBy: 0
mass: 0
ct: 0
pc: 1
ine: 0
gr: 1
si: 6
st: 0.005
dm: 0.8
rigidBody: {fileID: 0}
meshCollider: {fileID: 0}
clusterColliders: []
ignoreList:
rec: 0
exclude: 0
solidity: 1
destructible: 0
activation:
local: 0
byOffset: 0
byVelocity: 0
byDamage: 0
byActivator: 0
byImpact: 0
byConnectivity: 0
unyielding: 0
activatable: 0
l: 0
layer: 0
connect: {fileID: 0}
limitations:
byCollision: 1
solidity: 0.1
tag:
depth: 1
time: 1
size: 0.1
visible: 0
sliceByBlade: 0
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
meshDemolition:
amount: 40
variation: 50
depthFade: 0.5
contactBias: 0.9
seed: 1
useShatter: 0
addChildren: 1
clusterize: 0
simType: 4
meshInput: 9
properties:
colliderType: 0
sizeFilter: 0
decompose: 0
removeCollinear: 1
l: 1
m: 0
layer: 0
t: 1
tag:
runtimeCaching:
type: 0
frames: 3
fragments: 4
skipFirstDemolition: 0
inProgress: 0
wasUsed: 0
stop: 0
scrShatter: {fileID: 0}
cacheRotationStart: {x: 0, y: 0, z: 0, w: 1}
clusterDemolition:
connectivity: 0
minimumArea: 0
minimumSize: 0
percentage: 0
seed: 0
type: 0
ratio: 15
units: 1
shardArea: 100
shardDemolition: 0
minAmount: 3
maxAmount: 6
demolishable: 1
collapse:
type: 1
start: 0
end: 75
steps: 10
duration: 15
var: 0
seed: 0
clsCount: 1
cluster:
id: 0
tm: {fileID: 0}
depth: 0
pos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
scl: {x: 0, y: 0, z: 0}
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
demolishable: 1
rigid: {fileID: 0}
shards: []
areaCollapse: 0
minimumArea: 0
maximumArea: 0
sizeCollapse: 0
minimumSize: 0
maximumSize: 0
randomCollapse: 0
cachedHost: 0
minorClusters: []
cn: 0
nd: 0
am: 0
referenceDemolition:
reference: {fileID: 0}
randomList: []
action: 0
addRigid: 1
inheritScale: 1
inheritMaterials: 0
materials:
iMat: {fileID: 0}
oMat: {fileID: 0}
mScl: 0.1
uvE: 0
uvC: {x: 0, y: 0}
cE: 0
cC: {r: 0, g: 0, b: 0, a: 0}
damage:
enable: 0
maxDamage: 100
currentDamage: 0
collect: 0
multiplier: 1
toShards: 0
fading:
onDemolition: 0
onActivation: 0
byOffset: 0
lifeType: 4
lifeTime: 0
lifeVariation: 0
fadeType: 3
fadeTime: 3
sizeFilter: 0
shardAmount: 5
reset:
transform: 1
damage: 1
connectivity: 0
action: 0
destroyDelay: 1
mesh: 4
fragments: 0
initialized: 0
corState: 0
meshes: []
pivots: []
rfMeshes: []
subIds: []
fragments: []
cacheRotation: {x: 0, y: 0, z: 0, w: 0}
transForm: {fileID: 0}
rootChild: {fileID: 0}
rootParent: {fileID: 0}
meshFilter: {fileID: 0}
meshRenderer: {fileID: 0}
skinnedMeshRend: {fileID: 0}
debrisList: []
dustList: []
restriction: {fileID: 0}
sound: {fileID: 0}
--- !u!23 &1351041420
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1351041417}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1351041421
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1351041417}
m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3}
--- !u!114 &1351041422
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1351041417}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2a46345fd0d60284d9ae9dc18463d5e5, type: 3}
m_Name:
m_EditorClassIdentifier:
enable: 1
breakAction: 4
actionDelay: 0
checkInterval: 1
distance: 10
position: 0
target: {fileID: 0}
Collider: {fileID: 0}
region: 0
rigid: {fileID: 0}
broke: 0
--- !u!1 &1514757837
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1514757838}
- component: {fileID: 1514757841}
- component: {fileID: 1514757840}
- component: {fileID: 1514757839}
- component: {fileID: 1514757842}
m_Layer: 0
m_Name: Inside_Delay_5
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1514757838
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1514757837}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -7.3, y: 28.7, z: 42.48}
m_LocalScale: {x: 40, y: 40, z: 40}
m_Children: []
m_Father: {fileID: 21834413}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1514757839
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1514757837}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3}
m_Name:
m_EditorClassIdentifier:
initialization: 1
simulationType: 0
objectType: 0
demolitionType: 0
physics:
mt: 4
material: {fileID: 0}
massBy: 0
mass: 0
ct: 0
pc: 1
ine: 0
gr: 1
si: 6
st: 0.005
dm: 0.8
rigidBody: {fileID: 0}
meshCollider: {fileID: 0}
clusterColliders: []
ignoreList:
rec: 0
exclude: 0
solidity: 1
destructible: 0
activation:
local: 0
byOffset: 0
byVelocity: 0
byDamage: 0
byActivator: 0
byImpact: 0
byConnectivity: 0
unyielding: 0
activatable: 0
l: 0
layer: 0
connect: {fileID: 0}
limitations:
byCollision: 1
solidity: 0.1
tag:
depth: 1
time: 1
size: 0.1
visible: 0
sliceByBlade: 0
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
meshDemolition:
amount: 40
variation: 50
depthFade: 0.5
contactBias: 0.9
seed: 1
useShatter: 0
addChildren: 1
clusterize: 0
simType: 4
meshInput: 9
properties:
colliderType: 0
sizeFilter: 0
decompose: 0
removeCollinear: 1
l: 1
m: 0
layer: 0
t: 1
tag:
runtimeCaching:
type: 0
frames: 3
fragments: 4
skipFirstDemolition: 0
inProgress: 0
wasUsed: 0
stop: 0
scrShatter: {fileID: 0}
cacheRotationStart: {x: 0, y: 0, z: 0, w: 1}
clusterDemolition:
connectivity: 0
minimumArea: 0
minimumSize: 0
percentage: 0
seed: 0
type: 0
ratio: 15
units: 1
shardArea: 100
shardDemolition: 0
minAmount: 3
maxAmount: 6
demolishable: 1
collapse:
type: 1
start: 0
end: 75
steps: 10
duration: 15
var: 0
seed: 0
clsCount: 1
cluster:
id: 0
tm: {fileID: 0}
depth: 0
pos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
scl: {x: 0, y: 0, z: 0}
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
demolishable: 1
rigid: {fileID: 0}
shards: []
areaCollapse: 0
minimumArea: 0
maximumArea: 0
sizeCollapse: 0
minimumSize: 0
maximumSize: 0
randomCollapse: 0
cachedHost: 0
minorClusters: []
cn: 0
nd: 0
am: 0
referenceDemolition:
reference: {fileID: 0}
randomList: []
action: 0
addRigid: 1
inheritScale: 1
inheritMaterials: 0
materials:
iMat: {fileID: 0}
oMat: {fileID: 0}
mScl: 0.1
uvE: 0
uvC: {x: 0, y: 0}
cE: 0
cC: {r: 0, g: 0, b: 0, a: 0}
damage:
enable: 0
maxDamage: 100
currentDamage: 0
collect: 0
multiplier: 1
toShards: 0
fading:
onDemolition: 0
onActivation: 0
byOffset: 0
lifeType: 4
lifeTime: 0
lifeVariation: 0
fadeType: 3
fadeTime: 3
sizeFilter: 0
shardAmount: 5
reset:
transform: 1
damage: 1
connectivity: 0
action: 0
destroyDelay: 1
mesh: 4
fragments: 0
initialized: 0
corState: 0
meshes: []
pivots: []
rfMeshes: []
subIds: []
fragments: []
cacheRotation: {x: 0, y: 0, z: 0, w: 0}
transForm: {fileID: 0}
rootChild: {fileID: 0}
rootParent: {fileID: 0}
meshFilter: {fileID: 0}
meshRenderer: {fileID: 0}
skinnedMeshRend: {fileID: 0}
debrisList: []
dustList: []
restriction: {fileID: 0}
sound: {fileID: 0}
--- !u!23 &1514757840
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1514757837}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1514757841
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1514757837}
m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3}
--- !u!114 &1514757842
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1514757837}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2a46345fd0d60284d9ae9dc18463d5e5, type: 3}
m_Name:
m_EditorClassIdentifier:
enable: 1
breakAction: 4
actionDelay: 5
checkInterval: 1
distance: 30
position: 0
target: {fileID: 0}
Collider: {fileID: 700314538}
region: 0
rigid: {fileID: 0}
broke: 0
--- !u!1 &1525006850
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1525006851}
m_Layer: 0
m_Name: Distance
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1525006851
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1525006850}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.1, z: 33.8}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1351041418}
- {fileID: 1605951967}
- {fileID: 425615855}
- {fileID: 1904367222}
- {fileID: 1638777788}
m_Father: {fileID: 2116671453}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1605951966
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1605951967}
- component: {fileID: 1605951970}
- component: {fileID: 1605951969}
- component: {fileID: 1605951968}
- component: {fileID: 1605951971}
m_Layer: 0
m_Name: Distance_20
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1605951967
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1605951966}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -7.3, y: 27.6, z: 8.68}
m_LocalScale: {x: 40, y: 40, z: 40}
m_Children: []
m_Father: {fileID: 1525006851}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1605951968
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1605951966}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3}
m_Name:
m_EditorClassIdentifier:
initialization: 1
simulationType: 0
objectType: 0
demolitionType: 0
physics:
mt: 4
material: {fileID: 0}
massBy: 0
mass: 0
ct: 0
pc: 1
ine: 0
gr: 1
si: 6
st: 0.005
dm: 0.8
rigidBody: {fileID: 0}
meshCollider: {fileID: 0}
clusterColliders: []
ignoreList:
rec: 0
exclude: 0
solidity: 1
destructible: 0
activation:
local: 0
byOffset: 0
byVelocity: 0
byDamage: 0
byActivator: 0
byImpact: 0
byConnectivity: 0
unyielding: 0
activatable: 0
l: 0
layer: 0
connect: {fileID: 0}
limitations:
byCollision: 1
solidity: 0.1
tag:
depth: 1
time: 1
size: 0.1
visible: 0
sliceByBlade: 0
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
meshDemolition:
amount: 40
variation: 50
depthFade: 0.5
contactBias: 0.9
seed: 1
useShatter: 0
addChildren: 1
clusterize: 0
simType: 4
meshInput: 9
properties:
colliderType: 0
sizeFilter: 0
decompose: 0
removeCollinear: 1
l: 1
m: 0
layer: 0
t: 1
tag:
runtimeCaching:
type: 0
frames: 3
fragments: 4
skipFirstDemolition: 0
inProgress: 0
wasUsed: 0
stop: 0
scrShatter: {fileID: 0}
cacheRotationStart: {x: 0, y: 0, z: 0, w: 1}
clusterDemolition:
connectivity: 0
minimumArea: 0
minimumSize: 0
percentage: 0
seed: 0
type: 0
ratio: 15
units: 1
shardArea: 100
shardDemolition: 0
minAmount: 3
maxAmount: 6
demolishable: 1
collapse:
type: 1
start: 0
end: 75
steps: 10
duration: 15
var: 0
seed: 0
clsCount: 1
cluster:
id: 0
tm: {fileID: 0}
depth: 0
pos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
scl: {x: 0, y: 0, z: 0}
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
demolishable: 1
rigid: {fileID: 0}
shards: []
areaCollapse: 0
minimumArea: 0
maximumArea: 0
sizeCollapse: 0
minimumSize: 0
maximumSize: 0
randomCollapse: 0
cachedHost: 0
minorClusters: []
cn: 0
nd: 0
am: 0
referenceDemolition:
reference: {fileID: 0}
randomList: []
action: 0
addRigid: 1
inheritScale: 1
inheritMaterials: 0
materials:
iMat: {fileID: 0}
oMat: {fileID: 0}
mScl: 0.1
uvE: 0
uvC: {x: 0, y: 0}
cE: 0
cC: {r: 0, g: 0, b: 0, a: 0}
damage:
enable: 0
maxDamage: 100
currentDamage: 0
collect: 0
multiplier: 1
toShards: 0
fading:
onDemolition: 0
onActivation: 0
byOffset: 0
lifeType: 4
lifeTime: 0
lifeVariation: 0
fadeType: 3
fadeTime: 3
sizeFilter: 0
shardAmount: 5
reset:
transform: 1
damage: 1
connectivity: 0
action: 0
destroyDelay: 1
mesh: 4
fragments: 0
initialized: 0
corState: 0
meshes: []
pivots: []
rfMeshes: []
subIds: []
fragments: []
cacheRotation: {x: 0, y: 0, z: 0, w: 0}
transForm: {fileID: 0}
rootChild: {fileID: 0}
rootParent: {fileID: 0}
meshFilter: {fileID: 0}
meshRenderer: {fileID: 0}
skinnedMeshRend: {fileID: 0}
debrisList: []
dustList: []
restriction: {fileID: 0}
sound: {fileID: 0}
--- !u!23 &1605951969
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1605951966}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1605951970
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1605951966}
m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3}
--- !u!114 &1605951971
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1605951966}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2a46345fd0d60284d9ae9dc18463d5e5, type: 3}
m_Name:
m_EditorClassIdentifier:
enable: 1
breakAction: 4
actionDelay: 0
checkInterval: 1
distance: 20
position: 0
target: {fileID: 0}
Collider: {fileID: 0}
region: 0
rigid: {fileID: 0}
broke: 0
--- !u!1 &1638777787
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1638777788}
- component: {fileID: 1638777791}
- component: {fileID: 1638777790}
- component: {fileID: 1638777789}
- component: {fileID: 1638777792}
m_Layer: 0
m_Name: Target_20
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1638777788
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1638777787}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 22.71, y: 27.6, z: 8.68}
m_LocalScale: {x: 40, y: 40, z: 40}
m_Children: []
m_Father: {fileID: 1525006851}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1638777789
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1638777787}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3}
m_Name:
m_EditorClassIdentifier:
initialization: 1
simulationType: 0
objectType: 0
demolitionType: 0
physics:
mt: 4
material: {fileID: 0}
massBy: 0
mass: 0
ct: 0
pc: 1
ine: 0
gr: 1
si: 6
st: 0.005
dm: 0.8
rigidBody: {fileID: 0}
meshCollider: {fileID: 0}
clusterColliders: []
ignoreList:
rec: 0
exclude: 0
solidity: 1
destructible: 0
activation:
local: 0
byOffset: 0
byVelocity: 0
byDamage: 0
byActivator: 0
byImpact: 0
byConnectivity: 0
unyielding: 0
activatable: 0
l: 0
layer: 0
connect: {fileID: 0}
limitations:
byCollision: 1
solidity: 0.1
tag:
depth: 1
time: 1
size: 0.1
visible: 0
sliceByBlade: 0
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
meshDemolition:
amount: 40
variation: 50
depthFade: 0.5
contactBias: 0.9
seed: 1
useShatter: 0
addChildren: 1
clusterize: 0
simType: 4
meshInput: 9
properties:
colliderType: 0
sizeFilter: 0
decompose: 0
removeCollinear: 1
l: 1
m: 0
layer: 0
t: 1
tag:
runtimeCaching:
type: 0
frames: 3
fragments: 4
skipFirstDemolition: 0
inProgress: 0
wasUsed: 0
stop: 0
scrShatter: {fileID: 0}
cacheRotationStart: {x: 0, y: 0, z: 0, w: 1}
clusterDemolition:
connectivity: 0
minimumArea: 0
minimumSize: 0
percentage: 0
seed: 0
type: 0
ratio: 15
units: 1
shardArea: 100
shardDemolition: 0
minAmount: 3
maxAmount: 6
demolishable: 1
collapse:
type: 1
start: 0
end: 75
steps: 10
duration: 15
var: 0
seed: 0
clsCount: 1
cluster:
id: 0
tm: {fileID: 0}
depth: 0
pos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
scl: {x: 0, y: 0, z: 0}
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
demolishable: 1
rigid: {fileID: 0}
shards: []
areaCollapse: 0
minimumArea: 0
maximumArea: 0
sizeCollapse: 0
minimumSize: 0
maximumSize: 0
randomCollapse: 0
cachedHost: 0
minorClusters: []
cn: 0
nd: 0
am: 0
referenceDemolition:
reference: {fileID: 0}
randomList: []
action: 0
addRigid: 1
inheritScale: 1
inheritMaterials: 0
materials:
iMat: {fileID: 0}
oMat: {fileID: 0}
mScl: 0.1
uvE: 0
uvC: {x: 0, y: 0}
cE: 0
cC: {r: 0, g: 0, b: 0, a: 0}
damage:
enable: 0
maxDamage: 100
currentDamage: 0
collect: 0
multiplier: 1
toShards: 0
fading:
onDemolition: 0
onActivation: 0
byOffset: 0
lifeType: 4
lifeTime: 0
lifeVariation: 0
fadeType: 3
fadeTime: 3
sizeFilter: 0
shardAmount: 5
reset:
transform: 1
damage: 1
connectivity: 0
action: 1
destroyDelay: 1
mesh: 4
fragments: 0
initialized: 0
corState: 0
meshes: []
pivots: []
rfMeshes: []
subIds: []
fragments: []
cacheRotation: {x: 0, y: 0, z: 0, w: 0}
transForm: {fileID: 0}
rootChild: {fileID: 0}
rootParent: {fileID: 0}
meshFilter: {fileID: 0}
meshRenderer: {fileID: 0}
skinnedMeshRend: {fileID: 0}
debrisList: []
dustList: []
restriction: {fileID: 0}
sound: {fileID: 0}
--- !u!23 &1638777790
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1638777787}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1638777791
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1638777787}
m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3}
--- !u!114 &1638777792
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1638777787}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2a46345fd0d60284d9ae9dc18463d5e5, type: 3}
m_Name:
m_EditorClassIdentifier:
enable: 1
breakAction: 4
actionDelay: 0
checkInterval: 1
distance: 20
position: 2
target: {fileID: 425615855}
Collider: {fileID: 0}
region: 0
rigid: {fileID: 0}
broke: 0
--- !u!1 &1645076040
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1645076041}
- component: {fileID: 1645076042}
m_Layer: 0
m_Name: Restriction_host
m_TagString: Untagged
m_Icon: {fileID: 2974397684917235467, guid: 0000000000000000d000000000000000, type: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1645076041
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1645076040}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -21.6, y: 27.6, z: 8.68}
m_LocalScale: {x: 40, y: 40, z: 40}
m_Children: []
m_Father: {fileID: 2136098481}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1645076042
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1645076040}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2a46345fd0d60284d9ae9dc18463d5e5, type: 3}
m_Name:
m_EditorClassIdentifier:
enable: 1
breakAction: 4
actionDelay: 0
checkInterval: 1
distance: 20
position: 2
target: {fileID: 1645076041}
Collider: {fileID: 0}
region: 0
rigid: {fileID: 892074814}
broke: 0
--- !u!1 &1688991745
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1688991746}
- component: {fileID: 1688991749}
- component: {fileID: 1688991748}
- component: {fileID: 1688991747}
- component: {fileID: 1688991750}
m_Layer: 0
m_Name: Reset
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1688991746
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1688991745}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -7.3, y: 28.7, z: 42.48}
m_LocalScale: {x: 40, y: 40, z: 40}
m_Children: []
m_Father: {fileID: 2135428140}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1688991747
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1688991745}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3}
m_Name:
m_EditorClassIdentifier:
initialization: 1
simulationType: 0
objectType: 0
demolitionType: 0
physics:
mt: 4
material: {fileID: 0}
massBy: 0
mass: 0
ct: 0
pc: 1
ine: 0
gr: 1
si: 6
st: 0.005
dm: 0.8
rigidBody: {fileID: 0}
meshCollider: {fileID: 0}
clusterColliders: []
ignoreList:
rec: 0
exclude: 0
solidity: 1
destructible: 0
activation:
local: 0
byOffset: 0
byVelocity: 0
byDamage: 0
byActivator: 0
byImpact: 0
byConnectivity: 0
unyielding: 0
activatable: 0
l: 0
layer: 0
connect: {fileID: 0}
limitations:
byCollision: 1
solidity: 0.1
tag:
depth: 1
time: 1
size: 0.1
visible: 0
sliceByBlade: 0
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
meshDemolition:
amount: 40
variation: 50
depthFade: 0.5
contactBias: 0.9
seed: 1
useShatter: 0
addChildren: 1
clusterize: 0
simType: 4
meshInput: 9
properties:
colliderType: 0
sizeFilter: 0
decompose: 0
removeCollinear: 1
l: 1
m: 0
layer: 0
t: 1
tag:
runtimeCaching:
type: 0
frames: 3
fragments: 4
skipFirstDemolition: 0
inProgress: 0
wasUsed: 0
stop: 0
scrShatter: {fileID: 0}
cacheRotationStart: {x: 0, y: 0, z: 0, w: 1}
clusterDemolition:
connectivity: 0
minimumArea: 0
minimumSize: 0
percentage: 0
seed: 0
type: 0
ratio: 15
units: 1
shardArea: 100
shardDemolition: 0
minAmount: 3
maxAmount: 6
demolishable: 1
collapse:
type: 1
start: 0
end: 75
steps: 10
duration: 15
var: 0
seed: 0
clsCount: 1
cluster:
id: 0
tm: {fileID: 0}
depth: 0
pos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
scl: {x: 0, y: 0, z: 0}
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
demolishable: 1
rigid: {fileID: 0}
shards: []
areaCollapse: 0
minimumArea: 0
maximumArea: 0
sizeCollapse: 0
minimumSize: 0
maximumSize: 0
randomCollapse: 0
cachedHost: 0
minorClusters: []
cn: 0
nd: 0
am: 0
referenceDemolition:
reference: {fileID: 0}
randomList: []
action: 0
addRigid: 1
inheritScale: 1
inheritMaterials: 0
materials:
iMat: {fileID: 0}
oMat: {fileID: 0}
mScl: 0.1
uvE: 0
uvC: {x: 0, y: 0}
cE: 0
cC: {r: 0, g: 0, b: 0, a: 0}
damage:
enable: 0
maxDamage: 100
currentDamage: 0
collect: 0
multiplier: 1
toShards: 0
fading:
onDemolition: 0
onActivation: 0
byOffset: 0
lifeType: 4
lifeTime: 1
lifeVariation: 2
fadeType: 3
fadeTime: 3
sizeFilter: 0
shardAmount: 5
reset:
transform: 1
damage: 1
connectivity: 0
action: 0
destroyDelay: 1
mesh: 4
fragments: 0
initialized: 0
corState: 0
meshes: []
pivots: []
rfMeshes: []
subIds: []
fragments: []
cacheRotation: {x: 0, y: 0, z: 0, w: 0}
transForm: {fileID: 0}
rootChild: {fileID: 0}
rootParent: {fileID: 0}
meshFilter: {fileID: 0}
meshRenderer: {fileID: 0}
skinnedMeshRend: {fileID: 0}
debrisList: []
dustList: []
restriction: {fileID: 0}
sound: {fileID: 0}
--- !u!23 &1688991748
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1688991745}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1688991749
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1688991745}
m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3}
--- !u!114 &1688991750
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1688991745}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2a46345fd0d60284d9ae9dc18463d5e5, type: 3}
m_Name:
m_EditorClassIdentifier:
enable: 1
breakAction: 4
actionDelay: 0
checkInterval: 5
distance: 30
position: 0
target: {fileID: 0}
Collider: {fileID: 0}
region: 0
rigid: {fileID: 0}
broke: 0
--- !u!1 &1766467676
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1766467677}
- component: {fileID: 1766467680}
- component: {fileID: 1766467679}
- component: {fileID: 1766467678}
- component: {fileID: 1766467681}
m_Layer: 0
m_Name: Fade
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1766467677
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1766467676}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -22.31, y: 28.7, z: 42.48}
m_LocalScale: {x: 40, y: 40, z: 40}
m_Children: []
m_Father: {fileID: 2135428140}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1766467678
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1766467676}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3}
m_Name:
m_EditorClassIdentifier:
initialization: 1
simulationType: 0
objectType: 0
demolitionType: 0
physics:
mt: 4
material: {fileID: 0}
massBy: 0
mass: 0
ct: 0
pc: 1
ine: 0
gr: 1
si: 6
st: 0.005
dm: 0.8
rigidBody: {fileID: 0}
meshCollider: {fileID: 0}
clusterColliders: []
ignoreList:
rec: 0
exclude: 0
solidity: 1
destructible: 0
activation:
local: 0
byOffset: 0
byVelocity: 0
byDamage: 0
byActivator: 0
byImpact: 0
byConnectivity: 0
unyielding: 0
activatable: 0
l: 0
layer: 0
connect: {fileID: 0}
limitations:
byCollision: 1
solidity: 0.1
tag:
depth: 1
time: 1
size: 0.1
visible: 0
sliceByBlade: 0
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
meshDemolition:
amount: 40
variation: 50
depthFade: 0.5
contactBias: 0.9
seed: 1
useShatter: 0
addChildren: 1
clusterize: 0
simType: 4
meshInput: 9
properties:
colliderType: 0
sizeFilter: 0
decompose: 0
removeCollinear: 1
l: 1
m: 0
layer: 0
t: 1
tag:
runtimeCaching:
type: 0
frames: 3
fragments: 4
skipFirstDemolition: 0
inProgress: 0
wasUsed: 0
stop: 0
scrShatter: {fileID: 0}
cacheRotationStart: {x: 0, y: 0, z: 0, w: 1}
clusterDemolition:
connectivity: 0
minimumArea: 0
minimumSize: 0
percentage: 0
seed: 0
type: 0
ratio: 15
units: 1
shardArea: 100
shardDemolition: 0
minAmount: 3
maxAmount: 6
demolishable: 1
collapse:
type: 1
start: 0
end: 75
steps: 10
duration: 15
var: 0
seed: 0
clsCount: 1
cluster:
id: 0
tm: {fileID: 0}
depth: 0
pos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
scl: {x: 0, y: 0, z: 0}
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
demolishable: 1
rigid: {fileID: 0}
shards: []
areaCollapse: 0
minimumArea: 0
maximumArea: 0
sizeCollapse: 0
minimumSize: 0
maximumSize: 0
randomCollapse: 0
cachedHost: 0
minorClusters: []
cn: 0
nd: 0
am: 0
referenceDemolition:
reference: {fileID: 0}
randomList: []
action: 0
addRigid: 1
inheritScale: 1
inheritMaterials: 0
materials:
iMat: {fileID: 0}
oMat: {fileID: 0}
mScl: 0.1
uvE: 0
uvC: {x: 0, y: 0}
cE: 0
cC: {r: 0, g: 0, b: 0, a: 0}
damage:
enable: 0
maxDamage: 100
currentDamage: 0
collect: 0
multiplier: 1
toShards: 0
fading:
onDemolition: 0
onActivation: 0
byOffset: 0
lifeType: 4
lifeTime: 1
lifeVariation: 2
fadeType: 3
fadeTime: 1
sizeFilter: 0
shardAmount: 5
reset:
transform: 1
damage: 1
connectivity: 0
action: 0
destroyDelay: 1
mesh: 4
fragments: 0
initialized: 0
corState: 0
meshes: []
pivots: []
rfMeshes: []
subIds: []
fragments: []
cacheRotation: {x: 0, y: 0, z: 0, w: 0}
transForm: {fileID: 0}
rootChild: {fileID: 0}
rootParent: {fileID: 0}
meshFilter: {fileID: 0}
meshRenderer: {fileID: 0}
skinnedMeshRend: {fileID: 0}
debrisList: []
dustList: []
restriction: {fileID: 0}
sound: {fileID: 0}
--- !u!23 &1766467679
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1766467676}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1766467680
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1766467676}
m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3}
--- !u!114 &1766467681
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1766467676}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2a46345fd0d60284d9ae9dc18463d5e5, type: 3}
m_Name:
m_EditorClassIdentifier:
enable: 1
breakAction: 2
actionDelay: 0
checkInterval: 5
distance: 30
position: 0
target: {fileID: 0}
Collider: {fileID: 0}
region: 0
rigid: {fileID: 0}
broke: 0
--- !u!1 &1873976113
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1873976114}
- component: {fileID: 1873976117}
- component: {fileID: 1873976116}
- component: {fileID: 1873976115}
- component: {fileID: 1873976118}
m_Layer: 0
m_Name: Outside_Delay_5
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1873976114
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1873976113}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 22.71, y: 28.7, z: 42.48}
m_LocalScale: {x: 40, y: 40, z: 40}
m_Children: []
m_Father: {fileID: 21834413}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1873976115
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1873976113}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3}
m_Name:
m_EditorClassIdentifier:
initialization: 1
simulationType: 0
objectType: 0
demolitionType: 0
physics:
mt: 4
material: {fileID: 0}
massBy: 0
mass: 0
ct: 0
pc: 1
ine: 0
gr: 1
si: 6
st: 0.005
dm: 0.8
rigidBody: {fileID: 0}
meshCollider: {fileID: 0}
clusterColliders: []
ignoreList:
rec: 0
exclude: 0
solidity: 1
destructible: 0
activation:
local: 0
byOffset: 0
byVelocity: 0
byDamage: 0
byActivator: 0
byImpact: 0
byConnectivity: 0
unyielding: 0
activatable: 0
l: 0
layer: 0
connect: {fileID: 0}
limitations:
byCollision: 1
solidity: 0.1
tag:
depth: 1
time: 1
size: 0.1
visible: 0
sliceByBlade: 0
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
meshDemolition:
amount: 40
variation: 50
depthFade: 0.5
contactBias: 0.9
seed: 1
useShatter: 0
addChildren: 1
clusterize: 0
simType: 4
meshInput: 9
properties:
colliderType: 0
sizeFilter: 0
decompose: 0
removeCollinear: 1
l: 1
m: 0
layer: 0
t: 1
tag:
runtimeCaching:
type: 0
frames: 3
fragments: 4
skipFirstDemolition: 0
inProgress: 0
wasUsed: 0
stop: 0
scrShatter: {fileID: 0}
cacheRotationStart: {x: 0, y: 0, z: 0, w: 1}
clusterDemolition:
connectivity: 0
minimumArea: 0
minimumSize: 0
percentage: 0
seed: 0
type: 0
ratio: 15
units: 1
shardArea: 100
shardDemolition: 0
minAmount: 3
maxAmount: 6
demolishable: 1
collapse:
type: 1
start: 0
end: 75
steps: 10
duration: 15
var: 0
seed: 0
clsCount: 1
cluster:
id: 0
tm: {fileID: 0}
depth: 0
pos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
scl: {x: 0, y: 0, z: 0}
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
demolishable: 1
rigid: {fileID: 0}
shards: []
areaCollapse: 0
minimumArea: 0
maximumArea: 0
sizeCollapse: 0
minimumSize: 0
maximumSize: 0
randomCollapse: 0
cachedHost: 0
minorClusters: []
cn: 0
nd: 0
am: 0
referenceDemolition:
reference: {fileID: 0}
randomList: []
action: 0
addRigid: 1
inheritScale: 1
inheritMaterials: 0
materials:
iMat: {fileID: 0}
oMat: {fileID: 0}
mScl: 0.1
uvE: 0
uvC: {x: 0, y: 0}
cE: 0
cC: {r: 0, g: 0, b: 0, a: 0}
damage:
enable: 0
maxDamage: 100
currentDamage: 0
collect: 0
multiplier: 1
toShards: 0
fading:
onDemolition: 0
onActivation: 0
byOffset: 0
lifeType: 4
lifeTime: 0
lifeVariation: 0
fadeType: 3
fadeTime: 3
sizeFilter: 0
shardAmount: 5
reset:
transform: 1
damage: 1
connectivity: 0
action: 1
destroyDelay: 1
mesh: 4
fragments: 0
initialized: 0
corState: 0
meshes: []
pivots: []
rfMeshes: []
subIds: []
fragments: []
cacheRotation: {x: 0, y: 0, z: 0, w: 0}
transForm: {fileID: 0}
rootChild: {fileID: 0}
rootParent: {fileID: 0}
meshFilter: {fileID: 0}
meshRenderer: {fileID: 0}
skinnedMeshRend: {fileID: 0}
debrisList: []
dustList: []
restriction: {fileID: 0}
sound: {fileID: 0}
--- !u!23 &1873976116
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1873976113}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1873976117
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1873976113}
m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3}
--- !u!114 &1873976118
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1873976113}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2a46345fd0d60284d9ae9dc18463d5e5, type: 3}
m_Name:
m_EditorClassIdentifier:
enable: 1
breakAction: 4
actionDelay: 5
checkInterval: 1
distance: 30
position: 0
target: {fileID: 0}
Collider: {fileID: 2113316299}
region: 2
rigid: {fileID: 0}
broke: 0
--- !u!1 &1904367221
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 1555100833696190, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1904367222}
- component: {fileID: 1904367225}
- component: {fileID: 1904367224}
- component: {fileID: 1904367223}
- component: {fileID: 1904367226}
m_Layer: 0
m_Name: Target_10
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1904367222
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 4774519664048540, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1904367221}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 7.7, y: 27.6, z: 8.68}
m_LocalScale: {x: 40, y: 40, z: 40}
m_Children: []
m_Father: {fileID: 1525006851}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1904367223
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 114253592078891596, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1904367221}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3}
m_Name:
m_EditorClassIdentifier:
initialization: 1
simulationType: 0
objectType: 0
demolitionType: 0
physics:
mt: 4
material: {fileID: 0}
massBy: 0
mass: 0
ct: 0
pc: 1
ine: 0
gr: 1
si: 6
st: 0.005
dm: 0.8
rigidBody: {fileID: 0}
meshCollider: {fileID: 0}
clusterColliders: []
ignoreList:
rec: 0
exclude: 0
solidity: 1
destructible: 0
activation:
local: 0
byOffset: 0
byVelocity: 0
byDamage: 0
byActivator: 0
byImpact: 0
byConnectivity: 0
unyielding: 0
activatable: 0
l: 0
layer: 0
connect: {fileID: 0}
limitations:
byCollision: 1
solidity: 0.1
tag:
depth: 1
time: 1
size: 0.1
visible: 0
sliceByBlade: 0
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
meshDemolition:
amount: 40
variation: 50
depthFade: 0.5
contactBias: 0.9
seed: 1
useShatter: 0
addChildren: 1
clusterize: 0
simType: 4
meshInput: 9
properties:
colliderType: 0
sizeFilter: 0
decompose: 0
removeCollinear: 1
l: 1
m: 0
layer: 0
t: 1
tag:
runtimeCaching:
type: 0
frames: 3
fragments: 4
skipFirstDemolition: 0
inProgress: 0
wasUsed: 0
stop: 0
scrShatter: {fileID: 0}
cacheRotationStart: {x: 0, y: 0, z: 0, w: 1}
clusterDemolition:
connectivity: 0
minimumArea: 0
minimumSize: 0
percentage: 0
seed: 0
type: 0
ratio: 15
units: 1
shardArea: 100
shardDemolition: 0
minAmount: 3
maxAmount: 6
demolishable: 1
collapse:
type: 1
start: 0
end: 75
steps: 10
duration: 15
var: 0
seed: 0
clsCount: 1
cluster:
id: 0
tm: {fileID: 0}
depth: 0
pos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
scl: {x: 0, y: 0, z: 0}
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
demolishable: 1
rigid: {fileID: 0}
shards: []
areaCollapse: 0
minimumArea: 0
maximumArea: 0
sizeCollapse: 0
minimumSize: 0
maximumSize: 0
randomCollapse: 0
cachedHost: 0
minorClusters: []
cn: 0
nd: 0
am: 0
referenceDemolition:
reference: {fileID: 0}
randomList: []
action: 0
addRigid: 1
inheritScale: 1
inheritMaterials: 0
materials:
iMat: {fileID: 0}
oMat: {fileID: 0}
mScl: 0.1
uvE: 0
uvC: {x: 0, y: 0}
cE: 0
cC: {r: 0, g: 0, b: 0, a: 0}
damage:
enable: 0
maxDamage: 100
currentDamage: 0
collect: 0
multiplier: 1
toShards: 0
fading:
onDemolition: 0
onActivation: 0
byOffset: 0
lifeType: 4
lifeTime: 0
lifeVariation: 0
fadeType: 3
fadeTime: 3
sizeFilter: 0
shardAmount: 5
reset:
transform: 1
damage: 1
connectivity: 0
action: 0
destroyDelay: 1
mesh: 4
fragments: 0
initialized: 0
corState: 0
meshes: []
pivots: []
rfMeshes: []
subIds: []
fragments: []
cacheRotation: {x: 0, y: 0, z: 0, w: 0}
transForm: {fileID: 0}
rootChild: {fileID: 0}
rootParent: {fileID: 0}
meshFilter: {fileID: 0}
meshRenderer: {fileID: 0}
skinnedMeshRend: {fileID: 0}
debrisList: []
dustList: []
restriction: {fileID: 0}
sound: {fileID: 0}
--- !u!23 &1904367224
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 23202005795366508, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1904367221}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 531f23781ad1cd446a6005665c959178, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1904367225
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 33909060925087810, guid: 5a41fb5a7e4974f49a2856ac4096e821,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1904367221}
m_Mesh: {fileID: 4300008, guid: 4228642c7a159304b85026a0dad44269, type: 3}
--- !u!114 &1904367226
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1904367221}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2a46345fd0d60284d9ae9dc18463d5e5, type: 3}
m_Name:
m_EditorClassIdentifier:
enable: 1
breakAction: 4
actionDelay: 0
checkInterval: 1
distance: 10
position: 2
target: {fileID: 425615855}
Collider: {fileID: 0}
region: 0
rigid: {fileID: 0}
broke: 0
--- !u!1 &2113316297
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2113316298}
- component: {fileID: 2113316301}
- component: {fileID: 2113316300}
- component: {fileID: 2113316299}
m_Layer: 0
m_Name: Trigger_Outside
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2113316298
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2113316297}
m_LocalRotation: {x: -0.2652759, y: -0, z: -0, w: 0.9641726}
m_LocalPosition: {x: 14.9, y: 13, z: 18.8}
m_LocalScale: {x: 28.98708, y: 13.400322, z: 23.57809}
m_Children: []
m_Father: {fileID: 21834413}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -30.767002, y: 0, z: 0}
--- !u!65 &2113316299
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2113316297}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &2113316300
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2113316297}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f9933908c7a01f747950cacb398f2949, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &2113316301
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2113316297}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &2116671452
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2116671453}
m_Layer: 0
m_Name: Restriction
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2116671453
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2116671452}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2135428140}
- {fileID: 1525006851}
- {fileID: 21834413}
- {fileID: 2136098481}
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2135428139
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2135428140}
m_Layer: 0
m_Name: Actions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &2135428140
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2135428139}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1766467677}
- {fileID: 1688991746}
- {fileID: 1128504536}
- {fileID: 1045447078}
m_Father: {fileID: 2116671453}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2136098480
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2136098481}
m_Layer: 0
m_Name: Demolition
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &2136098481
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2136098480}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.1, z: 33.8}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1645076041}
- {fileID: 892074813}
m_Father: {fileID: 2116671453}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1026963950960560
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4259815983461174}
- component: {fileID: 33857885910659656}
- component: {fileID: 23019430795422228}
m_Layer: 12
m_Name: Ground
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1384260950984344
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4579781773256926}
- component: {fileID: 108437905908397444}
m_Layer: 12
m_Name: Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1788531205039602
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4295906938612066}
- component: {fileID: 108900795556225642}
m_Layer: 12
m_Name: Light (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1809096528030580
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4352527058251224}
- component: {fileID: 20430599617074592}
- component: {fileID: 81292997168438664}
m_Layer: 12
m_Name: Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1910325953121180
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4289063560959584}
m_Layer: 12
m_Name: Scene_pf
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4259815983461174
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1026963950960560}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -11.7, y: 22.42, z: -20.90508}
m_LocalScale: {x: 231.25212, y: 0.5, z: 32.296818}
m_Children: []
m_Father: {fileID: 4289063560959584}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4289063560959584
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1910325953121180}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 16.36, y: -22.73637, z: 20.90508}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4352527058251224}
- {fileID: 4259815983461174}
- {fileID: 4579781773256926}
- {fileID: 4295906938612066}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4295906938612066
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1788531205039602}
m_LocalRotation: {x: 0.36599845, y: 0.45315284, z: -0.2113086, w: 0.7848862}
m_LocalPosition: {x: -15.2336445, y: 25.73637, z: -40.18}
m_LocalScale: {x: 1, y: 1.0000001, z: 0.99999994}
m_Children: []
m_Father: {fileID: 4289063560959584}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 50.000004, y: 60.000004, z: 0}
--- !u!4 &4352527058251224
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1809096528030580}
m_LocalRotation: {x: 0.099795856, y: -0, z: -0, w: 0.995008}
m_LocalPosition: {x: -15.2336445, y: 35.18, z: -43.55}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4289063560959584}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 11.455001, y: 0, z: 0}
--- !u!4 &4579781773256926
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1384260950984344}
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: -15.2336445, y: 25.73637, z: -40.18}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4289063560959584}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!20 &20430599617074592
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1809096528030580}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 1
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!23 &23019430795422228
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1026963950960560}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 18c5c2169b9f5bd439ca94baa6e8e7ec, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33857885910659656
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1026963950960560}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!81 &81292997168438664
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1809096528030580}
m_Enabled: 1
--- !u!108 &108437905908397444
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1384260950984344}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 0.45
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: 3
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.098
m_NormalBias: 0
m_NearPlane: 0.1
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 1
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!108 &108900795556225642
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1788531205039602}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 0.6273585, g: 0.8935312, b: 1, a: 1}
m_Intensity: 0.1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 0
m_Resolution: 3
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.098
m_NormalBias: 0
m_NearPlane: 0.1
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 1
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0
m_ShadowAngle: 0