OldBlueWater/BlueWater/Assets/PixelHeroes/Scripts/EditorScripts/Grid.cs
2023-09-26 15:24:34 +09:00

17 lines
438 B
C#

using UnityEngine;
namespace Assets.PixelHeroes.Scripts.EditorScripts
{
public class Grid : MonoBehaviour
{
public float CellSize;
public void OnValidate()
{
for (var i = 0; i < transform.childCount; i++)
{
transform.GetChild(i).transform.localPosition = new Vector3(i * CellSize - (transform.childCount - 1) / 2f * CellSize, 0, 0);
}
}
}
}