OldBlueWater/BlueWater/Assets/NWH/Dynamic Water Physics 2/Scripts/WaterObject/WaterObjectMaterial/WaterObjectMaterial.cs
2023-12-19 11:31:29 +09:00

11 lines
313 B
C#

using UnityEngine;
namespace NWH.DWP2.WaterObjects
{
[CreateAssetMenu(fileName = "WaterObjectMaterial", menuName = "Dynamic Water Physics 2/Water Object Material",
order = 0)]
public class WaterObjectMaterial : ScriptableObject
{
public float density = 600;
}
}